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McGinnis
Controls the battle with combat turrets

Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.

McGinnis
Controls the battle with combat turrets

Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Easy

Roles
Weapon
icon
32.17

DPS

icon
6.43

Bullet Damage

icon
66

Ammo

icon
5

Bullets per sec

icon
63

Light Melee

icon
116

Heavy Melee

Vitality
icon
550

Max Health

icon
2

Health Regen

icon
15%

Bullet Resist

icon
0%

Spirit Resist

icon
6.80

icon
0.50m/s

Sprint Speed

icon
2

Stamina

Abilities

1

2

3

4

Mini Turret

icon1
icon3
icon20m
icon18s

Deploy a Mini Turret that automatically shoots enemies. The turret expires after a limited lifetime.
Turrets gain {s:TurretHealthPerBoon}HP per Boon. They deal reduced damage to troopers and objectives.

blot
icon
40
Turret DPS
icon
150
Turret Health
icon
25mm
Attack Range
icon
24s
Lifetime
blot
1

Turrets apply +25% Movement Slow

blot
2

+10mm Attack Range and +10% turret fire rate

blot
5
45

Turret DPS

Medicinal Specter

icon15m
icon48s

Deploy a spirit that heals nearby units.

icon
25/sec
Health Regen
blot
icon
5mm
Heal Radius
blot
1
35

blot
2
-17s

Cooldown

blot
5
4.5%

Max Health Regen

Spectral Wall

icon50m
icon46s

Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby.
After casting, press [{s:iv_attack}] or [{s:in_ability3}] to erupt the wall early.

blot
icon
64
Damage
icon
20%
Movement Slow
icon
6mm
Minimum Range
icon
5mm
Impact Range
icon
2.5s
Slow Duration
blot
1

Removes 1 stamina and amplifies McGinnis's damage by 15% on hit enemies for 7s

blot
2
-22s

Cooldown

blot
5
1s

Duration

Heavy Barrage

icon50m
icon140s

Unleashes a volley of rockets that home in on a targeted location.

blot
icon
30
Damage Per Rocket
6
Rockets per second
icon
5mm
Explosion Radius
icon
7mm
Min Range
icon
13s
Channel Duration
blot
1

Applies 30% movement slow

blot
2
-50s

Cooldown

blot
5
30

Damage Per Rocket

A FATE'S TALE:

Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.

Now the head of Fairfax Industries Military R&D department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.

  • 47K

  • 45K

  • 43K

  • 41K

  • 39K

  • 37K

  • 35K

  • 33K

  • 30K

  • 27.5K

  • 25.5K

  • 23.5K

  • 21.5K

  • 19K

  • 18K

  • 17K

  • 16K

  • 15K

  • 14K

  • 12.5K

  • 11.5K

  • 10.5K

  • 9.7K

  • 9K

  • 8K

  • 7.5K

  • 6K

  • 5.2K

  • 4.5K

  • 3.5K

  • 3K

  • 2.2K

  • 1.5K

  • 1.2K

  • 800

  • 400

  • 0

AP

Ability Unlock

Power Increase

McGinnis

Each Power Increase grants:

+0.31

Base Bullet Damage

+2.67

Base Melee Damage

+41

Base Health

A FATE'S TALE:

Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.

Now the head of Fairfax Industries Military R&D department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Easy

Roles
Weapon
icon
32.17

DPS

icon
6.43

Bullet Damage

icon
66

Ammo

icon
5

Bullets per sec

icon
63

Light Melee

icon
116

Heavy Melee

Vitality
icon
550

Max Health

icon
2

Health Regen

icon
15%

Bullet Resist

icon
0%

Spirit Resist

icon
6.80

icon
0.50m/s

Sprint Speed

icon
2

Stamina

Abilities

1

2

3

4

Mini Turret

icon1
icon3
icon20m
icon18s

Deploy a Mini Turret that automatically shoots enemies. The turret expires after a limited lifetime.
Turrets gain {s:TurretHealthPerBoon}HP per Boon. They deal reduced damage to troopers and objectives.

blot
icon
40
Turret DPS
icon
150
Turret Health
icon
25mm
Attack Range
icon
24s
Lifetime
blot
1

Turrets apply +25% Movement Slow

blot
2

+10mm Attack Range and +10% turret fire rate

blot
5
45

Turret DPS

Medicinal Specter

icon15m
icon48s

Deploy a spirit that heals nearby units.

icon
25/sec
Health Regen
blot
icon
5mm
Heal Radius
blot
1
35

blot
2
-17s

Cooldown

blot
5
4.5%

Max Health Regen

Spectral Wall

icon50m
icon46s

Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby.
After casting, press [{s:iv_attack}] or [{s:in_ability3}] to erupt the wall early.

blot
icon
64
Damage
icon
20%
Movement Slow
icon
6mm
Minimum Range
icon
5mm
Impact Range
icon
2.5s
Slow Duration
blot
1

Removes 1 stamina and amplifies McGinnis's damage by 15% on hit enemies for 7s

blot
2
-22s

Cooldown

blot
5
1s

Duration

Heavy Barrage

icon50m
icon140s

Unleashes a volley of rockets that home in on a targeted location.

blot
icon
30
Damage Per Rocket
6
Rockets per second
icon
5mm
Explosion Radius
icon
7mm
Min Range
icon
13s
Channel Duration
blot
1

Applies 30% movement slow

blot
2
-50s

Cooldown

blot
5
30

Damage Per Rocket

  • 47K

  • 45K

  • 43K

  • 41K

  • 39K

  • 37K

  • 35K

  • 33K

  • 30K

  • 27.5K

  • 25.5K

  • 23.5K

  • 21.5K

  • 19K

  • 18K

  • 17K

  • 16K

  • 15K

  • 14K

  • 12.5K

  • 11.5K

  • 10.5K

  • 9.7K

  • 9K

  • 8K

  • 7.5K

  • 6K

  • 5.2K

  • 4.5K

  • 3.5K

  • 3K

  • 2.2K

  • 1.5K

  • 1.2K

  • 800

  • 400

  • 0

AP

Ability Unlock

Power Increase

McGinnis

Each Power Increase grants:

+0.31

Base Bullet Damage

+2.67

Base Melee Damage

+41

Base Health