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Mirage
Times his shots and catches fleeing targets

Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.

Mirage
Times his shots and catches fleeing targets

Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Medium

Roles
Weapon
icon
40.27

DPS

icon
14.80

Bullet Damage

icon
16

Ammo

icon
2.72

Bullets per sec

icon
50

Light Melee

icon
116

Heavy Melee

Vitality
icon
700

Max Health

icon
2

Health Regen

icon
0%

Bullet Resist

icon
0%

Spirit Resist

icon
7 m

Move Speed

icon
1.60m

Sprint Speed

icon
3

Stamina

Abilities

Fire Scarabs

icon2
icon1s
icon20m
icon45s

Infest an enemy with fire scarabs. Infested enemies have max health stolen and they take increased damage from Mirage

blot
icon
70

Max HP Steal Per Bullet

icon
10%

Damage Taken

icon
14s

Steal Duration

blot
1
+50

Max HP Steal Per Bullet

blot
2

+2 Charges

blot
5
+10%

Damage Taken

Dust Devil

icon-1.0s
icon20m
icon32s

Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.

blot
icon
65

Damage

icon
0.3s

Lift Duration

30%

Bullet Evasion Chance

icon
3.5mm

Radius

icon
4s

Bullet Evasion Duration

icon
30%

Move Speed

icon
3s

Slow Duration

blot
1

+60 Damage

blot
2


-8s Cooldown
+30% Evasion

blot
5

Can be recast within 5s. Increases spirit scaling.

Djinn's Mark

icon-1.0s
icon3s

Passive: Your shots apply a Djinn Mark on the target. When the mark expires or is consumed, it deals spirit damage and the target is briefly revealed on the map. Each added mark doubles the current damage.

There is a per target Cooldown for applying additional marks

blot
icon
11

Base Damage

icon
2x

Damage Per Mark

icon
4

Max Stacks

icon
3s

Max Frequency

icon
5s

Djinn's Mark Duration

icon
6s

Reveal Duration

icon
40mm

Proc Max Range

Active: Consume all Djinn Mark's to deal its damage now.

blot
1

On Proc: Apply a fading 60% Slow for 0.5s

blot
2

+20 Base Damage and +2.5s Multiplier Duration

blot
5

-1s Cooldown
+{s:DMarkMaxMarks} Max Marks
Stun Victim for 0.5s on Max Marks

Traveler

icon-1.0s
icon145s

Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.

icon
3s

Wait Time

icon
0 m

Move Speed

icon
6s

Interrupt Cooldown

blot
1

+0.075m Move Speed for 12s

blot
2

0.6 Barrier that scales with Spirit

blot
5
-80s

Cooldown

A FATE'S TALE:

The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship.

Mirage is one such bodyguard. Employed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.

  • 49K

  • 47K

  • 45K

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  • 37K

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  • 19K

  • 17K

  • 15K

  • 13.2K

  • 12K

  • 11K

  • 10K

  • 9K

  • 8K

  • 7.1K

  • 6.2K

  • 5.4K

  • 4.6K

  • 3.8K

  • 3K

  • 2.2K

  • 1.5K

  • 900

  • 600

  • 300

  • 0

Legend:

AP

Ability Unlock

Boon

Mirage

Each Boon Grants:

+0.30

Base Bullet Damage

+1.58

Base Melee Damage

+44

Base Health

A FATE'S TALE:

The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship.

Mirage is one such bodyguard. Employed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Medium

Roles
Weapon
icon
40.27

DPS

icon
14.80

Bullet Damage

icon
16

Ammo

icon
2.72

Bullets per sec

icon
50

Light Melee

icon
116

Heavy Melee

Vitality
icon
700

Max Health

icon
2

Health Regen

icon
0%

Bullet Resist

icon
0%

Spirit Resist

icon
7 m

Move Speed

icon
1.60m

Sprint Speed

icon
3

Stamina

Abilities

Fire Scarabs

icon2
icon1s
icon20m
icon45s

Infest an enemy with fire scarabs. Infested enemies have max health stolen and they take increased damage from Mirage

blot
icon
70

Max HP Steal Per Bullet

icon
10%

Damage Taken

icon
14s

Steal Duration

blot
1
+50

Max HP Steal Per Bullet

blot
2

+2 Charges

blot
5
+10%

Damage Taken

Dust Devil

icon-1.0s
icon20m
icon32s

Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.

blot
icon
65

Damage

icon
0.3s

Lift Duration

30%

Bullet Evasion Chance

icon
3.5mm

Radius

icon
4s

Bullet Evasion Duration

icon
30%

Move Speed

icon
3s

Slow Duration

blot
1

+60 Damage

blot
2


-8s Cooldown
+30% Evasion

blot
5

Can be recast within 5s. Increases spirit scaling.

Djinn's Mark

icon-1.0s
icon3s

Passive: Your shots apply a Djinn Mark on the target. When the mark expires or is consumed, it deals spirit damage and the target is briefly revealed on the map. Each added mark doubles the current damage.

There is a per target Cooldown for applying additional marks

blot
icon
11

Base Damage

icon
2x

Damage Per Mark

icon
4

Max Stacks

icon
3s

Max Frequency

icon
5s

Djinn's Mark Duration

icon
6s

Reveal Duration

icon
40mm

Proc Max Range

Active: Consume all Djinn Mark's to deal its damage now.

blot
1

On Proc: Apply a fading 60% Slow for 0.5s

blot
2

+20 Base Damage and +2.5s Multiplier Duration

blot
5

-1s Cooldown
+{s:DMarkMaxMarks} Max Marks
Stun Victim for 0.5s on Max Marks

Traveler

icon-1.0s
icon145s

Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.

icon
3s

Wait Time

icon
0 m

Move Speed

icon
6s

Interrupt Cooldown

blot
1

+0.075m Move Speed for 12s

blot
2

0.6 Barrier that scales with Spirit

blot
5
-80s

Cooldown

  • 49K

  • 47K

  • 45K

  • 43K

  • 41K

  • 39K

  • 37K

  • 35K

  • 33K

  • 31K

  • 29K

  • 27K

  • 25K

  • 23K

  • 21K

  • 19K

  • 17K

  • 15K

  • 13.2K

  • 12K

  • 11K

  • 10K

  • 9K

  • 8K

  • 7.1K

  • 6.2K

  • 5.4K

  • 4.6K

  • 3.8K

  • 3K

  • 2.2K

  • 1.5K

  • 900

  • 600

  • 300

  • 0

Legend:

AP

Ability Unlock

Boon

Mirage

Each Boon Grants:

+0.30

Base Bullet Damage

+1.58

Base Melee Damage

+44

Base Health

Mastering Mirage in Deadlock