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Seven
Elektrisiert mehrere Gegner gleichzeitig

Seven zeigt sein ganzes Können in Scharmützeln und wartet auf den richtigen Moment, um zuzuschlagen. Dann stürzt er sich wie ein aufziehendes Gewitter ins Kampfgeschehen und übertrumpft seine Gegner mit einem Blitzhagel.

Seven
Elektrisiert mehrere Gegner gleichzeitig

Seven zeigt sein ganzes Können in Scharmützeln und wartet auf den richtigen Moment, um zuzuschlagen. Dann stürzt er sich wie ein aufziehendes Gewitter ins Kampfgeschehen und übertrumpft seine Gegner mit einem Blitzhagel.

Description

Eternus 6 Seven Main
BALLS BUFFED GG
Guides on YouTube: @NatanDeadlock < Also Discord
Fully Annotated

Take 1 point in Stun early if you're fighting a lot

Item Build

Laning Core

Roughly Left to Right

Deadlock Item

I

Monster-Kugeln

Push faster, helps with early jungling as well

Deadlock Item

II

Unterdrückung

You spread this AOE permanently and it works on Jungle Camps / Troopers as well, so you also take less damage while farming

Deadlock Item

II

Veredeln

Abklingzeitraffer

Gives you really good surge uptime to constantly oneshot waves and camps

Deadlock Item

III

Aktiv

Kultopfer

Good now with weapon damage for 4.8k Investment, range nice for balls, especially when they're maxed out. Only downside is 100 second downtime, so be aware of that

Deadlock Item

I

Zusätzliche Magiekraft

Builds into improved spirit

Deadlock Item

II

Verbesserte Magiekraft

Builds into Boundless Spirit

Deadlock Item

II

Stiefel des Dauerläufers

Big speed, push waves, look for ADVANTAGEOUS fights with number's advantage

#Citadel_HeroBuilds_Lane

Rite or Regen after MR usually

Deadlock Item

I

Aktiv

Heilungsritus

Great sustain, nice for box runs and farming jungle

Deadlock Item

I

Zusätzliche Regeneration

Solid Regen option, healing rite generally better imo

Deadlock Item

II

Zielfernrohr

If you want 4.8k Gun in lane, good lane item to poke people at range, buy as 2nd or 3rd item if you do

Deadlock Item

II

Experimentelles Magazin

If you want early 4.8k gun investment, buy after Cultist. Make sure you HOLD LMB/M1 if you buy this, don't tap fire

Core

Roughly Left to Right

Deadlock Item

II

Aktiv

Schnelle Stiefel

Removes the 30% Movespeed penalty while shooting, remember to constantly slide on the rhythm of your gun's bursts to get infinite ammo

Deadlock Item

II

Heilungsfluch

You proc this better than any other hero. Buy in lane vs healing heroes or skip completely if enemy team barely has any healing (very rare)

Deadlock Item

II

Magielebensraub

Just solid stats, builds into Infuser / Leech

Deadlock Item

III

Veredeln

Ansteigende Magiekraft

Big speed and big damage for Surge

Deadlock Item

IV

Grenzenlose Magiekraft

Shibbity Birit, you just doubled your Spirit. Can buy earlier if you have enough souls for it

Deadlock Item

I

Zusätzliche Aufladung

Skip for now if no slots. Or can sell Suppressor if needed

Deadlock Item

III

Schnelle Aufladung

Accio Dobby's Bawlls

Deadlock Item

III

Überlegene Abklingzeit

More balls n Stuns

#Citadel_HeroBuilds_MidGame

Alternatives / Luxuries

Deadlock Item

II

Wappen des Zauberers

Usually best alternative for Healbane / Enduring Speed

Deadlock Item

II

Magieschild

Higher threshhold to proc so worse early game but still good mid game situationally

Deadlock Item

II

Waffenschild

Lower threshhold than spirit shielding now, solid vs weapon heavy teams

Deadlock Item

II

Reaktive Barriere

Good if enemy team procs it easily (Vindicta Bebop Paradox Haze etc)

Deadlock Item

II

Kampfweste

3 regen, bullet resist and weapon dmg, good vs weapon damage lanes/teams.

Deadlock Item

III

Gegenzauber

Parry that shit. Good almost every single game, after Surge of Power

Deadlock Item

II

Aktiv

Fluch der Langsamkeit

Great vs High Mobility teams (Lash + Wraith + Mirage + Grey Talon etc) prevents them from using their movement abilities, and slows dashes

Deadlock Item

II

Mystische Schwachstelle

Good value AFTER Boundless if the enemy team has a lot of Spirit Resist

Late Game Survivability

Deadlock Item

III

Aktiv

Teleport-Stein

Good if you like it, 30% bullet res after use

Deadlock Item

III

Aktiv

Schwächungs­entferner

If enemy team is buying Focus Lens / Curse and other annoying stuff

Deadlock Item

III

Verstärkte Magierüstung

If you need 10 morbillion spirit resist. Can definitely sell Spirit Shielding and/or Enchanter's if you pick this up

Deadlock Item

III

Aktiv

Metallhaut

Actually decent item now with Capacitor change, vs gun heroes

Deadlock Item

IV

Aktiv

Ätherischer Schleier

Still good late game vs dive or telegraphed cc

Deadlock Item

IV

Aktiv

Magische Infusion

Lifesteal, pop during Surge or before Ult

Deadlock Item

IV

Aderlasser

Low key might be better than Infuser now, need more testing

Deadlock Item

IV

Aktiv

Unaufhaltsam

5 seconds of ult guaranteed

Deadlock Item

IV

Zauberbrecher

VS Spirit Burst / Debuff Heavy teams

Deadlock Item

IV

Panzerrüstung

VS Gun Heavy Teams with On-Hit effects, Haze, Wraith, Mirage, Infernus etc

Late Game Damage / Utility

Deadlock Item

III

Giftige Kugeln

Solid item after Boundless, great if you bought Long Range / Intensifying, you can reach 9.6k gun investment with this

Deadlock Item

III

Magieriss

Ok after core items (including the Ball or Ult ones) if you need a budget option for more shred. So ONLY if the enemies actually have a lot of spirit resist. Crippling instead if you have the souls.

Deadlock Item

IV

Verkrüppelnder Kopfschuss

Luxury version of Spirit Rend, has anti heal as well

Deadlock Item

IV

Eskalierende Bloßstellung

This item is not that good, even for Seven, but it doesn't hurt to pick up very late into the game, especially if you already have Mystic Vuln

Deadlock Item

IV

Aktiv

Fluch

Pretty much always good if you have souls for it after Boundless

Deadlock Item

IV

Transzendente Abklingzeit

Good if you have no slots or if you have a lot of Active/Passive items (Shielding/Barriers/Counterspell/Warpstone/Metal Skin etc)

Ability Point Order

Kugelblitz

Statische Aufladung

Überspannung

Gewittersturm

1

1

2

5

1

2

5

2

1

2

5

5