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Bebop
Hooks an enemy for a knockout combo

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Bebop
Hooks an enemy for a knockout combo

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Description

use carpet to fly in from across the map and krill people

Item Build
lane

generaly left to right but it dosent matter that much

item
High-Velocity Mag
500

deny better

item
Quicksilver Reload
1250

can get later if struggling, can sell second

item
Mystic Burst
500

procs on t2 scorn, can sell first

item
Extra Health
500

more tank

item
Monster Rounds
500

helps you face tank and tower dive

item
Torment Pulse
3000

good item early

lane struggle

try to buy 2 struggle items max

item
Active
Healing Rite
500

bought most of the time

item
Active
Divine Barrier
1250

good item after lane buy for bebop usualy

item
Active
Restorative Locket
1250

lane againts ability spammers like geist and mirage

start farming

start to farm a bit for core

item
Improved Cooldown
1250

more torment pulse pulses

item
Rapid Rounds
500

slot filler

item
Sprint Boots
500

builds into enduring

core

main power spike start kirilling

item
Active
Magic Carpet
6000

op item try to get around 18-21 min

item
Active
Alchemical Fire
3000

put down before ulting

item
Spirit Armor
1250

be more tanky

pick one

counter people

item
Debuff Reducer
1250

if they have lots of cc

item
Healbane
1250

for geist, shiv, kelvin

item
Healing Booster
1250

get when the other two don't apply

mid

annoy people harder

item
Enduring Speed
1750

more speed and less slow when slowed

item
Duration Extender
1250
item
Superior Duration
4250

mandatory if they have debuff remover

late

buy whatever you need

item
Fortitude
3500

very good to keep you on the map and nice speed bonus

item
Superior Cooldown
4250

can get more ults off more often solid buy

item
Improved Spirit Armor
4250

buy when you notice you take alot of spirit damage

item
Active
Unstoppable
6000

I usualy always get this late game

item
Active
Colossus
6000

get this over divine if not ahead

item
Diviner's Kevlar
6000

get this if you're ahead good for surviving ult and more spirit power with good stats

late game optional

rare buys

item
Frenzy
7250

get this over improved bullet armour unless they have all gun carries

item
Improved Bullet Armor
4250

many gun carries

item
Active
Curse
6000

annoying carry

item
Active
Phantom Strike
6000

lots of flyers carpet still goated

situational stuff

debuff remover goated

item
Restorative Shot
500

good in lane if struggle

item
Mystic Vulnerability
1250

ahead and want damage

item
Active
Debuff Remover
4250

you can get this or save for unstopable

item
Active
Knockdown
3000

flyiers

item
Leech
7250

builds from healbane more spirit lifesteal is nice, buy only if mega fed

Ability Point Order

Scorn

Burrow

Sand Blast

Combo

1

2

1

2

5

1

2

5

5

1

2

5