Deadlock CoachDeadlock-Coach
Sinclair
Leitet Gegner in die Irre und verhext sie

Mithilfe seiner unwilligen Assistentin, Verhexungen und flink fliegenden Blitzen kann <i>Der Großartige Sinclair</i> seine Gegner verwirren.

Sinclair
Leitet Gegner in die Irre und verhext sie

Mithilfe seiner unwilligen Assistentin, Verhexungen und flink fliegenden Blitzen kann <i>Der Großartige Sinclair</i> seine Gegner verwirren.

Description

This is a pretty adaptable build. Generally you're
looking to use your ult for damage in the early game
and CC or frontline in the late game. Grab either
Rescue Beam or Fortitude in the mid game to keep
you alive, or skip if you're feeling bold.

You can max Splatter second instead if you want,
but Cube is just so good, and your damage is mostly
from Goo Ball anyway.

Item Build

Early Core

item
Mystische Explosion
800
item
Zusätzliche Magiekraft
800
item
Mystische Kugel
1600

Good damage early, good for farming, nice to have a Weapon item

item
Zusätzliche Ausdauer
800
item
Verbesserte Magiekraft
2400
item
Wappen des Zauberers
1600

You can skip if needed for a counter item

item
Arkane Verstärkung
2400

Probably sell for Greater Expansion

Early Options

item
Aktiv
Heilungsritus
800

If you're really hurting

item
Zusätzliche Lebenspunkte
800

A little more survivability in lane

item
Monster-Kugeln
800

Farming feels bad this patch, this helps

Mid Core

item
Pulsierende Pein
3200
item
Abklingzeitraffer
1600
item
Aktiv
Teleport-Stein
3200

Early Goo Ball double hit now that you have T5 Ball

item
Überlegene Abklingzeit
4800

Mid Sustain

item
Aktiv
Rettungs­strahl
4000

Insane save with Cube, also just keeps you alive

item
Seelenkraft
4000

Makes you tankier, keeps you full

Mid Options

item
Heilungsfluch
1600

You could build this almost every game, but you will most likely have to sell it at some point

item
Schwächungs­reduzierer
1600

Especially vs slows or roots

item
Aktiv
Heilungswelle
2400

Really strong, esepcially with a ton of Spirit

item
Aktiv
Fluch der Langsamkeit
1600

Calico, Abrams, Shiv especially

Late Core

item
Aktiv
Phantomschlag
6400

Found this to be pretty good. Especially if they have Lash / Seven / Vindicta / Gray Talon / Bebop

item
Panzerschreck
4000

Still does a fair amount of damage

item
Verlängerte Dauer
1600
item
Grenzenlose Magiekraft
8800
item
Überlegene Dauer
4800
item
Größere Erweiterung
4000

Probably under valued in general, I don't mind selling Arcane Surge for this

Late Options

item
Verstärkte Kugelrüstung
3200
item
Verstärkte Magierüstung
3200
item
Aktiv
Schwächungs­entferner
4800

Especially against Warden, Vindicta

item
Aktiv
Verfall
3200

Actually does a ton of damage and good anti heal. Only problem is that it's single target

More Survivability

item
Hexenpanzer
6400

Super cool item, but they kind of have to have some people doing Spirit damage for this to work

item
Zauberbrecher
6400

Big bursty characters. Yamato, Lash, GT, Paradox, maybe Vindicta

item
Panzerrüstung
6400

Haze, Infernus, maybe Wraith, Seven. Anyone with on hit stuff

item
Rüstung des Weissagers
6400

If you need frontline badly

More Utility

item
Aktiv
Göttlicher Schild
8000

If you're leaning into the support role a little more

item
Aktiv
Fluch
6400

For that one character that's a problem

item
Aktiv
Fliegender Teppich
6400

More mobility in Goo Ball

item
Aktiv
Wirbelnetz
8000

AOE Slowing Hex

More Damage

item
Aktiv
Geißel
6400

Really good damage, esepcially if they're heavy on tanky frontliners

item
Magiebrand
6400

Mostly for the antiheal, but the damage is really good too

Ability Point Order

Glibber

Kubus

Glibberfaust

Schleimkugel

1

1

2

1

2

1

2

5

5

5

2

5