Deadlock CoachDeadlock Coach
Billy

Billy

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Difficult

Weapon
icon
76.47

DPS

icon
6.50

Bullet Damage

icon
30

Ammo

icon
11.76

Bullets per sec

icon
50

Light Melee

icon
116

Heavy Melee

Vitality
icon
740

Max Health

icon
3

Health Regen

icon
0%

Bullet Resist

icon
0%

Spirit Resist

icon
7.30 m/s

Move Speed

icon
2m/s

Sprint Speed

icon
3

Stamina

Abilities

Bashdown

icon1
icon8s
icon4.5m
icon35s

Slam your bat into the ground, pulling enemies down and dealing melee damage.

The slam creates a shockwave that deals spirit damage and applies knockup.

blot
icon
35

Damage

On Hit:
icon
Displacement
0.4s

[ERROR]

blot
1

-10s Cooldown

blot
2

+1.3m Radius

blot
5

Now deals 60% Heavy Melee Damage

Rising Ram

icon30s

Charge head-first into an enemy and send them into the air along with Billy.

On Impact:
blot
icon
55

Damage

blot
1

On Impact: -50% cooldown

blot
2

On Impact: +25% {g:citadel_inline_attribute:'WeaponDamage'} for 5s

blot
5

On Impact: Deal 0.017% max health as {g:citadel_inline_attribute:'SpiritDamage'}

Blasted

icon27s

Passive: Melee hits restore ammo and inflict wrecked on the victim.

Wrecked:
icon
15%

Fire Rate

icon
7.0s

[ERROR]

Active: Empower your weapons. Melee boosts max health and bullets are amplified against wrecked enemies.
Deal weapon damage to remain Blasted longer.

On Blasted Melee:
blot
icon
80

[ERROR]

While Blasted:
icon
9%

[ERROR]

icon
0.0 m/s

Move Speed

icon
11s

icon
4.5s

35%

50%

blot
1

While Blasted: +0.025m/s {g:citadel_inline_attribute:'BonusMoveSpeed'}

blot
2

+1 Bashdown Charge on use and +7% Wrecked Bullet Amp

blot
5
+50

Melee Bonus Health

Chain Gang

icon13.0m
icon150s

Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slow when they pull on the chain.

After a delay, yank everyone towards Billy and deal spirit damage.

The chain breaks if you lose line of sight for a short while.

blot
icon
150

Damage

icon
2.8s

Duration

icon
35%

icon
15%

Bullet Resist

icon
15%

Spirit Resist

blot
1
-25s

Cooldown

blot
2

+15% {g:citadel_inline_attribute:'SpiritResist'} & {g:citadel_inline_attribute:'BulletResist'}

blot
5

+100 {g:citadel_inline_attribute:'SpiritDamage'}
On Pull: Unstoppable for 2s

A FATE'S TALE:

Billy is a white hot ball of rage, furious at the very notion of...something. Maybe it’s the cops. Maybe it’s magic regulations. Maybe it’s the service at the gyro place downtown. (Not the good one. The other one.)

Don't ask him how he got the goat head.

  • 45K

  • 43K

  • 41K

  • 39K

  • 37K

  • 35K

  • 33K

  • 31K

  • 29K

  • 27K

  • 25K

  • 23K

  • 21K

  • 19K

  • 17K

  • 15K

  • 13.2K

  • 11.6K

  • 10.2K

  • 9K

  • 8K

  • 7.1K

  • 6.2K

  • 5.4K

  • 4.6K

  • 3.8K

  • 3K

  • 2.2K

  • 1.5K

  • 900

  • 600

  • 300

  • 0

Legend:

AP

Ability Unlock

Boon

Billy

Each Boon Grants:

+0.16

Base Bullet Damage

+1.58

Base Melee Damage

+43

Base Health

A FATE'S TALE:

Billy is a white hot ball of rage, furious at the very notion of...something. Maybe it’s the cops. Maybe it’s magic regulations. Maybe it’s the service at the gyro place downtown. (Not the good one. The other one.)

Don't ask him how he got the goat head.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Difficult

Weapon
icon
76.47

DPS

icon
6.50

Bullet Damage

icon
30

Ammo

icon
11.76

Bullets per sec

icon
50

Light Melee

icon
116

Heavy Melee

Vitality
icon
740

Max Health

icon
3

Health Regen

icon
0%

Bullet Resist

icon
0%

Spirit Resist

icon
7.30 m/s

Move Speed

icon
2m/s

Sprint Speed

icon
3

Stamina

Abilities

Bashdown

icon1
icon8s
icon4.5m
icon35s

Slam your bat into the ground, pulling enemies down and dealing melee damage.

The slam creates a shockwave that deals spirit damage and applies knockup.

blot
icon
35

Damage

On Hit:
icon
Displacement
0.4s

[ERROR]

blot
1

-10s Cooldown

blot
2

+1.3m Radius

blot
5

Now deals 60% Heavy Melee Damage

Rising Ram

icon30s

Charge head-first into an enemy and send them into the air along with Billy.

On Impact:
blot
icon
55

Damage

blot
1

On Impact: -50% cooldown

blot
2

On Impact: +25% {g:citadel_inline_attribute:'WeaponDamage'} for 5s

blot
5

On Impact: Deal 0.017% max health as {g:citadel_inline_attribute:'SpiritDamage'}

Blasted

icon27s

Passive: Melee hits restore ammo and inflict wrecked on the victim.

Wrecked:
icon
15%

Fire Rate

icon
7.0s

[ERROR]

Active: Empower your weapons. Melee boosts max health and bullets are amplified against wrecked enemies.
Deal weapon damage to remain Blasted longer.

On Blasted Melee:
blot
icon
80

[ERROR]

While Blasted:
icon
9%

[ERROR]

icon
0.0 m/s

Move Speed

icon
11s

icon
4.5s

35%

50%

blot
1

While Blasted: +0.025m/s {g:citadel_inline_attribute:'BonusMoveSpeed'}

blot
2

+1 Bashdown Charge on use and +7% Wrecked Bullet Amp

blot
5
+50

Melee Bonus Health

Chain Gang

icon13.0m
icon150s

Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slow when they pull on the chain.

After a delay, yank everyone towards Billy and deal spirit damage.

The chain breaks if you lose line of sight for a short while.

blot
icon
150

Damage

icon
2.8s

Duration

icon
35%

icon
15%

Bullet Resist

icon
15%

Spirit Resist

blot
1
-25s

Cooldown

blot
2

+15% {g:citadel_inline_attribute:'SpiritResist'} & {g:citadel_inline_attribute:'BulletResist'}

blot
5

+100 {g:citadel_inline_attribute:'SpiritDamage'}
On Pull: Unstoppable for 2s

  • 45K

  • 43K

  • 41K

  • 39K

  • 37K

  • 35K

  • 33K

  • 31K

  • 29K

  • 27K

  • 25K

  • 23K

  • 21K

  • 19K

  • 17K

  • 15K

  • 13.2K

  • 11.6K

  • 10.2K

  • 9K

  • 8K

  • 7.1K

  • 6.2K

  • 5.4K

  • 4.6K

  • 3.8K

  • 3K

  • 2.2K

  • 1.5K

  • 900

  • 600

  • 300

  • 0

Legend:

AP

Ability Unlock

Boon

Billy

Each Boon Grants:

+0.16

Base Bullet Damage

+1.58

Base Melee Damage

+43

Base Health

Mastering Billy in Deadlock