Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.
Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.
Superior
Very strong
Good
Average
Below average
The worst
Difficult
DPS
Bullet Damage
Ammo
Bullets per sec
Light Melee
Heavy Melee
Max Health
Health Regen
Bullet Resist
Spirit Resist
Move Speed
Sprint Speed
Stamina
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.
Stomp Damage
Damage Per Meter
Cooldown
Struck enemies are knocked up and slowed by 50% for 3s
Damage Per Meter +110% and improved scaling
Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.
Jump Velocity
Cooldown
+20m Cast Range and gain +6 Weapon Damage for 10s
+20% Fire Rate to Weapon Bonus Buff
Strike enemies in front of you with your whip, healing for a portion of the damage dealt.
Damage
Heal vs heroes
Attack Angle
Heal vs non-heroes
Apply -35% Move speed for 3s
Cooldown
+95 Damage and applies -35% Fire Rate
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Press Fire to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.
Damage
Max Throw Distance
Move Speed
Slow Duration
Cast Delay
Max Throw Distance
Cooldown
Stun enemies in the landing zone for 1s
Jacob Lash is an asshole.
45K
43K
41K
39K
37K
35K
33K
31K
29K
27K
25K
23K
21K
19K
17K
15K
13.2K
11.6K
10.2K
9K
8K
7.1K
6.2K
5.4K
4.6K
3.8K
3K
2.2K
1.5K
900
600
300
0
AP
Ability Unlock
Boon
Each Boon Grants:
+0.31
Base Bullet Damage
+1.58
Base Melee Damage
+50
Base Health
Jacob Lash is an asshole.
Superior
Very strong
Good
Average
Below average
The worst
Difficult
DPS
Bullet Damage
Ammo
Bullets per sec
Light Melee
Heavy Melee
Max Health
Health Regen
Bullet Resist
Spirit Resist
Move Speed
Sprint Speed
Stamina
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.
Stomp Damage
Damage Per Meter
Cooldown
Struck enemies are knocked up and slowed by 50% for 3s
Damage Per Meter +110% and improved scaling
Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.
Jump Velocity
Cooldown
+20m Cast Range and gain +6 Weapon Damage for 10s
+20% Fire Rate to Weapon Bonus Buff
Strike enemies in front of you with your whip, healing for a portion of the damage dealt.
Damage
Heal vs heroes
Attack Angle
Heal vs non-heroes
Apply -35% Move speed for 3s
Cooldown
+95 Damage and applies -35% Fire Rate
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Press Fire to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.
Damage
Max Throw Distance
Move Speed
Slow Duration
Cast Delay
Max Throw Distance
Cooldown
Stun enemies in the landing zone for 1s
45K
43K
41K
39K
37K
35K
33K
31K
29K
27K
25K
23K
21K
19K
17K
15K
13.2K
11.6K
10.2K
9K
8K
7.1K
6.2K
5.4K
4.6K
3.8K
3K
2.2K
1.5K
900
600
300
0
AP
Ability Unlock
Boon
Each Boon Grants:
+0.31
Base Bullet Damage
+1.58
Base Melee Damage
+50
Base Health