Seven zeigt sein ganzes Können in Scharmützeln und wartet auf den richtigen Moment, um zuzuschlagen. Dann stürzt er sich wie ein aufziehendes Gewitter ins Kampfgeschehen und übertrumpft seine Gegner mit einem Blitzhagel.
Seven zeigt sein ganzes Können in Scharmützeln und wartet auf den richtigen Moment, um zuzuschlagen. Dann stürzt er sich wie ein aufziehendes Gewitter ins Kampfgeschehen und übertrumpft seine Gegner mit einem Blitzhagel.
ult = win. give it a try
keep nerfing seven yoshi, super ult seven will live on
I
Zusätzliche Aufladung
This item helps in the early laning phase when you don't have ult. Use it to trade and pick for damage.
I
Erweitertes Magazin
Gun buff for early game for trading. Sell this when you get to mid game/ have no more slots.
II
Riesiges Magazin
Same thing as extended mag. Use this initially to help with farming and early overall damage.
I
Zusätzliche Magiekraft
The start of something great!
II
Veredeln
Abklingzeitraffer
If you don't have your ult push this onto your ball. This lets you get your ult back faster meaning more area of denial for now.
II
Magielebensraub
With being the spirit demon of New York, you'd want to take advantage of your damage. Buy this to become much stronger in your ult.
II
Wappen des Zauberers
If you find yourself in a pick off with some of the spirit birds of deadlock, run this item to get the advantage. Also a pretty good item overall. Sell later
I
Zusätzliche Regeneration
This item is usually one of the first items I pick up as the buff of healing it provides over Healing Rite makes this my overall #1 choice on all characters.
I
Aktiv
Heilungsritus
If you suffer from burst damage in lane, get this over extra regen.
I
Monster-Kugeln
If you struggle with killing minions before they shove into your tower or need to farm jungle, get this item.
I
Widerstand
This item is only used against opponents that are constantly heavy punching you. Get the advantage over them.
III
Überlegene Abklingzeit
This provides faster cooldowns on ult, your main damage dealing ability.
IV
Aktiv
Auffrischer
CORE. You can not replace this item for anything else in your catalog here. This gives you two ults, can bait out stuns and more for crazy damage.
II
Mystische Schwachstelle
The longer they stay in your ult, the more damage it does. When it's all over the map, why not get free damage and reduce their spirit resist?
IV
Aderlasser
For my unintelligent fellows, this item is better than Infuser. It allows for constant lifesteal against opponents, so why not use this?
II
Verbesserte Magiekraft
This item provides an extra boost to overall damage and regen. Get this at the end of laning phase or after you build other items in this catagory. Not a rush.
II
Mystische Verlangsamung
This builds into Lightning Scroll, a great choice later down the road. This allows for you to prevent the enemies from running away = MORE DPS.
II
Aktiv
Feuererwiderung
Going against a gun heavy comp (vyper, haze, etc)
II
Schwächungsreduzierer
Infernus counter, causes his burn timer to be slower
III
Aktiv
Schwächungsentferner
Removes the infernus burn.
II
Reaktiver Schild
when you go to bed at night, do you get nightmares of CC's in deadlock? Buy this to reduce the terrors
IV
Panzerrüstung
I HATE GUNS I HATE GUNS I HATE GUNS I HATE GUNS
IV
Schriftrolle des Blitzes
This item stuns them inside your ult, not only helping you but the team. Just overall a great item for Seven.
III
Größere Erweiterung
EXPAND YOUR ULT TO ENGULF THE MAP. Seriously though its a great pick at the end when youre in their base and can cover the majority of it.
III
Überlegene Dauer
I grab this usually earlier before lategame, but it allows for that ult to just keep going if they don't stun you once you're doing crazy damage.
IV
Transzendente Abklingzeit
Better CDR = More ults up and running.
IV
Eskalierende Bloßstellung
Just like MV, this item gives you extra damage over time in your ult.
IV
Rüstung des Weissagers
At the end, you'll be focused in your ult, causing you to need this shield against them. Get this at the end when you're all done snowballing spirit.
IV
Grenzenlose Magiekraft
The final item to solidify this build. This adds extra damage to it all, giving you that edge to win.
IV
Magiebrand
If you have annoying tanks to deal with, I'd get this before finishing the build
IV
Aktiv
Magische Infusion
Alternative to Leech. Run this item if you'd like.
III
Aktiv
Welle der Verstummung
shhhhhhhh...
1
1
1
1
2
2
2
5
2
5
5
5