
Yamato führt präzise Hiebe aus, um ihre Gegner zu vernichten. Allerdings ist sie bei diesen verheerenden Angriffen oft ungeschützt, weshalb jeder Hieb sitzen muss.
Yamato führt präzise Hiebe aus, um ihre Gegner zu vernichten. Allerdings ist sie bei diesen verheerenden Angriffen oft ungeschützt, weshalb jeder Hieb sitzen muss.
Tanky / Bruiser build for Yamato.
Annotations updated soon.
Core L-R most games.


I
Heilende Kugel
Alt fires are easier to land these.


I
Zusätzliche Regeneration
Upgrades to healing booster.


I
Monster-Kugeln
Buy if you need to push wave faster. Alternatively buy Close Quarters.


I
Zusätzliche Magiekraft
Buy Torment Pulse first if stomping lane.


II
Verbesserte Magiekraft
Buy Torment Pulse first if stomping lane.


III
Pulsierende Pein
Rush Torment pulse before imp spirit if stomping lane. Buy cultist if before if you're losing.


III
Aktiv
Kultopfer
Buy before Torment Pulse if you need to catch up. Point Blank is the best alternative.


II
Mystische Kugel
Don't buy before 4.8k Spirit Spike, damage too low early on. Use late game to trigger spellbreaker.
∈ 4.8k Green


II
Reaktive Barriere
Item scales with Spirit making it scale very well into the late game. Buy into CC heavy teams.


II
Wappen des Zauberers
Nice stats all around.


II
Stiefel des Dauerläufers
Best Move Speed item. Gives passive slow resistances. Upgrades to Juggernaut for M1 teams with Ricochet as a capstone.
Core L-R most games.


II
Heilungsfluch
Buy early / in lane vs big healers. (Victor, Mo, Abrams, Geist)


II
Heilverstärkung
Buffs healing from Healbane, Crimson Slash and Shadow Transformation kills. Can be bought early after maxing Crimson Slash.


III
Veredeln
Ansteigende Magiekraft
Good with 4.8k Gun Invest. Cultist or Point Blank. Skip or buy something else if you don't shoot your gun much.


II
Veredeln
Abklingzeitraffer
Powerslash for Damage. Crimson Slash for Sustain. Ult for more uptime.


III
Überlegene Dauer
Superior Duration is needed for actives like Metal Skin/Colossus. Max ult lasts 10 seconds.
> 4.8k Green buy when needed


III
Aktiv
Schwächungsentferner
Almost every game. Cleanse, silences, debuff duration (Curse, Affliction, Mo). Use before Crimson Slash if you are anti-healed.


III
Gegenzauber
Good against Mina (Silence), Lash, Shiv, Geist and other telegraphed attacks.


III
Aktiv
Metallhaut
Must buy against gun heroes. (Warden, Haze, Geist, Vyper or off-meta gun builds such as Doorman, Pocket, Calico, etc.) Don't buy.
SoP or S.dur alternatives.


III
Magische Einverleibung
If you're below ascendant and can land heavy melees this item is still very good.


III
Panzerschreck
Extra damage for your Powerslash


III
Impuls-Regeneration
Good healing from Torment Pulse + AoE Crimson Slash hits. Scales really well with Boundless and Superior Duration.
Capstones and late game core.


IV
Grenzenlose Magiekraft
Increases all your damage. If you're not using your gun as much you can buy this earlier by not buying Surge of Power.


IV
Aktiv
Koloss
Best late game tank item in most situations. Makes healing from your 3 with healing booster much bigger. Some enemy teams benefit more from Plated/Kevlar/Witchmail/Spellbreaker/Phantom Strike


IV
Transzendente Abklingzeit
Almost all your items have cooldowns. Better for Torment Pulse than boundless.
Read items for help.


IV
Panzerrüstung
Enemy guns have on-hit effects like Fixation, Afterburn, Toxic Bullets, etc.


IV
Rüstung des Weissagers
Good for panic ults. Bad against Shiv.


IV
Hexen-Panzer
Good vs Torment Pulse (Shiv, Billy, Mo, Victor) or ability spammers / AoE spirit (Dash Infernus for e.g.)


IV
Aktiv
Phantomschlag
Counter item for Lash, Vindicta, Talon, Holiday. Used as a gap closer. Strong with Arctic Blast.


IV
Zauberbrecher
Counter item for Pocket, Lash, Sinclair, Talon, etc.


IV
Aktiv
Auffrischer
Rejuv or Game winning fight. Duration on your ult gives you 20 seconds of uptime.


IV
Magiebrand
Best healing reduction in the game. Bad against Victor or if they all have debuff remover.
Read annotations. Other options for 4.8k Green, utility buys and other situationals.


I
Nahbereich
Alternative to Monster Rounds. Good for melee resists.


III
Geschärftes Bajonett
Alternative to Cultist Sacrifice. Slowing effect is good for chasing people. (S.Hex also good). Good for melee resists.


I
Widerstand
Billy / Abrams / Shiv. Good for baiting parry or parrying out of ult for damage amp. (Giga Slashes)


II
Aktiv
Heilendes Amulett
Helps with Mina/Kelvin/Warden + Pick heavy enemy comp (stamina)


III
Verstärkte Magierüstung
Heavy spirit damage (Infernus, Seven, Lash, Mina) Bad against Shiv.


II
Unterdrückung
Gun heavy teams. (Warden, Mirage, Wraith, Haze)


II
Aktiv
Fluch der Langsamkeit
Mirage, Lash, Mina, Abrams.


IV
Aktiv
Arktische Explosion
Good with Phantom Strike or to root enemies.
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