
Mit ihren mächtigen Waffen (inklusive einer tödlichen Dosis Gift) schlängelt sich Vyper hinter die feindlichen Linien und schaltet mit einem tödlichen Kugelhagel hochrangige Ziele aus.
Mit ihren mächtigen Waffen (inklusive einer tödlichen Dosis Gift) schlängelt sich Vyper hinter die feindlichen Linien und schaltet mit einem tödlichen Kugelhagel hochrangige Ziele aus.
I tried to explain why some things work
(Almost) Everything is Annotated
This is my first build so it might be iffy in some places, but for the most part its really consistent.
Focus spirit cards for 4.8k spike


I
Zusätzliche Magiekraft
Bonus spirit is nice. It also makes pokes with the dagger a bit better


II
Verbesserte Magiekraft
Same as Extra Spirit, just more so


II
Veredeln
Quecksilber-Nachlader
Saves you from needing to reload, and increases dagger damage


II
Reduzierte Kugelresistenz
Either this or Slowing Hex


III
Tesla-Kugeln
Vyper doesnt have waveclearing abilities so this helps with that


I
Zusätzliche Lebenspunkte
Card name says it all


III
Seelenkraft
Extra health x2


IV
Veredeln
Wilde Magnum
Powerspike, get this first!!


III
Feuerstoß
More sliding and more shooting, best of both worlds!


IV
Grenzenlose Magiekraft
Powerspike 2


IV
Aktiv
Kondensator
Stops the people who move a ton from moving a ton
Pick 1


IV
Aktiv
Vampirischer Kraftstoß
Leech is more consistent but VB provides a huge burst in lifesteal


IV
Aderlasser
I personally go Leech over VB, though its up to your playstyle
You are the greenest person ever


I
Aktiv
Heilungsritus
A pick-me-up in case things get rough


I
Widerstand
For the people who just can't stop pressing Q


II
Heilungsfluch
For any nerds with lifesteal (not us though, its cool when we do it)


II
Stiefel des Dauerläufers
Kelvin Beam


II
Kampfweste
If they are gun heavy


III
Aktiv
Magie der Entzauberung
Gets rid of Disarm, also great for Bebop Bombs


III
Meisterhafte Ausdauer
If you really wanna get crazy with your movement


IV
Zauberbrecher
For anyone who does crazy spirit burst like Grey Talon


IV
Inhibitor
Better Healbane
Preference really


III
Aura des Jägers
Great for if you wander and pick people off


IV
Glaskanone
Glass cannon is nice, the lifesteal you get from the dmg outweighs the health you lose


IV
Verkrüppelnder Kopfschuss
Resistance and Anti-heal is nice, though landing headshots may be tricky for some (me)


II
Aktiv
Fluch der Langsamkeit
Stops them from running as much


IV
Moloch
For people who shoot way too much, like Haze
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5
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5