Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.
Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.
Superior
Very strong
Good
Average
Below average
The worst
Medium
DPS
Bullet Damage
Ammo
Bullets per sec
Light Melee
Heavy Melee
Max Health
Health Regen
Bullet Resist
Spirit Resist
Sprint Speed
Stamina
1
2
3
4
Release an energy pulse that travels along the ground, dealing {g:citadel_inline_attribute:'SpiritDamage'} and knocking enemies up into the air.
On Hit: 35% Slow and -35% Fire Rate for 4s
On Hit: +30% Bullet Damage Taken for 8s
+125 Damage and +1 Charge
Briefly become untargetable and teleport to the target location. On reappearing, gain {g:citadel_inline_attribute:'BonusFireRate'} and reload your weapon.
{g:citadel_keybind:'AltCast'}: Bring nearby allies, reloading their weapons and granting them half of your {g:citadel_inline_attribute:'BonusFireRate'}.
Cast Range
Fire Rate Bonus
-5s Cooldown and On Buff: +120% Max Ammo
While channeling, restore health over time to you and any allies nearby.
You can dash and melee without breaking the channel.
Gain +4mm/s movespeed bonus for 8s if Aurora is fully channeled. Gain instantly with 5AP Upgrade.
Cooldown
Full move and ability use and additionally heals +3% of Max Health per second
Create a singularity in your hands, dealing <{g:citadel_inline_attribute:'SpiritDPS'}, applying {g:citadel_inline_attribute:'Stun'}, and pulling in nearby enemies.
Singularity Radius
Channel Duration
Max Health as Damage
As a Scientist, Professor Dynamo always had an inquisitive mind. So when a rift in space and time opened up in central park he was first on the scene to investigate – and while he expected such a majestic sight to be life changing, he was thinking more in a metaphorical way as opposed to having his body atomized and reduced to a tiny dying star.
But while his body is gone, his spirit and lust for knowledge lives on. A tenured professor at Columbia College, Dynamo looks to learn more about his condition while maintaining his class load, after all: he has future minds to inspire.
47K
46K
45K
44K
43K
41K
39K
37K
35K
33K
31K
29K
27K
25K
23K
21K
19K
17K
15K
13K
11K
10K
9.2K
8.4K
7.6K
6.8K
6K
5.2K
4.5K
3.5K
3K
2.2K
1.5K
1.2K
800
400
0
AP
Ability Unlock
Power Increase
Each Power Increase grants:
+0.64
Base Bullet Damage
+2.67
Base Melee Damage
+94
Base Health
As a Scientist, Professor Dynamo always had an inquisitive mind. So when a rift in space and time opened up in central park he was first on the scene to investigate – and while he expected such a majestic sight to be life changing, he was thinking more in a metaphorical way as opposed to having his body atomized and reduced to a tiny dying star.
But while his body is gone, his spirit and lust for knowledge lives on. A tenured professor at Columbia College, Dynamo looks to learn more about his condition while maintaining his class load, after all: he has future minds to inspire.
Superior
Very strong
Good
Average
Below average
The worst
Medium
DPS
Bullet Damage
Ammo
Bullets per sec
Light Melee
Heavy Melee
Max Health
Health Regen
Bullet Resist
Spirit Resist
Sprint Speed
Stamina
1
2
3
4
Release an energy pulse that travels along the ground, dealing {g:citadel_inline_attribute:'SpiritDamage'} and knocking enemies up into the air.
On Hit: 35% Slow and -35% Fire Rate for 4s
On Hit: +30% Bullet Damage Taken for 8s
+125 Damage and +1 Charge
Briefly become untargetable and teleport to the target location. On reappearing, gain {g:citadel_inline_attribute:'BonusFireRate'} and reload your weapon.
{g:citadel_keybind:'AltCast'}: Bring nearby allies, reloading their weapons and granting them half of your {g:citadel_inline_attribute:'BonusFireRate'}.
Cast Range
Fire Rate Bonus
-5s Cooldown and On Buff: +120% Max Ammo
While channeling, restore health over time to you and any allies nearby.
You can dash and melee without breaking the channel.
Gain +4mm/s movespeed bonus for 8s if Aurora is fully channeled. Gain instantly with 5AP Upgrade.
Cooldown
Full move and ability use and additionally heals +3% of Max Health per second
Create a singularity in your hands, dealing <{g:citadel_inline_attribute:'SpiritDPS'}, applying {g:citadel_inline_attribute:'Stun'}, and pulling in nearby enemies.
Singularity Radius
Channel Duration
Max Health as Damage
47K
46K
45K
44K
43K
41K
39K
37K
35K
33K
31K
29K
27K
25K
23K
21K
19K
17K
15K
13K
11K
10K
9.2K
8.4K
7.6K
6.8K
6K
5.2K
4.5K
3.5K
3K
2.2K
1.5K
1.2K
800
400
0
AP
Ability Unlock
Power Increase
Each Power Increase grants:
+0.64
Base Bullet Damage
+2.67
Base Melee Damage
+94
Base Health