
Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.
Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.
Superior
Very strong
Good
Average
Below average
The worst
Difficult
DPS
Bullet Damage

Ammo

Bullets per sec

Light Melee

Heavy Melee

Max Health

Health Regen

Bullet Resist

Spirit Resist

Move Speed

Sprint Speed

Stamina
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.

Stomp Damage
Damage Per Meter

Cooldown

Struck enemies are knocked up and slowed by 50% for 3s

Damage Per Meter +110% and improved scaling
1Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.
Jump Velocity

Cooldown

+20m Cast Range and gain +6 Weapon Damage for 10s

+20% Fire Rate to Weapon Bonus Buff
Strike enemies in front of you with your whip, healing for a portion of the damage dealt.

Damage
Heal vs heroes

Attack Angle
Heal vs non-heroes

Apply -35% Move speed for 3s

Cooldown

+95 Damage and applies -35% Fire Rate
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Press Fire to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.

Damage

Max Throw Distance
Move Speed
Slow Duration

Cast Delay

Max Throw Distance

Cooldown

Stun enemies in the landing zone for 1s
Jacob Lash is an asshole.
45K

43K

41K

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37K

35K

33K

31K

29K

27K

25K

23K

21K

19K

17K

15K

13.2K

12K

11K

10K

9K

8K

7.1K

6.2K

5.4K

4.6K

3.8K

3K
2.2K

1.5K
900

600
300


0

AP

Ability Unlock
Boon
Each Boon Grants:
+0.31
Base Bullet Damage
+1.58
Base Melee Damage
+50
Base Health
Jacob Lash is an asshole.
Superior
Very strong
Good
Average
Below average
The worst
Difficult
DPS
Bullet Damage

Ammo

Bullets per sec

Light Melee

Heavy Melee

Max Health

Health Regen

Bullet Resist

Spirit Resist

Move Speed

Sprint Speed

Stamina
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.

Stomp Damage
Damage Per Meter

Cooldown

Struck enemies are knocked up and slowed by 50% for 3s

Damage Per Meter +110% and improved scaling
1Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.
Jump Velocity

Cooldown

+20m Cast Range and gain +6 Weapon Damage for 10s

+20% Fire Rate to Weapon Bonus Buff
Strike enemies in front of you with your whip, healing for a portion of the damage dealt.

Damage
Heal vs heroes

Attack Angle
Heal vs non-heroes

Apply -35% Move speed for 3s

Cooldown

+95 Damage and applies -35% Fire Rate
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Press Fire to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.

Damage

Max Throw Distance
Move Speed
Slow Duration

Cast Delay

Max Throw Distance

Cooldown

Stun enemies in the landing zone for 1s
45K

43K

41K

39K

37K

35K

33K

31K

29K

27K

25K

23K

21K

19K

17K

15K

13.2K

12K

11K

10K

9K

8K

7.1K

6.2K

5.4K

4.6K

3.8K

3K
2.2K

1.5K
900

600
300


0

AP

Ability Unlock
Boon
Each Boon Grants:
+0.31
Base Bullet Damage
+1.58
Base Melee Damage
+50
Base Health