
Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.
Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.
→ Featured in Top Daily Builds for 11 heroes: Haze, Infernus,Wraith, Mirage, Grey Talon, Doorman, Victor, Mina, Rem, Apollo & Yamato!
→ Feel free to max Djinn's Mark or Scarabs first, your preference!
Sell H.Booster & M.Rounds once slotlocked || Kinetic Dash ⇌ 1 1600 Gun || Dispel Magic ⇌ 1 3200 Green


I
Headshot Booster
Sell this once you are slotlocked


I
Monster Rounds
Sell this as well, once slotlocked


II
Healbane
Optional : Can sell in the late game for a 6400 Green / Other Items


II
Spirit Shredder Bullets
Can Upgrade to Spirit Rend later (or even take Spirit Lifesteal instead of this, if preferred. You’ll miss out on the -8% Spirit Resist on enemies though)


II
Recharging Rush
With the new Scarab mechanic, this becomes a good item for Mirage.
Flexible Buy Order, Prioritize upgrades for slot balancing || Can get Inhibitor & Silencer earlier


IV
Escalating Exposure
Does more Djinn's mark damage than Boundless Spirit. This should be your higher priority between the 2.


IV
Ricochet
Can be taken after Escalating Exposure, if you prefer it early like the previous iterations.


IV
Inhibitor
Can get this much earlier, if the game requires it


IV
Transcendent Cooldown
Works on Escalating Exposure as well, worth upgrading in the late game
*NOT* L-R, Your Choices


III
Superior Duration
Can be skipped if you prefer other items. Surge of Power is an excellent 3.2k Spirit alternative, if required


IV
Imbue [E]
Mercurial Magnum
Good item : Adds Fire Rate, Ammo, Spirit Damage
Options for Dispel Magic
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