Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Utilizes either Dynamo's stomp and black hole.
Constant updates will be made.
Ability upgrades are up to your discretion, but this is how I would upgrade.
Feel free to use it.
Your laning sucks, just shove, get boxes and regen a lot when taking boxes. Keep your laning partner alive.
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Monster Rounds
Dynamo has zero wave clear, you need this to even it out.
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Extra Charge
Two stomps better than one.
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Enchanter's Emblem
Get this for the stats and most importantly the cooldown.
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Arcane Surge
Spam use for everything. Use it often.
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Spirit Shielding
For Pocket, Lash, Geist etc. buy this instead of Emblem
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Superior Cooldown
Buy this always, Dynamo cooldown is too long.
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Enduring Speed
Zooming time.
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Active
Warp Stone
Best movement option for Dynamo.
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Rapid Recharge
Control waves for your team when you don't have black hole.
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Superior Duration
Make everything last longer. Nice.
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Healing Booster
Heal more.
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Active
Rescue Beam
Bail teammates that are getting displaced. Bebop hook, Lash ult, Holliday lasso.
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Active
Healing Nova
Teammates like to deathball? Abrams, Yamato, Warden.
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Trophy Collector
If you are ganking a lot and enemies have little to no slows. Buy this.
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Veil Walker
Still testing viability.
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Active
Unstoppable
A solid item for Dynamo, you can contest Mid-boss super reliably with this.
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Active
Refresher
Buy this always.
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Greater Expansion
More range on all your items and abilities. Nice.
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Healing Tempo
Buy this when T3 heal is active.
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Spellbreaker
If you need to survive certain spell nukes. GT, Lash etc.
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Plated Armor
Good against on-hit comps. Must buy against Infernus and Mirage.
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Boundless Spirit
Buy when you really need the damage.
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Spirit Burn
Can proc both on your black hole and stomp. Really good item for anti-heal as well.
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Active
Heroic Aura
Really good item against bullet heavy comps, Wraith, Vyper, Mirage etc.
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Active
Silence Wave
Stomp + Silence = Good initiate plus damage.
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Active
Curse
Buy for hard CC.
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Juggernaut
Gun damage is not real right?
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