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Yamato
Führt fokussierte Angriffe mit Finesse aus

Yamato führt präzise Hiebe aus, um ihre Gegner zu vernichten. Allerdings ist sie bei diesen verheerenden Angriffen oft ungeschützt, weshalb jeder Hieb sitzen muss.

Yamato
Führt fokussierte Angriffe mit Finesse aus

Yamato führt präzise Hiebe aus, um ihre Gegner zu vernichten. Allerdings ist sie bei diesen verheerenden Angriffen oft ungeschützt, weshalb jeder Hieb sitzen muss.

Description

Mystic Rev + Burst focused build, which at this point is my own flavour of ronald's.
HEAVILY annotated, almost everything has annotations on this build.

Don't fight without your ult, you will die, and be sure to farm a lot. You NEED to be really on the lead this patch.

Item Build
Laning MUSTS

item
Aktiv
Heilungsritus
500

Great for roaming around the map

item
Nahkampf­lebensraub
500

Early survivability and melee damage boost. Not necessary but useful if you need regen. Sold later for slots.

item
Magieschlag
500

If you're short on flex slots, you can sell this, specially to get your last core spirit items

item
Mystische Kugel
1250

Puts pressure and good burst early, which scales decently later into the game

item
Monster-Kugeln
500

Structures take less spirit damage, so you need your gun to do damage to them. Sold later when in need of slots.

item
Zusätzliche Ausdauer
500

New map really wants you to move around, and supstamina gives us good stats and more maneuverability

item
Zusätzliche Magiekraft
500

Reliable spirit and regen in lane. If you have to stay back and focus on stealing, buy scavenger instead. Sold when short on slots.

item
Mystische Reichweite
500

Good for early 2 range as well as fighting back the reduced resto locket distance nerf. Sell this for Reverb

item
Aktiv
Heilendes Amulett
1250

Pick early if bullied. The extra stamina on cast is so good! Can be sold later once the healing is not that effective.

item
Schnellfeuer-Magazin
500

Quicker structure damage now that spirit isn't as effective + sprint speed to roam around the map. First gun item sold

Laning situationals

item
Heilende Kugel
500

good against poke-heavy enemies

item
Hohlspitz-Kugeln
500

All duo lanes means you will be under the health threshold more often. Still a good item, but it's hard to keep it working.

item
Munitions­nachschub
500

For lanes where you need to stay back and deny more than push.

item
Zähigkeit
500

If you don't need Healing Rite or Extra Regen you can buy this and hold onto it for some time

item
Aktiv
Verfall
1250

buy instead of extra spirit if you're against MoNKrill, Abrams and Shiv

Core items

1-2 flex slots needed only

item
Kinetischer Spurt
1250

With the nerf to spirit damage to structures, buying this over mystic shot is recommendable

item
Pulsierende Pein
3000

Applies MysVuln and Healbane. Helps a lot with farming camps. You reaaaaally want this.

item
Magische Kugeln
1250

Don't forget to shoot your target to get the benefits of the amp and lifesteal!

item
Heilungsfluch
1250

Must have. TP applies it!

item
Kugelrüstung
1250

most common armor you will need if enemy has a lot of shreds, but you can buy spirit instead. If there're no shreds, buy Fortitude

item
Mystischer Hall
6000

Imbue on 1. Lifesteal, spirit resist and range, and now does 50% of the skill damage in area!

item
Verbesserte Explosion
3500

Insane value and powerspike

item
Mystische Schwachstelle
1250

Nerfed spirit strike + more common spirit resist means the value of MysVuln has gone up, and TP applies it!

item
Überlegene Ausdauer
3500

New map requires moving around, SupStam gives good stats on top of mobility. Try learning advanced movement.

item
Heilverstärkung
1250

If you aren't afflicted much by antiheals you don't need to buy it, but it's really good!

Pick ONE

item
Aktiv
Auffrischer
6000

Longer ult presence, good for big carry gameplay. The combo is Slash, Ult, Slash, Refresh, Slash, Ult, Slash!

item
Magische Sättigung
6000

Hybrid oriented T4 that gives both LS and CDR. Good option but not prefered. Can be bought later too if you don't now!

item
Inhibitor
6000

Usually the best choice if you're significantly behind. Enemy dmg debuff makes 1v1s easier and lets you be a nuisance

Late/Sometimes Needed

Not in order, read annotations

item
Seelenkraft
3500

If you dont need to buy armors, buy at some point after burst and before superior stamina

item
Schwächungs­reduzierer
1250

Enemy comps with lots of CCs, silences and/or curses. Almost mandatory late game.

item
Aktiv
Schwächungs­entferner
4250

Cleanses statuses and heals when you don't have ult. Almost mandatory late game.

item
Überlegene Abklingzeit
4250

Imbue on 1 to get 2 slashes on ult easier. Imbue on 4 to get ult every ~60s

item
Magische Sättigung
6000
item
Aktiv
Phantomschlag
6000

Shuts down Vindicta, Talon, Lash ult and gun heavy enemies. Also lets you chase with 2 on cooldown!

item
Aktiv
Koloss
6000
item
Verkrüppelnder Kopfschuss
6000

Really great stats, pick if the enemy has A LOT of resists

item
Aderlasser
7250

Better Healbane, and also gives you lifesteal you lost with the 3 lanes update. Solid T4

item
Seelen­reinkarnation

Make them suffer twice (three times with your ult, tho)

item
Verbesserte Magiekraft
3500

Lategame against low spirit res teams where you're the main character. Otherwise, don't buy

Very situational items

Read annotations. Experimentals have (E).

item
Aktiv
Heilungswelle
1750

around laning state perhaps? specially good later in teamfights methinks

item
Magierüstung
1250

Despite this build's 30% SpiRes out of ult, if its very late and all the damage you take is spirit, you can take this

item
Magische Einverleibung
3500

Slot filler when you have a lot of spirit, but also has great value imho

item
Aktiv
Kältefront
1250

CF is dead long live CF! You can still get this but I don't think it's worth it for camps anymore

item
Verstärkte Magierüstung
4250
item
Verstärkte Kugelrüstung
4250

If somehow all the damage you take is still gun, take this

item
Aktiv
Metallhaut
3000

fight against bullet heavy comps

item
Magielebensraub
1250

SSH gives better healing, but if you prefer this, go on

item
Verbesserte Abklingzeit
1250

I'd go straight for supCD, specially if you buy it after core, as the CDR won't be that noticeable

item
Verlängerte Dauer
1250

Not played rn but still useful

item
Überlegene Dauer
4250

Imbue on your ult

item
Berserker
1250

The added damage when being shot at (unaffected by resists) and the bullet resist give good value! Skippable tho.

item
Raserei
7250

Survivability against gun focused teams. Pick if you're being damaged almost exclusively by guns

item
Grenzenlose Magiekraft
9500

Rarely ever bought. Too expensive. Same as Improved Spirit.

Updated: 30/Apr/25

Ability Point Order

Krafthieb

Wirbelhieb

Schwertstreich

Schattenseele

1

2

5

1

2

1

2

5

1

2

5

5