A fun, little, easy to follow support build :3c
Has everything you'll need if you wanna just left to right but also a couple of options to go more Damage/Debuff, Healing, or Split push oriented!
I love rem!!!
Left to right usually!! Sell Monster Rounds > Enchanters > Trophy for later actives and/or t4's


I
Monster Rounds
Pushing early with your little remlings makes lane unbearable for enemy team. Close quarter's is technically better but this is better for helpers, so skip if you want CQ instead !


II
Enchanter's Emblem
THIS ITEMS SO GOOD! 1600 SOULS FOR SPIRIT RESIST, POWER, AND COOLDOWN REDUCITON??? Sell later!!!


II
Trophy Collector
can skip if not fighting as muchaw


III
Rapid Recharge
If you're fighting you can go healbane before this!awb


II
Healbane
Kinda of a crazy goated item all the time, good antiheal
Skippable


III
Active
Healing Nova
This feels so nice if you're building more healing oriented!!!


III
Active
Rescue Beam
Yanking back your teammates who all in a bit too recklessly
Can left to right, but feel free to skip some items or rush others depending on need!


III
Tankbuster
Good tempo item especially if you're ahead! Can skip! I like it but end up selling when teamfights get more heavy and I need more actives or debuffs :3c


III
Superior Duration
Longer Pillow debuffs, tag along, nap time, remlings, longer everything! I love this item


IV
Active
Vortex Web
I've been liking this item a LOT more since healing got nerfed, very disruptive and sets you up for good pillows and naptimes
The importance of items here go from left to right but do not just blindly follow that, build depending on your current build and what you need!


IV
Healing Tempo
Can def skip if you want more damage or actives!


IV
Active
Divine Barrier
Against ults like, mokrill, affliction, or any cc in general really


IV
Active
Scourge
Helps your tank out a lot into heavy spirit teams


IV
Active
Cursed Relic
Works amazingly against all in characters like Shiv and Yamato, can kill them before they pop their sustain tools if played well


I
Extra Regen
Mathmatically correct item for sustain in lane, you kinda perma push with monster rounds and helpers so only go if you're STRUGGLING. This builds into healing booster and healing tempo so, it's good!


I
Active
Healing Rite
Extra regen is better for you soley, BUT this builds into Rescue Beam/Healing Nova so, do what you want :)


I
Rebuttal
Good into viscous, calico, drifter, abrahms, and billy early because of your negative melee resist


I
Active
Rusted Barrel
Anti M1 Early, builds into Disarming Hex


I
Active
Grit
on demand 200 barrier that builds into guardian ward then divine barrier! this is a really nice in-lane defense option that will scale to late with Divine :>


II
Active
Guardian Ward
Builds into Divine Barrier so


II
Active
Restorative Locket
Nice chunky extra healing if going that route, can use on allies when using tag along!


II
Healing Booster
Not as necessary to build before healing tempo but it does feel nice if you want to pick it up early!


III
Counterspell
Aura farming item! Can block curse, big ults like Holliday, Billy, Grey Talon and others! I hate Yamato power slash grrrr...,


III
Active
Dispel Magic
I like this item a lot, I don't go it all the time especially since I kinda use Tag Along to dodge big abilities but this is nice if youre getting slowing hexxed or movement locked a lot!


III
Spirit Resilience
You wont be getting hit by bullets TOO much, but aoe spirit can hurt you still a LOT, go if youre getting destroyed, youre unable to help your team when you're dead...


II
Suppressor
This with pillow t2 feels so good against heavy m1 teams!


II
Active
Slowing Hex
Against a lot of movement characters, almost necessary into apollo, and builds into vortex web!!!


III
Active
Silence Wave
Similarly to Cursed Relic, helps against all in heros from functioning for a bit, slightly worse, but aoe and at a cheaper price; can be used to proc indomitable


III
Active
Disarming Hex
Good against 1 or 2 M1 carries,;


III
Active
Knockdown
Can be used to stop a lot of strong ults like Beebop and Dynamo, also great against flying characters


IV
Spirit Burn
More debuffs! Sell healbane if going :3c


IV
Imbue [E]
Active
Echo Shard
I don't PERSONALLY like this item but it is good if going more healing oriented


IV
Active
Refresher
Big ults late!


III
Active
Alchemical Fire
Fun item if your team has a lot of gun; very sillly wiht heroic if you're feeling like split pushing a lot


III
Active
Heroic Aura
Good if your team has gun and enemy team has a lot of gun; good for split pushing with Helpers maxxed


II
Opening Rounds
Good damage :3 Rem's gun is strong early to mid so this alongside the spirit is great in lane, CAN SKIP or go Monster Rounds instead of tho, das my personal preferance :3c
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