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Mirage
Times his shots and catches fleeing targets

Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.

Mirage
Times his shots and catches fleeing targets

Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.

Description

Double Bomb build that focuses on being lean on slots and optimizing for damage.

This used to be based a lot around AverageJonas' build, but I've made a lot of changes to fit my playstyle

Item Build

MID

Hook - Uppercut - Bomb - Echo - Bomb. Aim for 60-80% bomb dmg at 20 mins, choose either Debuff Reducer/Remover or Warp Stone

FISHING TIME

Buy in any order, read annotations

Armors & Shielding

Look at incoming damage for the last ten minutes if you keep dying

Optional Upgrades

Good if you feel you need it

COMBO

Hook-Uppercut-Bomb-Echo-Bomb. Once they start buying debuff removers, use alternate cast button to put 2 bombs on yourself and Warp Stone/Phantom Strike in. Stamina Mastery and Headhunter can be nice upgrades if you're really fed

Ability Point Order

Exploding Uppercut

Sticky Bomb

Grapple Arm

Hyper Beam

1

2

1

1

2

5

1

2

5

5

2

5