
Mit seiner wuchtigen Schrotflinte und schlanken Statur verlässt sich Pocket auf seine Fähigkeit, für kurze Zeit in seinen mystischen Koffer zu flüchten und sich mit seinem Fliegenden Mantel zu teleportieren, um brenzlige Begegnungen zu überleben.
Mit seiner wuchtigen Schrotflinte und schlanken Statur verlässt sich Pocket auf seine Fähigkeit, für kurze Zeit in seinen mystischen Koffer zu flüchten und sich mit seinem Fliegenden Mantel zu teleportieren, um brenzlige Begegnungen zu überleben.
- Always updated and fully annotated!
- IS LEAP BAIT???
- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami


I
Aktiv
Heilungsritus
Emotional Support Healing Rite. Buy when low.


I
Mystische Explosion
+50% cloak damage in lane.


II
Aktiv
Kältefront
Your fifth ability, use it often!


II
Magieschild
Great into burst lanes like Mina, Yamato or Talon. Check alternatices below.


III
Pulsierende Pein
Gives us sustained damage for chasing down kills and incredibly fast jungle clear.


III
Meisterhafte Ausdauer
More movement upgrades.


I
Veredeln
Mystische Erweiterung
Makes hitting Affliction easy.
Situational - 1600 Green Alternatives


I
Widerstand
If your lane is super punch heavy, especially vs Viscous if you can parry Puddle Punch.


II
Reaktive Barriere
Great into stun lanes like Bebop, Abrams or Haze.


II
Heilungsfluch
Helps 1v1 sustain characters before our ult is levelled up. Sellable for Spirit Burn.


II
Waffenschild
Great into weapon spam lanes like Abrams, Billy, McGinnis. A little less versatile than the other barriers.


III
Größere Erweiterung
Extra range for those late-game teamfights.


II
Veredeln
Abklingzeitraffer
More Affliction more often.


IV
Magiebrand
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.


IV
Rüstung des Weissagers
Massive barrier and spirit power for causing an impact in teamfights.


IV
Aktiv
Arktische Explosion
Stun people in close range to land your abilities and keep them in Alch Fire.


III
Panzerschreck
True Spirit damage lets us deal with high resist heroes.


IV
Transzendente Abklingzeit
We usually get four actives so this gives us a ton of value.
Build is left to right, unless otherwise stated. Items in the last two rows are situational. Use them to add to the core build if you feel you're lacking in a particular area.
+ Weapon Damage


I
Monster-Kugeln
Weapon investment and wave shove early.


II
Kinetischer Spurt
Extra stamina and solid fire rate boost.


III
Geschärftes Bajonett
Great for close-range sustained fights.


IV
Zauberschütze
BANG BANG BANG BANG
+ Spirit Damage


II
Mystische Schwachstelle
Easy to apply resist shred. 8% Spirit Resist is also useful.


III
Aktiv
Alchemie-Feuer
Massive bullet resist reduction, also applies all our spirit damage debuffs . A real teamfight winner if played right.


IV
Eskalierende Bloßstellung
Unlimited money late-game item, buy basically everything before this.
+ Debuff


II
Aktiv
Fluch der Langsamkeit
Great for locking people down if they're able to escape us.


II
Unterdrückung
Surprisingly good base stats and a strong anti-gun item. Good if you're against a ton of fire rate characters.


III
Aktiv
Fluch der Entwaffnung
With gun appearing more and more, this stops them pressing their button.


IV
Aktiv
Verfluchtes Relikt
Shut down a single target.
+ Survival


IV
Überlistung des Todes
Good into heavy cc if you just need to Afflict, survive and get out. Sort of required against Mo / Dynamo.


IV
Panzerrüstung
Good against heavy on-hit teams.


IV
Zauberbrecher
Big late game anti-burst item.


IV
Aktiv
Unaufhaltsam
For when you need to deal with late-game chaos.


IV
Aktiv
Ätherischer Schleier
Strong invulnerability, especially with Torment Pulse.
+ Utility


I
Zusätzliche Ausdauer
Get moving!


II
Schwächungsreduzierer
Good into small CCs or if you're upgrading into Unstoppable.


III
Aktiv
Magie der Entzauberung
Great into any heavy CC / Debuff team.


III
Aktiv
Raketenstiefel
Your main way of engaging, use it to stack Barrage and evaluate the fight. Still good after the nerfs.


III
Aktiv
Teleport-Stein
Get out of there fast! Bullet Resist is also useful.
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