Indem sie sich durch den Boden wühlen, können Mo und Krill fast jeden überwältigen. Und wenn sie erst einmal in der Nähe eines Gegners sind, sind die Folgen meist verheerend.
Indem sie sich durch den Boden wühlen, können Mo und Krill fast jeden überwältigen. Und wenn sie erst einmal in der Nähe eines Gegners sind, sind die Folgen meist verheerend.
PreNutPerplexity's main build. Updated for item rework. More updates to come as meta settles
Feel free to auto-queue build and it will auto buy non-optional items.
This is a remade build after the game bugged for me
and made all the items invisible because I was editing it
when I found a game
Please stop using Hydrations build it hasn't been updated since May
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Monster-Kugeln
Allows you to tank the wave for much longer, giving effective hp since you often need to tank the wave to hit scorn on players. Also helps clear camps faster.
II
Veredeln
Quecksilber-Nachlader
Adds hundreds of healing to each Scorn. Rush this before Monster Rounds if you are healthy enough to save
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Mystische Explosion
Also adds hundreds of healing to each Scorn, but only when Scorn has 2 upgrades
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Aktiv
Kältefront
Use while burrowed to set up for your unburrow, or just use it while spinning. Use on tier 1 camps with Scorn to clear them instantly
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Aktiv
Teleport-Stein
This is Mo's best movement item in my opinion. You can use warp stone while burrowed to get on top of 1-story buildings and ridges. This expands Mo's getaway angles exponentially.
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Pulsierende Pein
Probably going to be your top damage source every game. Synergy with Burrow and Combo. Skip this if you are far behind or in a "high elo" game. Buy right before or after Warp Stone if you are buying.
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Widerstand
Buy in lanes vs Viscous, Calico, Abrams and sometimes Bebop if they are using melee often
If ult is CD buy CD, If ult is available buy Duration
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Veredeln
Abklingzeitraffer
Knocks a good amount of cd off your ult, you don't need to buy this if you don't want to. Superior cooldown is a must though, so this helps with tempo.
III
Überlegene Abklingzeit
Great item, lowers all ability and item cooldowns
III
Mystischer Schleier
Can go invis for sneaky combo's, also has very good healing uptime with Transcendent Cooldown
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Überlegene Dauer
Great item that synergyzes with Burrow, Combo and Scourge
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Moloch
Great item versus certain heros, like Haze, Infernus, Wraith, and Mirage
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Aktiv
Geißel
Use on yourself before using Combo, or use on an ally that is in a pinch.
IV
Transzendente Abklingzeit
You can delay this for after Juggernaut/Scourge if you didn't buy Torment Pulse
III
Verstärkte Magierüstung
This is a very neccessary item almost every game because Mo is pretty vulnerable to spirit damage. Buy when needed, can be bought at any point in the game/build.
III
Verstärkte Kugelrüstung
Buy when needed, can buy at any point in the game
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Magiebrand
If you need more damage. If your damage is good, get another 6400 Vitality instead, depending on what source of damage is hitting you for the most.
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Aktiv
Arktische Explosion
Buy this if you're out of slots or have nowhere else to spend your souls
IV
Veredeln
Wilde Magnum
Buy this if you're out of slots or have nowhere else to spend your souls
Annotated
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Aktiv
Welle der Verstummung
Tempo Spirit Sap into mid game Silence Wave may be strong now
III
Seelenkraft
Still good some games while ahead, allows you to stay on map and continue pressuring. Not great when behind since you are more likely to be close to base anyways
III
Aktiv
Alchemie-Feuer
It provides good teamplay and splitpushing power as well as Midboss damage
II
Aktiv
Schutzwache
Buffed item, pretty solid uses.
II
Magieschild
This can be a life-saver in lanes like Viscous, Pocket, Geist, or Grey Talon, where they are very burst orriented
II
Heilverstärkung
Similar in value to Quicksilver Reload, but less damage and less healing depending on how much Anti-heal is on you
II
Reaktiver Schild
Can be a life saver vs quick stuns such as Abrams Charge, not incredibly needed vs Bebop since you can use burrow after being hooked anyways
III
Aktiv
Niederschlag
Very good item versus most heros, but Grey Talon, Lash, and Vindicta especially
III
Aktiv
Verfall
Newly buffed and does a very large amount of damage, though slowly. It is also the best anti-heal other than Spirit Burn
Top Row is most common
III
Aktiv
Schwächungsentferner
Sometimes a very necessary item if the enemy has mulitple heros that are applying non-ultimate debuffs, like Infernus, Mirage, and Haze
IV
Aktiv
Unaufhaltsam
A good counter item to Dynamo if he keeps ulting your team. Very strong combo item with Cheat Death.
IV
Unsterblichkeit
Cheat Death+Unstoppable+Superior Duration = Someone is getting held for a long time. Build this vs fed Shiv's now that it beats Killing Blow
IV
Aktiv
Göttlicher Schild
Counter item to build versus Pocket and Wraith, but generally a good item even without a specific counter
IV
Rüstung des Weissagers
An item to buy if you are weaker and want your ults to be better. Cheaper, but worse, than getting Unstoppable and Cheat Death
II
Aktiv
Feuererwiderung
Can be a very solid source of damage if you are getting beamed during your ults
III
Gegenzauber
Very, VERY strong item versus certain abilities like Lash, Shiv and Wraith ults. Unfortunately you cannot parry while burrowed or while channeling Combo
II
Wappen des Zauberers
Another item to help you in lanes where the enemies do tons of spirit damage
II
Kampfweste
Not a huge fan of Bullet Resist early, but if your burrow cooldown is being abused then this can be a good item to help
III
Berserker
Based on damage BEFORE resistances, so if you have a bunch of Bullet/Spirit Resist you will have max stacks constantly
IV
Aktiv
Fliegender Teppich
I believe this is a crutch item. But you do you.
IV
Aktiv
Phantomschlag
A good item to buy the enemies are playing outside of Warp Stone+Dash Range constantly
III
Trophäensammler
I'm not a big fan, I will only buy it in games where I want to let other peole farm(Pretty much only Eternus VI games)
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