Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.
Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.
Aiming for Headshots for the killing djinn blow
Try to buy everything before boundless
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Monster Rounds
Just huge value all around, side laning and camp destruction has never been easier
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Extra Spirit
Most nothing burger item but it builds into all the cool stuff
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Mystic Regeneration
Huge sustain in Lane, buy this first if you get poked out pretty hard from the start
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Improved Spirit
Big Djinn damage...
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Enchanter's Emblem
My higher elo friends tell me you should invest at least something into each category by the early to mid game and this is a good green item for you
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Imbue
Quicksilver Reload
60 flat spirit damage can not be understated for just clicking on someone once
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Boundless Spirit
Get this ASAP your Djinn marks will pop off
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Suppressor
Annoying gun lane, you shut down characters like Haze and Infernus with this it's really nasty and it stays good the entire match
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Sprint Boots
1 green item = 8% extra health along with the extra sprint speed AND regen AND good upgrades from this 1 item alone
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Enduring Speed
Annoying slow characters like mcginnis ruining any potential fun
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Extra Stamina
I don't know when you would buy this but my friend says it's neat
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Stamina Mastery
You greedy fuck.
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Spirit Shielding
Not as useful anymore, just a bit more situational
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Spirit Lifesteal
Builds into 2 really good green items but otherwise really mediocre
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Mystic Vulnerability
Builds into Escalating Exposure, SSB is better than this for early and mid game
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Weakening Headshot
builds into something much much much more valuable but you're still going for headshots for Spirit Rend so might as well
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Spirit Shredder Bullets
Mystic Vulnerability fills the same role as this but we care more about the Spirit Rend upgrade than Escalating Exposure
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Toxic Bullets
Anti heal and more damage, can skip to save for Spirit Burn but it's still huge in every Mirage build
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Healbane
Green anti heal. Stats are great, buy only if you want more vitality investment or cheaper cost
IV
Inhibitor
Healbane but for late game
Foucs on getting at least 8x stacks of Djinn marks in fights
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Spirit Rend
Djinn marks will pop off
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Ricochet
Buy this first if you lost lane to play catchup
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Imbue
Mercurial Magnum
QSR but better, pairs well with Infuser or Leech
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Crippling Headshot
Buy before Spirit Rend if you need the anti heal, otherwise its okay
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Extended Magazine
More ammo, more headshots
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Titanic Magazine
Like there's very little reason to not get this if you bought Extended Mag
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Active
Infuser
If you need the tiny bit of Spirit Resist, you'll get fat healing from either Infuser or Leech anyways
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Leech
Huge sustain in fights, always consistent
III
Radiant Regeneration
More healing without taking up a slot, better if you're playing pokey in 1v1 fights and its cheap, you can pop the heal on ability cast twice with scarabs
IV
Spiritual Overflow
If they build a lot of Spirit Res this can help in dealing some gun damage
IV
Spirit Burn
This always Procs on a x8-x12 Djinn mark with Boundless Spirit
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Imbue
Surge of Power
Fire rate buff and fleetfoot for 8 seconds is mean, the extra spirit is also useful
IV
Imbue
Mystic Reverb
Not much value for this build at any point other than late game where theres nothing better to buy than more damage for some reason
IV
Escalating Exposure
Can be good in the really really late game if for whatever reason you need more damage
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Mystic Burst
Both of these just do not work on Djinn marks, likely intentional as it hasn't been fixed for awhile
III
Tankbuster
Both of these just do not work on Djinn marks, likely intentional as it hasn't been fixed for awhile
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Rebuttal
Your lane is a boxing ring
II
Active
Return Fire
Got some nasty nerfs I kinda don't like this as much as metal skin anymore
III
Active
Metal Skin
Much more valuable than Return Fire right now
II
Debuff Reducer
Builds into something you care about more
III
Active
Debuff Remover
Crazy good item if they have a lot of debuffs
III
Bullet Resilience
Disgusting Gun carry game
III
Spirit Resilience
Nasty Spirit heavy game
III
Counterspell
I buy this almost every game it just saves you from so much
IV
Active
Divine Barrier
If your teammates are just drooling over their keyboard and don't know debuff remover exist
IV
Juggernaut
If you bought Enduring Speed and are just the richest you'll ever be
IV
Spellbreaker
Spirit Resilience nerfs made this a lot more valuable
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