
Mit seiner wuchtigen Schrotflinte und schlanken Statur verlässt sich Pocket auf seine Fähigkeit, für kurze Zeit in seinen mystischen Koffer zu flüchten und sich mit seinem Fliegenden Mantel zu teleportieren, um brenzlige Begegnungen zu überleben.
Mit seiner wuchtigen Schrotflinte und schlanken Statur verlässt sich Pocket auf seine Fähigkeit, für kurze Zeit in seinen mystischen Koffer zu flüchten und sich mit seinem Fliegenden Mantel zu teleportieren, um brenzlige Begegnungen zu überleben.
- Always updated and fully annotated! Currently 4.8k breakpointmaxxing for the new patch!
- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami


I
Monster-Kugeln
More lane pressure and helps with farm. Sellable if it doesn't take you below 4800 gun invesment.


I
Mystische Explosion
Essentially +50% Cloak damage in lane.


II
Aktiv
Kältefront
Your fifth ability, use it often!


I
Zusätzliche Magiekraft
Scales all of your damage throughout the game. Sellable late.


II
Aktiv
Magieverlust
Good standalone item against spirit carries, also builds into Focus Lens.


III
Aktiv
Raketenstiefel
Your main way of engaging, use it to stack Barrage and evaluate the fight.


II
Wappen des Zauberers
Really strong buffs, especially when we start with negative spirit resist.
Lane Flex Buys


I
Nahbereich
Big gun damage boost for farm. Sellable if it doesnt take you below 4800 gun invesment.


I
Zusätzliche Ausdauer
Good boost to your movement.


I
Aktiv
Heilungsritus
Emotional Support Healing Rite. Sellable late.


II
Unterdrückung
Surprisingly good base stats and a strong anti-meta item.


IV
Aktiv
Schattenwandel
Leap, Shadow Weave, reactivate Leap, keeps you invisible in the air. The ultimate hybrid divebomb item.


III
Panzerschreck
"True" spirit damage means we can deal with high resist heroes.


IV
Aktiv
Fokuslinse
Damage amp and silence on a very short cooldown.


III
Schnellschuss
Big burst damage now we have the boons to scale it.


IV
Transzendente Abklingzeit
We live and die by our cooldowns, so we want as much reduction as we can get. Also affects our multiple actives.


II
Mystische Schwachstelle
Cheap, easy to apply resist shred.


III
Veredeln
Ansteigende Magiekraft
Decent hybrid option, especially with a single-target assassin playstyle.


III
Größere Erweiterung
Extra range for when all that matters is hitting Affliction.


III
Meisterhafte Ausdauer
More movement upgrades.
+ Damage


I
Magieschlag
Great tempo buy, but falls off pretty fast.


II
Kommando-Kugeln
Buy if you want more DPS for farm.


IV
Aktiv
Arktische Explosion
Stun people in close range to land your abilities. Only really worth it if you have nothing else to buy.


IV
Grenzenlose Magiekraft
Unlimited money late game item


IV
Magiebrand
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.
+ Utility


IV
Rüstung des Weissagers
Massive barrier and the Ability Duration is also really useful.


IV
Zauberbrecher
Big late game anti-burst item.


IV
Aktiv
Ätherischer Schleier
Very short cycle time with Transcendant Cooldown.
Escape


III
Gegenzauber
Stop that right now!


III
Aktiv
Schwächungsentferner
Anti Focus Lens tech.


III
Aktiv
Teleport-Stein
Strong outplay potential and the bullet resist is also useful.


IV
Aktiv
Unaufhaltsam
For when you're the main target in fights.
+ Utility


III
Überlegene Dauer
More ticks, more damage, more debuff.


IV
Aktiv
Fluch
Shut down a single target.
Components / Upgrades


I
Veredeln
Mystische Erweiterung
More range on Affliction for cheap.


II
Veredeln
Abklingzeitraffer
Less Affliction downtime.


II
Veredeln
Verlängerte Dauer
Mostly a stepping stone to Superior Duration, but sometimes good on its own.


II
Verbesserte Magiekraft
Middle-stage item if you're going for Boundless instead of Surge of Power.


III
Überlegene Abklingzeit
More abilities, more damage, more often.
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