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Bebop
Hooks an enemy for a knockout combo

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Bebop
Hooks an enemy for a knockout combo

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Medium

Roles
Weapon
icon
59.62

DPS

icon
4.77

Bullet Damage

icon
66

Ammo

icon
12.50

Bullets per sec

icon
63

Light Melee

icon
116

Heavy Melee

Vitality
icon
650

Max Health

icon
3

Health Regen

icon
10%

Bullet Resist

icon
0%

Spirit Resist

icon
6.55

icon
3.50m/s

Sprint Speed

icon
3

Stamina

Abilities

1

2

3

4

Exploding Uppercut

icon21s

Deal Light Melee damage to nearby units and send them flying back, causing area damage and fire rate slow where they land. Does not damage allies.

icon
0.01
Uppercut Damage
icon
80
Area Damage
icon
14mm
Landing Radius
icon
15%
Fire Rate Slow
icon
5s
Fire Rate Slow Duration
blot
1
-10.5s

Cooldown

blot
2

On Uppercut enemy Hero, gain fast spin-up time, 2x range, and +50% weapon damage for 12s

blot
5

On Uppercut enemy Hero, set Hook cooldown to 0 and instantly +100% bullets to your current clip

Sticky Bomb

icon6m
icon18s

Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time.

Gain +{s:BonusDamagePctPerPlayerHit}% bomb damage for every enemy hero hurt.
Gain +{s:BonusDamagePctPerPlayerKilled}% bomb damage for every enemy hero killed within {s:KillCheckWindow}s of taking bomb damage.

Hold [{s:key_alt_cast}] to attach the Sticky Bomb to yourself.

blot
icon
110
Damage
icon
3.0s
Fuse Time
blot
1
-8s

Cooldown

blot
2
75

Damage

blot
5

On Attach, target deals -30% less damage for 5s

Hook

icon30m
icon23s

Launch out a hook that grabs and reels in the first hero it hits and deals damage to enemies. Target will be placed where you are facing.

icon
10
Damage
blot
1

Bebop deals 25% more weapon damage against hooked enemies for 10s

blot
2
30mm

Cast Range

blot
5
-11.5s

Cooldown

Hyper Beam

icon130s

Charge up your laser to unleash a powerful torrent of energy that deals damage and slows enemies' movement and dashes. You have slow movement and turn rate for the duration. If activated in the air, you will hover while unleashing the beam.

blot
icon
205
DPS
2.9mm
Beam Width
icon
70mm
Beam Length
blot
1
-30s

Cooldown

blot
2
100

DPS

blot
5

Hyper Beam heals Bebop for 80% of its damage on Heroes. 25% on non-hero

A FATE'S TALE:

Forged by the hands of a widowed junk yard attendant; Bebop was more than just some scrap golem laborer... he was the son she couldn't have. Together they would work in the iron yard during the day, and listen to jazz at night. It was a predictable, if not comforting routine. But now, Bebop's creator has fallen ill and while Miss Shelly wouldn't approve of the activities that Bebop does at night to pay for her medicine, what she doesn't know can't hurt her.

  • 47K

  • 45K

  • 43K

  • 41K

  • 39K

  • 37K

  • 35K

  • 33K

  • 30K

  • 27.5K

  • 25.5K

  • 23.5K

  • 21.5K

  • 19K

  • 18K

  • 17K

  • 16K

  • 15K

  • 14K

  • 12.5K

  • 11.5K

  • 10.5K

  • 9.7K

  • 9K

  • 8K

  • 7.5K

  • 6K

  • 5.2K

  • 4.5K

  • 3.5K

  • 3K

  • 2.2K

  • 1.5K

  • 1.2K

  • 800

  • 400

  • 0

AP

Ability Unlock

Power Increase

Bebop

Each Power Increase grants:

+0.30

Base Bullet Damage

+2.67

Base Melee Damage

+41

Base Health

A FATE'S TALE:

Forged by the hands of a widowed junk yard attendant; Bebop was more than just some scrap golem laborer... he was the son she couldn't have. Together they would work in the iron yard during the day, and listen to jazz at night. It was a predictable, if not comforting routine. But now, Bebop's creator has fallen ill and while Miss Shelly wouldn't approve of the activities that Bebop does at night to pay for her medicine, what she doesn't know can't hurt her.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Medium

Roles
Weapon
icon
59.62

DPS

icon
4.77

Bullet Damage

icon
66

Ammo

icon
12.50

Bullets per sec

icon
63

Light Melee

icon
116

Heavy Melee

Vitality
icon
650

Max Health

icon
3

Health Regen

icon
10%

Bullet Resist

icon
0%

Spirit Resist

icon
6.55

icon
3.50m/s

Sprint Speed

icon
3

Stamina

Abilities

1

2

3

4

Exploding Uppercut

icon21s

Deal Light Melee damage to nearby units and send them flying back, causing area damage and fire rate slow where they land. Does not damage allies.

icon
0.01
Uppercut Damage
icon
80
Area Damage
icon
14mm
Landing Radius
icon
15%
Fire Rate Slow
icon
5s
Fire Rate Slow Duration
blot
1
-10.5s

Cooldown

blot
2

On Uppercut enemy Hero, gain fast spin-up time, 2x range, and +50% weapon damage for 12s

blot
5

On Uppercut enemy Hero, set Hook cooldown to 0 and instantly +100% bullets to your current clip

Sticky Bomb

icon6m
icon18s

Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time.

Gain +{s:BonusDamagePctPerPlayerHit}% bomb damage for every enemy hero hurt.
Gain +{s:BonusDamagePctPerPlayerKilled}% bomb damage for every enemy hero killed within {s:KillCheckWindow}s of taking bomb damage.

Hold [{s:key_alt_cast}] to attach the Sticky Bomb to yourself.

blot
icon
110
Damage
icon
3.0s
Fuse Time
blot
1
-8s

Cooldown

blot
2
75

Damage

blot
5

On Attach, target deals -30% less damage for 5s

Hook

icon30m
icon23s

Launch out a hook that grabs and reels in the first hero it hits and deals damage to enemies. Target will be placed where you are facing.

icon
10
Damage
blot
1

Bebop deals 25% more weapon damage against hooked enemies for 10s

blot
2
30mm

Cast Range

blot
5
-11.5s

Cooldown

Hyper Beam

icon130s

Charge up your laser to unleash a powerful torrent of energy that deals damage and slows enemies' movement and dashes. You have slow movement and turn rate for the duration. If activated in the air, you will hover while unleashing the beam.

blot
icon
205
DPS
2.9mm
Beam Width
icon
70mm
Beam Length
blot
1
-30s

Cooldown

blot
2
100

DPS

blot
5

Hyper Beam heals Bebop for 80% of its damage on Heroes. 25% on non-hero

  • 47K

  • 45K

  • 43K

  • 41K

  • 39K

  • 37K

  • 35K

  • 33K

  • 30K

  • 27.5K

  • 25.5K

  • 23.5K

  • 21.5K

  • 19K

  • 18K

  • 17K

  • 16K

  • 15K

  • 14K

  • 12.5K

  • 11.5K

  • 10.5K

  • 9.7K

  • 9K

  • 8K

  • 7.5K

  • 6K

  • 5.2K

  • 4.5K

  • 3.5K

  • 3K

  • 2.2K

  • 1.5K

  • 1.2K

  • 800

  • 400

  • 0

AP

Ability Unlock

Power Increase

Bebop

Each Power Increase grants:

+0.30

Base Bullet Damage

+2.67

Base Melee Damage

+41

Base Health