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Infernus
Lights up enemies and watches them burn

Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.

Infernus
Lights up enemies and watches them burn

Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.

Description

Utilizes either Dynamo's stomp and black hole.
Constant updates will be made.
Ability upgrades are up to your discretion, but this is how I would upgrade.
Feel free to use it.

Item Build
Early

item
Headshot Booster
800
item
Active
Healing Nova
2400

Buy this always, early is insanely useful and you can do trades for health.

item
Headhunter
4000
item
Extra Charge
800

Two stomps better than one.

item
Extra Stamina
800
item
Monster Rounds
800

Good for shoving in waves, then build into Cultist.

item
Arcane Surge
2400
item
Enchanter's Emblem
1600

For heavy spirit comp, you can buy it if you need the stats.

Early Situational

item
Sprint Boots
800
item
Enduring Speed
2400
item
Active
Restorative Locket
1600
Early - Mid

item
Active
Cultist Sacrifice
4000

Flash farm all your necessary items on T3 camps and abuse the bonus it gives.

item
Compress Cooldown
1600
item
Superior Cooldown
4800

Buy this to make all your items and abilities have good uptime.

Mid

item
Active
Warp Stone
3200

Best movement option for Dynamo.

item
Duration Extender
1600
item
Tankbuster
4000

Make your stomps become nukes.

Mid Situational

item
Trophy Collector
4000

Snowballing item, I find it kinda bait. If you have no way to get stacks easy just skip.

item
Active
Rescue Beam
4000

Heals for max health, buy only when you are ahead and a specific carry needs saving.

item
Active
Heroic Aura
3200

Really good item against bullet heavy comps, Wraith, Vyper, Mcginnis etc.

item
Active
Alchemical Fire
3200
Late

item
Superior Duration
4800
item
Rapid Recharge
4000
item
Greater Expansion
4000
item
Active
Unstoppable
8000

Don't be surprised. The amount of CC in this game is getting out of control.

item
Active
Refresher
6400

Double Black Hole and Refresh all stomp charges.

item
Spirit Burn
6400

Can proc both on your black hole and stomp. Really good item for anti-heal as well.

item
Plated Armor
6400

Good against on-hit comps, Infernus, Mirage, Vyper etc.

item
Spellbreaker
6400
Situational Late

item
Active
Divine Barrier
8000
item
Juggernaut
8800
item
Healing Tempo
8800

I feel that healing tempo doesn't provide enough good stats for this to be worth 6K.

Situational Late

item
Active
Slowing Hex
1600
item
Active
Silence Wave
4800

Stomp + Silence = Good initiate plus damage.

item
Active
Disarming Hex
4000

You might as well buy curse.

item
Active
Decay
3200
item
Active
Knockdown
3200
item
Suppressor
1600
item
Active
Curse
6400

Buy this along with Superior Duraiton and watch enemies suffer from the CC.

item
Bullet Resilience
3200
item
Spirit Resilience
3200
item
Counterspell
3200
item
Active
Scourge
6400
Ability Point Order

Kinetic Pulse

Quantum Entanglement

Rejuvenating Aurora

Singularity

1

2

1

1

2

2

1

5

5

5

2

5