Superior
Very strong
Good
Average
Below average
The worst
Medium
DPS
Bullet Damage

Ammo

Bullets per sec

Light Melee

Heavy Melee

Max Health

Health Regen

Bullet Resist

Spirit Resist

Move Speed

Sprint Speed

Stamina
4Passive: Collect death when anything dies nearby and store it in your Jar of Dead.
Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies.
Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.

Deadheads
Damage
Search Range
Dash Range

Collecting death heals 0.1 health per pickup

On Hit: Apply 30% Slow for 1s

+2 Deadheads
+4s Deadhead Lifetime
Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive immobilize.
Alt-Cast Alternate cast rotates the orientation of the wall.
[ERROR]
Damage
Immobilize Duration

Duration

+90 Damage and +10m Wall Length

+{s:GhoulCount} Ghouls Raised
-10s Cooldown
+0.75s Immobilize Duration
Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.

[ERROR]
Max Spirit Resist Stolen
Max Steal Targets
Time for Max Damage

Max Spirit Resist Stolen

Max Weapon Damage Stolen

All Summons now apply Essence Theft
Innate: Abilities can summon Ghouls that shamble toward the enemy base, dealing melee damage. They explode when they approach a hero or objective, dealing spirit damage in an area and applying a brief
slow
Active: Create a gravestone at a target location that summons Ghouls over time. Enemies can destroy the gravestone with two heavy melees.
Damage
Move Speed
Summon Health
Melee Damage
Summon Lifetime
Slow Duration
Explosion Radius
Time to Summon

Cooldown

+25% Ghoul Speed and +10s Duration

On Death: Deal +5% Current Health as Damage
The daughter of high-power defense attorneys, Darcy Graves grew up in a home where every conversation was a debate, argument, or negotiation. It was exhausting. But while her parents were often too busy meeting with clients or working on cases to bond with her, the dead were always there to listen.
Graves enjoyed her time in the cemetery. It was a quiet place to calm her thoughts and talk through her problems...but one day her one-sided conversations started to change.
It began with a faint whisper. A woman's voice that seemed to respond to Graves' complaints. Intrigued, the teenager listened...and followed the voice's instructions until it guided her to a lead-lined box buried in Van Cortlandt Park. But while most high school students would freak out if they were to unearth a severed lich hand, Graves was certainly not most teens. The hand now free of its prison, the lich's voice grew stronger... It had spent years looking to find a student she could pass her knowledge to, and Graves was eager to learn.
Now a fledgling necromancer, Darcy balances not only her homework at Blackmore Academy...but the demands of graveyard denizens, each of whom have their own unfinished business that they seek her aid in resolving.
48.6K

44.9K

41.4K

38.1K

35K

32.1K

29.4K

26.9K

24.6K

22.5K

20.6K

18.9K

17.4K

16.1K

14.9K

13.8K

12.8K

11.9K

11K

10.1K

9.2K

8.4K

7.6K

6.8K

6K

5.3K

4.6K

3.9K

3.2K
2.6K

2K

1.4K
900

500
200


0

AP

Ability Unlock
Boon
Each Boon Grants:
+0.05
Base Bullet Damage
+1.58
Base Melee Damage
+33
Base Health
The daughter of high-power defense attorneys, Darcy Graves grew up in a home where every conversation was a debate, argument, or negotiation. It was exhausting. But while her parents were often too busy meeting with clients or working on cases to bond with her, the dead were always there to listen.
Graves enjoyed her time in the cemetery. It was a quiet place to calm her thoughts and talk through her problems...but one day her one-sided conversations started to change.
It began with a faint whisper. A woman's voice that seemed to respond to Graves' complaints. Intrigued, the teenager listened...and followed the voice's instructions until it guided her to a lead-lined box buried in Van Cortlandt Park. But while most high school students would freak out if they were to unearth a severed lich hand, Graves was certainly not most teens. The hand now free of its prison, the lich's voice grew stronger... It had spent years looking to find a student she could pass her knowledge to, and Graves was eager to learn.
Now a fledgling necromancer, Darcy balances not only her homework at Blackmore Academy...but the demands of graveyard denizens, each of whom have their own unfinished business that they seek her aid in resolving.
Superior
Very strong
Good
Average
Below average
The worst
Medium
DPS
Bullet Damage

Ammo

Bullets per sec

Light Melee

Heavy Melee

Max Health

Health Regen

Bullet Resist

Spirit Resist

Move Speed

Sprint Speed

Stamina
4Passive: Collect death when anything dies nearby and store it in your Jar of Dead.
Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies.
Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.

Deadheads
Damage
Search Range
Dash Range

Collecting death heals 0.1 health per pickup

On Hit: Apply 30% Slow for 1s

+2 Deadheads
+4s Deadhead Lifetime
Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive immobilize.
Alt-Cast Alternate cast rotates the orientation of the wall.
[ERROR]
Damage
Immobilize Duration

Duration

+90 Damage and +10m Wall Length

+{s:GhoulCount} Ghouls Raised
-10s Cooldown
+0.75s Immobilize Duration
Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.

[ERROR]
Max Spirit Resist Stolen
Max Steal Targets
Time for Max Damage

Max Spirit Resist Stolen

Max Weapon Damage Stolen

All Summons now apply Essence Theft
Innate: Abilities can summon Ghouls that shamble toward the enemy base, dealing melee damage. They explode when they approach a hero or objective, dealing spirit damage in an area and applying a brief
slow
Active: Create a gravestone at a target location that summons Ghouls over time. Enemies can destroy the gravestone with two heavy melees.
Damage
Move Speed
Summon Health
Melee Damage
Summon Lifetime
Slow Duration
Explosion Radius
Time to Summon

Cooldown

+25% Ghoul Speed and +10s Duration

On Death: Deal +5% Current Health as Damage
48.6K

44.9K

41.4K

38.1K

35K

32.1K

29.4K

26.9K

24.6K

22.5K

20.6K

18.9K

17.4K

16.1K

14.9K

13.8K

12.8K

11.9K

11K

10.1K

9.2K

8.4K

7.6K

6.8K

6K

5.3K

4.6K

3.9K

3.2K
2.6K

2K

1.4K
900

500
200


0

AP

Ability Unlock
Boon
Each Boon Grants:
+0.05
Base Bullet Damage
+1.58
Base Melee Damage
+33
Base Health