
Ivy has disruptive combat tricks that slow and stun enemies. She's most effective when linking up with an ally, empowering her and her ally's guns as well as sharing heals.
Ivy has disruptive combat tricks that slow and stun enemies. She's most effective when linking up with an ally, empowering her and her ally's guns as well as sharing heals.
[READ ITEM DESCRIPTIONS]
THEY KILLED MY BUILD SO WE FOCUS ON DAMAGE AND TEMPO NOW, headhunter + hollow point for easy damage, shred, healing, and speed, then into nova + healing booster for insane healing with tether for yourself and team, SOP for even stronger tether -suke
hyper roam, spam gank, steal enemy boxes and camps


I
Extended Magazine
for wave clear and damage


I
Headshot Booster
for super squishy enemies or enemies with big heads (mo, viscous, and seven), rushing if that applies to your laners makes you really powerful early


I
Sprint Boots
for early hp and box maxxing, it's super important for getting an early lead, also for getting back to lane after ganks


III
Headhunter
good damage and mobility early, aswell as healing


II
Titanic Magazine
tons more ammo and weapon investment spike for tons of damage


II
Enduring Speed
needed to stay mobile in fights and slide consistently in fights with T2 tether


I
Close Quarters
if enemies like to play up close and/or light melee alot this is really helpful for contesting them, especially good against drifter


I
Monster Rounds
if you need help clearing wave, wave prio is NEEDED to get boxes, camps, and gank without getting owned in lane and losing guardian by 5 minutes


I
Rebuttal
Toro Toro


I
Extra Health
if enemies do alot of burst damage this will let you tank and heal it up


I
Active
Healing Rite
if you or your teammate need early healing


III
Hollow Point
you should be able to stay above 65% hp with all your healing and lifesteal, this does insane damage especially early


III
Active
Healing Nova
healing to have more value to team + range + spirit power, insanely good for solo and teamfighting


II
Healing Booster
ridiculous healing on everything you do


III
Imbue
Surge of Power
way more spirit on your tether, insane fire rate, lifesteal, and SPEED
counter building is very important


II
Active
Slowing Hex
this is needed if enemies have movement abilities/items to keep them from getting away


II
Reactive Barrier
really strong scaling barrier to hard counter cc


III
Stamina Mastery
if you need more mobility if enemies are getting away and/or running you down


II
Weakening Headshot
if you need more shred


II
Active Reload
if you find yourself reloading too much in fights, gives really good buffs too


III
Active
Blood Tribute
really strong for on command debuff resist, if you know how to use this you can just face tank multiple ultimates and abilities


III
Toxic Bullets
really good anti heal, especially against tanks or enemies with lots of hp


IV
Spellslinger
really good option to make your gun have insane fire rate and never worry about reloading, can replace active reload for slot efficiency if you bought it


IV
Frenzy
good if ahead and you wanna counter spirit and can tank the damage and sustain with heal and lifesteal


IV
Active
Focus Lens
if enemies have abilities/items that can make them difficult to kill (geist, yamato, ect.)


IV
Inhibitor
really good for shutting down hyper fed enemies, makes them way easier to fight
really good to rush one of the first 4 if ahead early


III
Active
Metal Skin
best anti gun option especially if you can kill them before this runs out


III
Active
Fury Trance
if you need spirit resist this is a really good option to heal back up with aswell


III
Counterspell
really strong if you know how to use it and counter big ults (lash, talon, infernus, ect.)


III
Active
Debuff Remover
for things you cant blood tribute on reaction, or at all (bebop bomb, focus lens, ect.)


IV
Spellbreaker
if enemy spirit is one shotting you this can make you SUPER tanky in fights


IV
Plated Armor
hard counters enemy on hit (haze, infernus, mina, mirage)


IV
Active
Unstoppable
BUY IF CARRYING AND NEED TO AVOID HYPER CC
buy as needed


IV
Crippling Headshot
if enemies have lots of resists and healing, good for tanks


IV
Healing Tempo
really good upgrade, more healing and fire rate makes your gun sound like a jet engine, buy if super ahead and want more sustain


IV
Active
Vampiric Burst
use this to replace titanic mag, THIS IS NOT BOUGHT FOR THE LIFESTEAL, IT'S BOUGHT FOR THE AMMO TO PRESERVE UPTIME ON GUN


IV
Active
Vortex Web
if you still have that slowing hex and wanna hyper immobilize enemies


IV
Transcendent Cooldown
if you need your items/abilities up more (healing nova, vortex web, focus lens, ect.)


IV
Juggernaut
if you wanna be REALLY mobile in fights, this is a last resort buy once you have no slots or need for anything else
don't touch ill kill ur loved ones


III
Burst Fire
I used to put this in my builds to counter fire rate slows but idk if its needed with all the fire rate from tether and SOP


III
Active
Heroic Aura
this + alch fire for insane objective shred? sidelane ivy build coming up soon stay tuned


III
Active
Cultist Sacrifice
back in the day this build used to be about rushing cultist + tesla and stealing every single enemy camp on the map, I SAW CULTIST POTENTIAL BEFORE EVERYONE ELSE DID BTW


III
Tesla Bullets
stealing every enemy camp might be good again cuz theyre all focused on getting kills with new broken bounties
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