Viscous ärgert seine Gegner durch geschicktes Ausweichen und den strategischen Einsatz von Heilung, sodass er auch den brutalsten Angriffen seiner Gegner standhalten kann.
Viscous ärgert seine Gegner durch geschicktes Ausweichen und den strategischen Einsatz von Heilung, sodass er auch den brutalsten Angriffen seiner Gegner standhalten kann.
PewPewPew
I
Mystische Regeneration
Get this later if you're not taking a lot of early damage, basically makes you immortal in lane
II
Durchdringende Kugeln
Can go Long Range or Intensfying Mag instead, I find this to be a bit more consistent though
II
Kinetischer Spurt
Extra mobility, ammo and 30% fire rate is insane
II
Kampfweste
If opponents have a lot of gun damage
II
Wappen des Zauberers
Good for early spirit resist and more burst with Djinn's Mark, can also skip to save for Spirit Resilience
III
Seelenkraft
Goated item, can get later if you don't need to reset
III
Giftige Kugeln
Mandatory on Mirage, you're going to be spreading debuffs anyway
IV
Querschläger-Kugeln
Need to rush Rico in order to turbo farm
III
Hohlspitz-Kugeln
Lots of extra damage and even more shred
IV
Inhibitor
Goes well with Rico, you're just applying debuffs to the whole enemy team. If you already have someone running Inhib pick up Siphon instead
IV
Veredeln
Wilde Magnum
Try to delay buying until you're choked on flex slots
Buy what you need
IV
Schröpfende Kugeln
Great item for Mirage
IV
Verkrüppelnder Kopfschuss
Even more shred, does not spread with Rico though
IV
Glaskanone
More damage and fire rate
IV
Panzerbrechende Munition
Against Plated Armor
IV
Glückstreffer
More ammo and damage
II
Schwächungsreduzierer
Buy and upgraded when needed
III
Verstärkte Magierüstung
Almost always good
III
Verstärkte Kugelrüstung
If they have a lot of bullet damage in the late game
IV
Aktiv
Vampirischer Kraftstoß
Damage and survival in one, extra ammo is nice too
IV
Panzerrüstung
Against m1 spam
IV
Moloch
Even more anti m1
IV
Aktiv
Unaufhaltsam
Anti hate crime
II
Unterdrückung
Really good if both lane opponents are m1s
II
Aktiv
Schnelle Stiefel
Good if the other team has a lot of slows, you need to run away or run people down a lot
III
Scharfschütze
I find a lot of times you're up close and personal with people too often to pick this up, but against certain comps like double flyers and when you have a good front line this can be good
III
Feuerstoß
Can get over Swift Striker sometimes, the extra slide distance feels good
IV
Verstummer
Can be good into a spirit heavy team
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