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Sinclair
Leitet Gegner in die Irre und verhext sie

Mithilfe seiner unwilligen Assistentin, Verhexungen und flink fliegenden Blitzen kann <i>Der Großartige Sinclair</i> seine Gegner verwirren.

Sinclair
Leitet Gegner in die Irre und verhext sie

Mithilfe seiner unwilligen Assistentin, Verhexungen und flink fliegenden Blitzen kann <i>Der Großartige Sinclair</i> seine Gegner verwirren.

Description

The Official hesy sinclair build, 400 games, too much fun on this character
6/11: Small update to both sides of core to push recharge earlier, vortex web earlier, and better annotations for specific items.

Item Build

lane

any order, but left most prio, can go rescue beam first item, or rushing surge earlier is fine

item
Monster-Kugeln
800

perma push wave into their tower, keeping this here after removing cultist bc the NPC damage for farming is needed for sinclair

item
Zusätzliche Aufladung
800
item
Aktiv
Schutzwache
1600

new meta calling it now if its not new meta you can laugh at me.

item
Zielfernrohr
1600

we're so back. (they nerf opening rounds against objectives but not long range, silly gooses)

item
Zusätzliche Magiekraft
800
item
Ansteigende Magiekraft
4000

can 1 shot squishy heros like vindicta by now

item
Verbesserte Magiekraft
2400

GREAT early game damage, better for bolt, but long range gives obj and farm damage, really up to you

item
Wappen des Zauberers
1600

primarily for its spirit power and resist now

lane situationals

item
Aktiv
Feuererwiderung
1600

broken item currently, dont be the bug abuser tho thats cringe

item
Reaktiver Schild
1600

from what im aware very good

core

can rush a 6k after this

item
Schnelle Aufladung
4000

works well for farming, and lots of dps

item
Abklingzeitraffer
1600

can buy for bunny or bolt

item
Mystische Erweiterung
800

after this, typically ill either get sup cooldown (or compress for bunny or bolt up to you), and then immediately build for vortex web, otherwise ill just go sup cooldown

Pick 1 or 2 (eventually all 3)

Go a 6k

item
Überlegene Abklingzeit
4800

just tons more of everything (including bolt), no recommendation just always good (doesn't work on tankbuster cd)

item
Panzerschreck
4000

REALLY op against farm now + insane damage, recommend pairing with reverb

item
Größere Erweiterung
4000

bigger everything (including bolt), recommend pairing with vortex web or unstoppable (considering ultimates)

After Core Situationals

Bolt? Ult? Bunny?

item
Aktiv
Wirbelnetz
8000

this item is just unbalanced and has gone completely unnerfed, my go to 6k with max bunny

item
Aktiv
Unaufhaltsam
8000

pretty consistently will i go if the game is too close and midboss is being threatened, will go for ults as well

item
Grenzenlose Magiekraft
8800

more damage for ults, bolt, and assistant (along with certain items too), recommended over reverb for consistency)

item
Mystischer Hall
6400

more damage then boundless for bolt, but less consistent bc of cd

item
Aktiv
Göttlicher Schild
8000

very strong item (always has been) id still go vortex web first, but a good 2nd 6k

Extra Optionals

Based on if you need it, go these "after core" otherwise

item
Aktiv
Rettungs­strahl
4000

insane utility and healing, go if a pick hero is insta killing somebody / hitting their picks consistently or 2 or more healers

item
Magiebrand
6400

good for its mass antiheal, and also range hits tons of people at once

item
Aktiv
Fliegender Teppich
6400

best movement option, if there are ults to steal and you're being caught out, go this over damage

item
Aktiv
Teleport-Stein
3200

best item for dynamo ult

item
Aktiv
Raketenstiefel
3200

my fav item for movement, i sometimes will buy it over carpet, or WITH carpet

item
Aktiv
Magische Infusion
8000

great item for healing, full heal from bolt, plus healing from seven and other ults

item
Eskalierende Bloßstellung
8000

good for specific aoe ults like seven or warden

item
Überlegene Dauer
4800

duration for 2 and 3, but as well as ults that can benefit from it like dynamo

item
Verlängerte Dauer
1600

(for duration buy it if you decide to go bunny because there aren't ults to get)

item
Aktiv
Echosplitter
6400

Extras

for other builds search "hesy"! This is a bolt and utility build. Otherwise known as a "carry" build. Highly recommend this build.

item
Heilverstärkung
2400
item
Magieschild
1600
item
Meisterhafte Ausdauer
4000
item
Gegenzauber
3200
item
Zermalmende Fäuste
8000

can skip entirely, if game goes on long enough just a great damage dealer

item
Aktiv
Verfall
3200

good if u want the damage but it no longer procs ee :(

item
Aktiv
Schwächungs­entferner
4800

remover for anything but ultimates

item
Aktiv
Kultopfer
4000

removed from main build bc the reason players build it is primarily for the range and the firerate. Since we don't max 2 in this build for utility, the firerate is useless, the range is nice

item
Aktiv
Heilungswelle
4000
item
Aktiv
Heilungsritus
800

if you need it, but is recommended regardless

for AP order confusion, after 2 points into your 2, if there are ults max ult, if there are no ults, max bunny

noticed some confusion on whether you should max ult in some games, if theres an ivy max ult, seven, warden, dynamo, lash, vyper. Other characters you only need a few points into the ult, i recommend looking at the characters where ults would be worth stealing.

After you buy rapid recharge or superior cooldown, you can rush a 6k. For context behind this; Raigeki goes rapid recharge, into Carpet, other builds will go this many items into like echo shard for bunny builds, or maybe just rushing unstoppable like seven. Play based on the game.

Category 11

Ability Point Order

Magischer Blitz

Spektrale Assistentin

Hasenfluch

Publikumsbeteiligung

1

2

5

1

2

1

2

5

1

2

5

5