Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!
This build is specifically formulated around Arctic Beam and Healer.
Buy according to what you need! (If you're struggling hard, upgrade T2 nade first for heal)
I
Imbue [E]
Mystic Expansion
Extend your beam's range
II
Arcane Surge
Sell this if you're buying a T4 item
II
Imbue [E]
Compress Cooldown
Improve Ice Path's cooldown until you can get Superior Cooldown
III
Active
Cultist Sacrifice
Buy only if you intend to farm jungle or losing a lane too hard
II
Reactive Barrier
If your lane has alot of hard CC
Choose 1 or 2
III
Active
Rescue Beam
Can pull someone out of the muds, more heal for tankers
III
Active
Healing Nova
AoE heal, suitable for squishy teams
II
Active
Restorative Locket
Cheapest healing item of the bunch, work best against ability spam teams
Enhance your beam's damage and healing capabilities
II
Imbue [E]
Duration Extender
Extends your dome's duration
IV
Transcendent Cooldown
This should be your first T4 item as it helps with Rescue Beam's cooldown greatly
IV
Spirit Burn
Your Beam at Tier 3 upgrade can easily proc this item if you beam a group of enemies
IV
Healing Tempo
Boosts your heal and gives a nice boost to gunners
Maximize damage and support
IV
Escalating Exposure
Your beam can build stacks easily and get even more damage
IV
Boundless Spirit
Really strong boost to your heal and damage
IV
Active
Divine Barrier
Really strong support item that compliment well with Rescue Beam
If you need to last longer in a fight
II
Active
Return Fire
Great against gunners
III
Spirit Resilience
Too much Spirit damage?
III
Bullet Resilience
Too many bullets flying toward your direction?
III
Counterspell
If enemy team has a ton of burst spirit damage, this can be really useful
III
Active
Debuff Remover
If the debuffs become unbearable or there're life threatening ones, buy this
III
Active
Warp Stone
You need to escape from specific enemies
III
Radiant Regeneration
You can get alot more heal through using this
IV
Spellbreaker
Greatly reduce spirit damage
IV
Plated Armor
Gunners' middle finger
IV
Active
Unstoppable
You really hate being CC-ed while beaming people
IV
Juggernaut
Helps debuffing enemies' fire-rate
IV
Active
Ethereal Shift
If all else fail, be invincible for 4s and distract the enemies
If you need more tools against specific enemies
II
Healbane
If enemy has too much sustain early on
IV
Active
Scourge
Temporary 40% spirit armor + Microwave
IV
Active
Curse
"Screw you in particular"
IV
Active
Refresher
In extremely rare scenario where you need 2 domes
1
1
2
5
2
1
1
2
5
2
5
5