Mina! Rake that guy.
twitch.tv/ikaritzu for questions
Patch notes (still currently testing and iterating since patch): After the changes to items and mina ive swapped to a 3 max instead of rake because -2 stam is super oppressive at any point in the game. lens has moved to a priority buy for 1v1s over silence wave due to the sap changes
I made this :)
Twitch.tv/ikaritzu if you wanna watch me int


I
Zusätzliche Magiekraft
Spirit character means buy spirit. need this before burst to be able to proc burst off bites


I
Mystische Explosion
Works with mystic shot and literally all your abilities. once you buy this put 3 bullets into each t1 neutral and rake to get max value


II
Aktiv
Magieverlust
Resist shred op


II
Veredeln
Quecksilber-Nachlader
Swapped to QSR in the build because its alot of burst damage early and throughout the game. + reload on 1 Cast


III
Aktiv
Kultopfer
CURRENTLY TESTING. after the changes to cult sac im not sure if this is the rush item anymore. weapon damage is a much weaker stat over firerate


II
Verbesserte Magiekraft
after the changes Imp spirit is now a must buy to eventually extend into boundless late game. The healing from this on rake is very important for lane survival


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Aktiv
Heilungsritus
State mandated healing rite


I
Kopfschuss-Verstärker
Big lane damage and builds into headhunter later which is a good option instead of KD


I
Heilende Kugel
Op item


I
Widerstand
if laning into viscous, billy, abrams, or anyone building punch this will have huge value. but visc specifically


II
Magieschild
Survive into spirit heavy lanes. can't fit all barriers into this section but theyre all decent depending on game. this is the best most of the time though
rake jg mobs for hyper farm in between fights and objs


II
Mystische Kugel
Mystic shot is just huge burst damage in lane, can buy before cult sac if you have really good econ around 5mins.


I
Zusätzliche Ausdauer
2 stam character means you need more stam


III
Meisterhafte Ausdauer
In conjuction with bat (2), and this item you should never touch the ground


II
Veredeln
Abklingzeitraffer
after testing back to imbuing on bats for more farming + supe cd is earlier in the build so you probably dont build just this most of the time


III
Panzerschreck
huge burst of damage can skip till later if the enemy team is not super tanky at this point.


III
Überlegene Abklingzeit
need bat, ult and bites up as often as possible
!!!!! Always pick up at least one 1.6k green to get 4.8k vitality !!!!!


III
Aktiv
Schwächungsentferner
If you get slowing hex > knockdown you die so always buy this item | do not have to buy reducer since the active is what you want if you dont have slots


II
Reaktive Barriere
Barriers have alot of value on mina over resists because she has a low base health pool. prio these if struggling


II
Heilungsfluch
you can buy this early if you are desperately in need of anti heal and a heal.


II
Wappen des Zauberers
resists dont do alot for mina but you should pretty much be full health all the time


III
Magieriss
Might be good to get 4.8k weapon investment
Rush spirit sap earlier if you need to 1v1


IV
Grenzenlose Magiekraft
Now that we buy imp spirit this is a big upgrade, alot of damage and extra healing on rake


IV
Aktiv
Fokuslinse
since sap now builds into focus lens this item gains alot more value and is a better tempo item than overflow


IV
Magische Sättigung
Overflow is op on this character, this is your main 6k along with boundless


IV
Transzendente Abklingzeit
Lots of cd's in this build that you want this for. mostly a slot locked buy, but it is eventually a must buy...
Choose 1 or 2


IV
Zauberbrecher
Spell breaker is your only resist item you can build on the character into spirit heavy comps. you dont have enough health to get value out of armour and the dmg reduction is huge


IV
Aktiv
Ätherischer Schleier
With trans CD and bats you can be untargetable for a long time in a row. Ultimate ragebait item


IV
Eskalierende Bloßstellung
works with spirit burn. to build massive damage on second love bites proc or rake. technically loses value as enemies get more spirit resist


IV
Schröpfende Kugeln
Mostly optional. not really an early rush item anymore after the changes. will always get good value if you are ahead. really just a win more item since its true damage on a green


IV
Magiebrand
Main anti heal in this build, can skip if there are already alot of burns on your team
Use ur brain


IV
Aktiv
Fluch
Federal Mandated curse in the build | this might be a better buy since we buy lens now which can be confirmed with a curse to stop remover


IV
Veredeln
Wilde Magnum
In theory this is good but mina has a low base gun damage so its really just a desperate slot locked buy or if youre a billionaire


IV
Querschläger-Kugeln
this is like a full troll item most of the time but can be fun


IV
Aktiv
Magische Infusion
Lifesteal and spirit power can cast in ult. its alright but overflow should be enough self heal most of the time


III
Kopfjäger
This item feels really good going into midgame, big burst damage and healing. Not sure if i prefer it over KD at this point but more testing required


IV
Aktiv
Arktische Explosion
nice root and bonus damage with rake


IV
Panzerrüstung
playing into a fed mirage / infernus / haze / ivy? buy this since its better than resists. probably only if there are multiple


III
Verstärkte Magierüstung
Resists are kinda bait on this character cause you dont have alot of health to begin with, barriers are much more valuable, but these are mandatory in any build.


III
Verstärkte Kugelrüstung
Resists are kinda bait on this character cause you dont have alot of health to begin with, barriers are much more valuable, but these are mandatory in any build.


III
Veredeln
Ansteigende Magiekraft
If you really want to go all in on rake this is a good buy


IV
Verkrüppelnder Kopfschuss
Resist shred for big damage, more consistent anti heal than healbane for mina specifically


III
Aktiv
Welle der Verstummung
Silence wave might be the most broken item for teamfights currently and you can cast it in ult to ensure a kill


IV
Aktiv
Göttliche Barriere
If you didnt Buy Remover buy this for late game to cleanse things like affliction on yourself and/or allies
Items that might be good


IV
Aktiv
Phantomschlag
funny item


III
Aktiv
Fluch der Entwaffnung
You might have to buy this if theres a bunch of gun carries on the enemy team ruining your day and the rest of your team refuses to buy items or think


III
Mystischer Schleier
Survive + stealth is always good


III
Gegenzauber
Government mandated counterspell


III
Giftige Kugeln
in theory good damage but feels bad can probably get over MS if you really need it.


III
Aktiv
Niederschlag
silence wave is probably just a better buy but use your brain if you need this


III
Größere Erweiterung
Range on rake bat and ult if you desperately need
Items that might be good


IV
Schriftrolle des Blitzes
for fun item probably not worth it


III
Trophäensammler
TC is a fun rush item if youre really shredding, brings your midgame power spike much earlier if you can hard roam and rack a bunch of kills and assists but its mostly a for fun item


II
Kinetischer Spurt
This character needs fire rate and stam so this item is op. Basically choose either this Mystic shot, Spirit Shredder bullets or headhunter (Can skip)


II
Aktiv
Kältefront
Can pre cast this with bat to have it move with your bat. very op for burst


III
Aktiv
Raketenstiefel
With Locket and 2 you can always get out of an engagement with maj leap. plus greens are really good :)


II
Unterdrückung
Has similar problems with proccing as heal bane


I
Aktiv
Rostiger Lauf
see disarming hex


IV
Inhibitor
Havent played enough with this item to know


II
Antimagische Kugeln
TESTING: Might be a buy over cult sac cause it has stats you want as a hybrid


II
Waffenschild
idk why but this item just doesnt feel as useful as spirit shielding but its ok if you wanna go full barrier build
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