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Dynamo
Locks down the enemy team

Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.

Dynamo
Locks down the enemy team

Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Medium

Roles
Weapon
icon
46.80

DPS

icon
11.70

Bullet Damage

icon
18

Ammo

icon
4

Bullets per sec

icon
63

Light Melee

icon
116

Heavy Melee

Vitality
icon
800

Max Health

icon
2

Health Regen

icon
0%

Bullet Resist

icon
0%

Spirit Resist

icon
6.80

icon
2m/s

Sprint Speed

icon
3

Stamina

Abilities

1

2

3

4

Kinetic Pulse

icon1
icon5
icon26s

Release an energy pulse that travels along the ground, dealing {g:citadel_inline_attribute:'SpiritDamage'} and knocking enemies up into the air.

blot
icon
100
Damage
icon
15mm
Pulse Range
icon
5.0mm
Pulse Width
blot
1

On Hit: 35% Slow and -35% Fire Rate for 4s

blot
2

On Hit: +30% Bullet Damage Taken for 8s

blot
5

+125 Damage and +1 Charge

Quantum Entanglement

icon9m
icon16s

Briefly become untargetable and teleport to the target location. On reappearing, gain {g:citadel_inline_attribute:'BonusFireRate'} and reload your weapon.

{g:citadel_keybind:'AltCast'}: Bring nearby allies, reloading their weapons and granting them half of your {g:citadel_inline_attribute:'BonusFireRate'}.

icon
9mm
Cast Range
icon
1.4s
Duration
icon
10mm
Ally Distance
blot
1
4mm

Cast Range

blot
2
25%

Fire Rate Bonus

blot
5

-5s Cooldown and On Buff: +120% Max Ammo

Rejuvenating Aurora

icon48s

While channeling, restore health over time to you and any allies nearby.
You can dash and melee without breaking the channel.

blot
icon
25/s
Health Restored
icon
5s
Channel Duration
icon
8mm
Friendly Heal Radius
blot
1

Gain +4mm/s movespeed bonus for 8s if Aurora is fully channeled. Gain instantly with 5AP Upgrade.

blot
2
-14s

Cooldown

blot
5

Full move and ability use and additionally heals +3% of Max Health per second

Singularity

icon215s

Create a singularity in your hands, dealing <{g:citadel_inline_attribute:'SpiritDPS'}, applying {g:citadel_inline_attribute:'Stun'}, and pulling in nearby enemies.

blot
icon
45
Damage Per Second
icon
7mm
Singularity Radius
icon
2.75s
Channel Duration
blot
1
2mm

Singularity Radius

blot
2
0.75s

Channel Duration

blot
5
4%

Max Health as Damage

A FATE'S TALE:

As a Scientist, Professor Dynamo always had an inquisitive mind. So when a rift in space and time opened up in central park he was first on the scene to investigate – and while he expected such a majestic sight to be life changing, he was thinking more in a metaphorical way as opposed to having his body atomized and reduced to a tiny dying star.

But while his body is gone, his spirit and lust for knowledge lives on. A tenured professor at Columbia College, Dynamo looks to learn more about his condition while maintaining his class load, after all: he has future minds to inspire.

  • 47K

  • 46K

  • 45K

  • 44K

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  • 39K

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  • 17K

  • 15K

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  • 11K

  • 10K

  • 9.2K

  • 8.4K

  • 7.6K

  • 6.8K

  • 6K

  • 5.2K

  • 4.5K

  • 3.5K

  • 3K

  • 2.2K

  • 1.5K

  • 1.2K

  • 800

  • 400

  • 0

AP

Ability Unlock

Power Increase

Dynamo

Each Power Increase grants:

+0.64

Base Bullet Damage

+2.67

Base Melee Damage

+94

Base Health

A FATE'S TALE:

As a Scientist, Professor Dynamo always had an inquisitive mind. So when a rift in space and time opened up in central park he was first on the scene to investigate – and while he expected such a majestic sight to be life changing, he was thinking more in a metaphorical way as opposed to having his body atomized and reduced to a tiny dying star.

But while his body is gone, his spirit and lust for knowledge lives on. A tenured professor at Columbia College, Dynamo looks to learn more about his condition while maintaining his class load, after all: he has future minds to inspire.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Medium

Roles
Weapon
icon
46.80

DPS

icon
11.70

Bullet Damage

icon
18

Ammo

icon
4

Bullets per sec

icon
63

Light Melee

icon
116

Heavy Melee

Vitality
icon
800

Max Health

icon
2

Health Regen

icon
0%

Bullet Resist

icon
0%

Spirit Resist

icon
6.80

icon
2m/s

Sprint Speed

icon
3

Stamina

Abilities

1

2

3

4

Kinetic Pulse

icon1
icon5
icon26s

Release an energy pulse that travels along the ground, dealing {g:citadel_inline_attribute:'SpiritDamage'} and knocking enemies up into the air.

blot
icon
100
Damage
icon
15mm
Pulse Range
icon
5.0mm
Pulse Width
blot
1

On Hit: 35% Slow and -35% Fire Rate for 4s

blot
2

On Hit: +30% Bullet Damage Taken for 8s

blot
5

+125 Damage and +1 Charge

Quantum Entanglement

icon9m
icon16s

Briefly become untargetable and teleport to the target location. On reappearing, gain {g:citadel_inline_attribute:'BonusFireRate'} and reload your weapon.

{g:citadel_keybind:'AltCast'}: Bring nearby allies, reloading their weapons and granting them half of your {g:citadel_inline_attribute:'BonusFireRate'}.

icon
9mm
Cast Range
icon
1.4s
Duration
icon
10mm
Ally Distance
blot
1
4mm

Cast Range

blot
2
25%

Fire Rate Bonus

blot
5

-5s Cooldown and On Buff: +120% Max Ammo

Rejuvenating Aurora

icon48s

While channeling, restore health over time to you and any allies nearby.
You can dash and melee without breaking the channel.

blot
icon
25/s
Health Restored
icon
5s
Channel Duration
icon
8mm
Friendly Heal Radius
blot
1

Gain +4mm/s movespeed bonus for 8s if Aurora is fully channeled. Gain instantly with 5AP Upgrade.

blot
2
-14s

Cooldown

blot
5

Full move and ability use and additionally heals +3% of Max Health per second

Singularity

icon215s

Create a singularity in your hands, dealing <{g:citadel_inline_attribute:'SpiritDPS'}, applying {g:citadel_inline_attribute:'Stun'}, and pulling in nearby enemies.

blot
icon
45
Damage Per Second
icon
7mm
Singularity Radius
icon
2.75s
Channel Duration
blot
1
2mm

Singularity Radius

blot
2
0.75s

Channel Duration

blot
5
4%

Max Health as Damage

  • 47K

  • 46K

  • 45K

  • 44K

  • 43K

  • 41K

  • 39K

  • 37K

  • 35K

  • 33K

  • 31K

  • 29K

  • 27K

  • 25K

  • 23K

  • 21K

  • 19K

  • 17K

  • 15K

  • 13K

  • 11K

  • 10K

  • 9.2K

  • 8.4K

  • 7.6K

  • 6.8K

  • 6K

  • 5.2K

  • 4.5K

  • 3.5K

  • 3K

  • 2.2K

  • 1.5K

  • 1.2K

  • 800

  • 400

  • 0

AP

Ability Unlock

Power Increase

Dynamo

Each Power Increase grants:

+0.64

Base Bullet Damage

+2.67

Base Melee Damage

+94

Base Health