Mina! Rake that guy.
twitch.tv/ikaritzu for questions
!!! always push for 4.8k's spirit and vitality where possible !!!
Patch notes: Nothing changed with the major patch... Consulted with Oce pros to help reorder and debloat!
I made this :)
Twitch.tv/ikaritzu if you wanna watch me int


I
Zusätzliche Magiekraft
Spirit character means buy spirit. need this before burst to be able to proc burst off bites


I
Mystische Explosion
Once you buy this put 3 bullets into each t1 neutral and rake to get max value


II
Aktiv
Kältefront
Can pre cast this with bat to have it move with your bat. very op for burst. Can one rotation tier 2 neutrals once you get imp spirit. Proc bites > cf > rake


II
Veredeln
Quecksilber-Nachlader
Alot of burst damage early and throughout the game.


II
Verbesserte Magiekraft
Buying Imp spirit early does delay our 4.8k power spike by 1800 souls but the bonus damage on love bites and healing on rake is useful, thus can buy instead of burst if you want


II
Kinetischer Spurt
This character needs fire rate and stam so this item is op.


III
Aktiv
Schwächungsentferner
Too many debuffs in this game to not buy this item | If you get slowing hex > knockdown you die so always buy this item


I
Aktiv
Heilungsritus
State mandated healing rite


I
Kopfschuss-Verstärker
Big lane damage and builds into headhunter later which is a good option instead of KD


I
Heilende Kugel
Op item


I
Widerstand
if laning into viscous, billy, abrams, or anyone building punch this will have huge value. but visc specifically
4.8k vitality


II
Magieschild
Default option | Really solid spirit survivability


II
Reaktive Barriere
Into cc heavy teams. scales with spirit which means you can hold onto this later in the game


II
Heilungsfluch
Pretty much the win more option. If you are ahead healbane gives you a big heal burst outside of rake and you will hold onto this pretty much untill SBurn or SBreaker
rake jg mobs for hyper farm in between fights and objs


III
Meisterhafte Ausdauer
In conjuction with bat (2), and this item you should never touch the ground


II
Veredeln
Abklingzeitraffer
after testing back to imbuing on bats for more survival + supe cd is earlier in the build so you probably dont build just this most of the time


III
Überlegene Abklingzeit
need bat, ult and bites up as often as possible


III
Panzerschreck
huge burst of damage can skip till later if the enemy team is not super tanky at this point. Never really a bad buy at any point in the game because it is % health.


IV
Grenzenlose Magiekraft
Now that we buy imp spirit this is a big upgrade, alot of damage and extra healing on rake
Optional !!


III
Giftige Kugeln
Good into tankier comps. if you want 4.8k weapon invest this is default option


III
Magieriss
decent item for resist shred


II
Mystische Kugel
Still a solid item, can use to proc spell breaker before your bites burst. Plus just free damage throughout the game


IV
Magische Sättigung
Overflow is op on this character, this is your main 6k along with boundless


IV
Aktiv
Fluch
better lategame option than lens this patch. Can reapply bites after cursing the cooldown off


IV
Transzendente Abklingzeit
Lots of cd's in this build that you want this for. mostly a slot locked buy, but it is eventually a must buy...


IV
Magiebrand
Main anti heal in this build, can skip if there are already alot of burns on your team
Choose 1 or 2


IV
Zauberbrecher
Spell breaker is your only resist item you can build on the character into spirit heavy comps. you dont have enough health to get value out of armour and the dmg reduction is huge


IV
Aktiv
Fokuslinse
After the nerfs lens no longer bis, still a good late game nuke


IV
Aktiv
Ätherischer Schleier
With trans CD and bats you can be untargetable for a long time in a row. Ultimate ragebait item


IV
Panzerrüstung
Only anti gun option you really have.


IV
Eskalierende Bloßstellung
works with spirit burn. to build massive damage on second love bites proc or rake. technically loses value as enemies get more spirit resist


IV
Verkrüppelnder Kopfschuss
Resist shred for big damage, more consistent anti heal than healbane for mina specifically


IV
Aktiv
Göttliche Barriere
If you didnt Buy Remover, or if they dont have constant debuff application buy this for late game to cleanse things like affliction on yourself and/or allies
Use ur brain


III
Veredeln
Ansteigende Magiekraft
If you really want to go all in on rake this is a good buy


III
Mystischer Schleier
Survive + stealth is always good


III
Kopfjäger
This item feels really good going into midgame, big burst damage and healing. Not sure if i prefer it over KD at this point but more testing required


IV
Querschläger-Kugeln
this is like a full troll item most of the time but can be fun


III
Gegenzauber
Government mandated counterspell


II
Wappen des Zauberers
resists dont do alot for mina but you should pretty much be full health all the time


II
Aktiv
Heilendes Amulett
Stam reset, not as good as it used to be but still nice to have
Actives that are probably good


IV
Aktiv
Arktische Explosion
nice root and bonus damage with rake


II
Aktiv
Fluch der Langsamkeit
SEX in the build


III
Aktiv
Fluch der Entwaffnung
You might have to buy this if theres a bunch of gun carries on the enemy team ruining your day and the rest of your team refuses to buy items or think


IV
Aktiv
Magische Infusion
Lifesteal and spirit power can cast in ult. its alright but overflow should be enough self heal most of the time


III
Aktiv
Metallhaut
Into High gun damage with no on hit passives, ie gun calico, bebop, abrams, geist, vindicta, mcg, drifter, ivy. all other gun carries go plateds


III
Aktiv
Welle der Verstummung
Silence wave not as good since the changes, but probably still a nice to have


III
Aktiv
Niederschlag
silence wave is probably just a better buy but use your brain if you need this


IV
Aktiv
Phantomschlag
funny item


III
Aktiv
Raketenstiefel
With Locket and 2 you can always get out of an engagement with maj leap. plus greens are really good :)
Items that might be good


II
Unterdrückung
Has similar problems with proccing as heal bane


I
Aktiv
Rostiger Lauf
see disarming hex


IV
Inhibitor
Havent played enough with this item to know


II
Waffenschild
idk why but this item just doesnt feel as useful as spirit shielding but its ok if you wanna go full barrier build


IV
Schriftrolle des Blitzes
for fun item probably not worth it


III
Trophäensammler
TC is a fun rush item if youre really shredding, brings your midgame power spike much earlier if you can hard roam and rack a bunch of kills and assists but its mostly a for fun item


II
Aktiv
Magieverlust
Resist shred op


III
Verstärkte Magierüstung
Resists are kinda bait on this character cause you dont have alot of health to begin with, barriers are much more valuable, but these are mandatory in any build.


III
Verstärkte Kugelrüstung
Resists are kinda bait on this character cause you dont have alot of health to begin with, barriers are much more valuable, but these are mandatory in any build.


IV
Schröpfende Kugeln
Mostly optional. not really an early rush item anymore after the changes. will always get good value if you are ahead. really just a win more item since its true damage on a green


IV
Veredeln
Wilde Magnum
In theory this is good but mina has a low base gun damage so its really just a desperate slot locked buy or if youre a billionaire


II
Antimagische Kugeln
Resist shred is nice


III
Aktiv
Teleport-Stein
NATO Regulated Warp stone in the build
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