
Ivy verfügt über zerstörerische Kampftricks, die Gegner verlangsamen und betäuben. Sie ist am effektivsten, wenn sie sich mit einem Verbündeten zusammenschließt, wodurch ihre und die Waffen ihres Verbündeten gestärkt und Heilungen geteilt werden.
Ivy verfügt über zerstörerische Kampftricks, die Gegner verlangsamen und betäuben. Sie ist am effektivsten, wenn sie sich mit einem Verbündeten zusammenschließt, wodurch ihre und die Waffen ihres Verbündeten gestärkt und Heilungen geteilt werden.
[READ ITEM DESCRIPTIONS]
THEY KILLED MY BUILD SO WE FOCUS ON DAMAGE AND TEMPO NOW, headhunter + hollow point for easy damage, shred, healing, and speed, then into nova + healing booster for insane healing with tether for yourself and team, SOP for even stronger tether -suke
hyper roam, spam gank, steal enemy boxes and camps


I
Erweitertes Magazin
for wave clear and damage


I
Kopfschuss-Verstärker
for super squishy enemies or enemies with big heads (mo, viscous, and seven), rushing if that applies to your laners makes you really powerful early


I
Sprintstiefel
for early hp and box maxxing, it's super important for getting an early lead, also for getting back to lane after ganks


III
Kopfjäger
good damage and mobility early, aswell as healing


II
Riesiges Magazin
tons more ammo and weapon investment spike for tons of damage


II
Stiefel des Dauerläufers
needed to stay mobile in fights and slide consistently in fights with T2 tether


I
Nahbereich
if enemies like to play up close and/or light melee alot this is really helpful for contesting them, especially good against drifter


I
Monster-Kugeln
if you need help clearing wave, wave prio is NEEDED to get boxes, camps, and gank without getting owned in lane and losing guardian by 5 minutes


I
Widerstand
Toro Toro


I
Zusätzliche Lebenspunkte
if enemies do alot of burst damage this will let you tank and heal it up


I
Aktiv
Heilungsritus
if you or your teammate need early healing


III
Hohlspitz-Kugeln
you should be able to stay above 65% hp with all your healing and lifesteal, this does insane damage especially early


III
Aktiv
Heilungswelle
healing to have more value to team + range + spirit power, insanely good for solo and teamfighting


II
Heilverstärkung
ridiculous healing on everything you do


III
Veredeln
Ansteigende Magiekraft
way more spirit on your tether, insane fire rate, lifesteal, and SPEED
counter building is very important


II
Aktiv
Fluch der Langsamkeit
this is needed if enemies have movement abilities/items to keep them from getting away


II
Reaktive Barriere
really strong scaling barrier to hard counter cc


III
Meisterhafte Ausdauer
if you need more mobility if enemies are getting away and/or running you down


II
Schwächender Kopfschuss
if you need more shred


II
Schnelllader-Magazin
if you find yourself reloading too much in fights, gives really good buffs too


III
Aktiv
Bluttribut
really strong for on command debuff resist, if you know how to use this you can just face tank multiple ultimates and abilities


III
Giftige Kugeln
really good anti heal, especially against tanks or enemies with lots of hp


IV
Zauberschütze
really good option to make your gun have insane fire rate and never worry about reloading, can replace active reload for slot efficiency if you bought it


IV
Raserei
good if ahead and you wanna counter spirit and can tank the damage and sustain with heal and lifesteal


IV
Aktiv
Fokuslinse
if enemies have abilities/items that can make them difficult to kill (geist, yamato, ect.)


IV
Inhibitor
really good for shutting down hyper fed enemies, makes them way easier to fight
really good to rush one of the first 4 if ahead early


III
Aktiv
Metallhaut
best anti gun option especially if you can kill them before this runs out


III
Aktiv
Trance der Raserei
if you need spirit resist this is a really good option to heal back up with aswell


III
Gegenzauber
really strong if you know how to use it and counter big ults (lash, talon, infernus, ect.)


III
Aktiv
Schwächungsentferner
for things you cant blood tribute on reaction, or at all (bebop bomb, focus lens, ect.)


IV
Zauberbrecher
if enemy spirit is one shotting you this can make you SUPER tanky in fights


IV
Panzerrüstung
hard counters enemy on hit (haze, infernus, mina, mirage)


IV
Aktiv
Unaufhaltsam
BUY IF CARRYING AND NEED TO AVOID HYPER CC
buy as needed


IV
Verkrüppelnder Kopfschuss
if enemies have lots of resists and healing, good for tanks


IV
Heilungstempo
really good upgrade, more healing and fire rate makes your gun sound like a jet engine, buy if super ahead and want more sustain


IV
Aktiv
Vampirischer Kraftstoß
use this to replace titanic mag, THIS IS NOT BOUGHT FOR THE LIFESTEAL, IT'S BOUGHT FOR THE AMMO TO PRESERVE UPTIME ON GUN


IV
Aktiv
Wirbelnetz
if you still have that slowing hex and wanna hyper immobilize enemies


IV
Transzendente Abklingzeit
if you need your items/abilities up more (healing nova, vortex web, focus lens, ect.)


IV
Moloch
if you wanna be REALLY mobile in fights, this is a last resort buy once you have no slots or need for anything else
don't touch ill kill ur loved ones


III
Feuerstoß
I used to put this in my builds to counter fire rate slows but idk if its needed with all the fire rate from tether and SOP


III
Aktiv
Heroische Aura
this + alch fire for insane objective shred? sidelane ivy build coming up soon stay tuned


III
Aktiv
Kultopfer
back in the day this build used to be about rushing cultist + tesla and stealing every single enemy camp on the map, I SAW CULTIST POTENTIAL BEFORE EVERYONE ELSE DID BTW


III
Tesla-Kugeln
stealing every enemy camp might be good again cuz theyre all focused on getting kills with new broken bounties
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