
Mithilfe seiner unwilligen Assistentin, Verhexungen und flink fliegenden Blitzen kann <i>Der Großartige Sinclair</i> seine Gegner verwirren.
Mithilfe seiner unwilligen Assistentin, Verhexungen und flink fliegenden Blitzen kann <i>Der Großartige Sinclair</i> seine Gegner verwirren.
11/28 update: Veil walker back in the build, focus lens nerfed too much to constantly rush imo
Max whatever you feel is best at 29k all 3 choices are viable.
Feel free to ask me any questions on the Sinclair discord @RAIGEKI
4.8k spirit rush is a huge spike, buy rite / monster rounds if you need it to stay in lane otherwise play the lane conservatively until T2 bolt as we're kind of mid until then. When we hit 7.7k souls we still one shot anyone so we time trophy with that spike.


I
Zusätzliche Aufladung
Try to sync dropping assistant with 2 bolt charges until you have t2 bolt.


I
Zusätzliche Magiekraft
Early spirit good


II
Verbesserte Magiekraft
Spirit goodb


III
Schnelle Aufladung
We get this earlier now because the 4.8k spirit spike is so crazy. At this point you will have 290+ damage bolts and should be able to force the tower / force them out of lane.


III
Trophäensammler
Still good post nerfs as the patch is still very deathbally and the sprint speed really helps with being all over the map. Buying it here lets us get it right as we hit T3 bolt.


II
Wappen des Zauberers
More spirit good, can replace with healbane if its better for the game.


I
Imbue [E]
Mystische Erweiterung
We hardly ever kill neutral camps anymore but you can still take T3s once you have T3 bolt and T2 assistant.


II
Imbue [E]
Abklingzeitraffer
More bolts and optimal spirit investment
Generally in this order but up to you. Veil walker should always be first as its just too good at helping you get trophy stacks.


III
Mystischer Schleier
Back in the main build as I've found I always want it. map uptime feels more important right now than ever.


III
Imbue [E]
Ansteigende Magiekraft
Big damage spike.


III
Größere Erweiterung
Amazing for bolt / rabbit / actives and almost every ult you steal.


III
Überlegene Dauer
Really strong for rabbit, items, and most ults you steal. Also makes it easier to abuse the new double TP we get with assistant.


III
Überlegene Abklingzeit
At this point in the game you want this as all of our abilities are insane with greater expansion / superior duration.b


IV
Grenzenlose Magiekraft
Giga damage increase to everything and a lot of movespeed. You do not need more damage after this.
bb


III
Aktiv
Kultopfer
The best 3.2k all around in my opinion


III
Giftige Kugeln
Good if you're against really high hp tanky heroes with lots of spirit res


II
Aktiv
Schnelle Stiefel
We move extremely fast so slow resist is really strong. By far the best 1.6k in my opinion
Split pushing is much worse in this new patch with the walker buffs. The soul split changes alongside the new 4.8k investment breakpoints make active early play better than ever and is how Sinclair should be played in my opinion.
Read annotations and buy off vibes


IV
Transzendente Abklingzeit
Don't like buying this unless full actives.


IV
Imbue [E]
Aktiv
Echosplitter
Always broken with max rabbit.


IV
Aktiv
Geißel
Can throw on your beefiest gorilla against spirit heavy lineups. With greater expansion and sup duration this item is crazy.


IV
Aktiv
Fliegender Teppich
Still my favorite item on this hero but with trophy and veil we are already so fast and mobile we don't need it every game.


II
Aktiv
Magieverlust
Builds into focus lens now. Big damage increase.


IV
Aktiv
Fokuslinse
Nerfed multiple times now that I don't think its a rush every game item but still very good. Against a lot of heroes this item is a death sentence if they don't have remover.


IV
Aktiv
Göttliche Barriere
Good if getting owned by pocket / drifter / ivy ult


III
Aktiv
Alchemie-Feuer
High damage and a huge amount of bullet shred at this point in the game with how much spirit we buy.


I
Monster-Kugeln
If you are against heavy pressure lanes this can be good to just kill the wave as fast as possible.


I
Aktiv
Heilungsritus
best lane sustain option if you need it.


I
Widerstand
For the cavemen


II
Heilungsfluch
Against tankier lineups (shiv, geist, abrams, mo) go this over enchanters


II
Reaktive Barriere
Even though it got a huge CD nerf this item is still really good for spirit scaling heroes like us. Against bebop / haze / paradox / abrams you should almost always buy this.


III
Aktiv
Teleport-Stein
cheap alternative to carpet and also amazing to enable certain ultimates (dynamo, lash, infernus)


III
Aktiv
Metallhaut
Best anti gun hero item on this hero and often necessary to use seven and warden ults properly. Now that capacitor is nerfed this and disarming hex are by far our best anti gun tools.


II
Aktiv
Fluch der Langsamkeit
Good if they have a lot of elusive heroes. Never upgrade to Vortex.


III
Aktiv
Verfall
Against tankier lineups (shiv, geist, abrams, mo, bebop) go this over focus lens


I
Aktiv
Rostiger Lauf
Crazy strong as a first item vs some lanes and builds into disarming hex later.


III
Aktiv
Fluch der Entwaffnung
Absurdly strong vs gun heavy lineups. Low cd and benefits from the duration we buy.
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