Holliday verlässt sich auf ihre Fähigkeiten als Meisterschützin und schießt auf Dinge, die sie in die Luft geschleudert hat. Wenn sie ihr Ziel präzise trifft, richtet sie großen Schaden an. Durch ihre Beweglichkeit kann sie ihre Gegner isolieren oder einen schnellen Rückzug antreten.
Holliday verlässt sich auf ihre Fähigkeiten als Meisterschützin und schießt auf Dinge, die sie in die Luft geschleudert hat. Wenn sie ihr Ziel präzise trifft, richtet sie großen Schaden an. Durch ihre Beweglichkeit kann sie ihre Gegner isolieren oder einen schnellen Rückzug antreten.
Carry Ivy Gun Build. Start by scaling, stealing/invading farm with maxed kudzu, transition into a gun carry, and then
become a teamfight god with debuffing into the late game.
For questions, contact @Highdocker on discord. Valid since the 5/8/25 Shop Rework Update.
Last Updated: 6/26/2025 - Added crippling to experimental, good upgrade from hollow point into super late game
LEFT ---> RIGHT (mostly) ---> !! ! READ ANNOTATIONS ! !!
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Erweitertes Magazin
Very high value first item for ivy, helps with ivy's terrible ammo problem, and gives a little damage. Helps you deny and adds a tiny bit of lane pressure.
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Bajonett
[!]> IMPORTANT <[!] Buy only if you are going to purchase POINT BLANK instead of HOLLOW POINT WARD mid game.
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Tesla-Kugeln
Insanely good item. Significantly accelerates your farming speed, adds good hero damage output, and scales well with firerate. Gives you a huge early game powerspike, but it falls off post-30k souls
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Zusätzliche Lebenspunkte
Ivy needs a little more health in lane. This item gives you a better chance at surviving tough lanes. [BUY EARLIER IF LANE HAS CC / CAN PUNISH YOU EASILY!]
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Riesiges Magazin
With Tesla Bullets, you will be capable of doing great trades with a large magazine, and allow you to farm significantly faster.
III
Seelenkraft
Allows you to mantain significant tempo throughout Early-Late game, giving more movespeed for roaming, damage for farming and fights, and healing out of combat saves time from going to base.
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Stiefel des Sprinters
Great for box runs, but more importantly getting around the map in general. Pays itself back with roaming.
Buy 1
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Hemmende Kugeln
Insanely great item once you already have good established damage. Prevents your enemy from running away, and hinders their movement. Works well with ricochet. If your buying this, dont get Intens Mag
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Experimentelles Magazin
Can be bought WAY earlier than slowing bullets. Great after titanic mag, but it is preferable to have some health early, so buy this preferably after Fortitude. Avoid Slowing Bullets if you buy this.
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Aktiv
Heilungsritus
Best item to buy in a bad lane. Sprint speed that it gives makes it remain useful even after laning phase for roaming. Great for quickly recovering in lane. Do a box run while riting, dont miss wave.
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Zusätzliche Regeneration
Generally good healing over time for super difficult lanes.
LEFT ---> RIGHT
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Aktiv
Heroische Aura
Insanely powerful item right now. Sprint speed and movespeed values are INSANE for roaming and fights. Gives resistances for you and your team, and firerate for more damage.
II
Stiefel des Dauerläufers
Insane item on gun ivy, as you want to be sliding constantly to save ammo as you farm/fight, and it also helps you catch up. Movement slow resist is also great in general.
PICK ONLY 1
III
Hohlspitz-Kugeln
Generally offers more overall dps than point blank does. Great against Ulted Viscous/Yamato, and other high resist characters. The resist shred lasts long (8s), which is good after being low (<65% hp)
III
Geschärftes Bajonett
Offers slightly less overall damage and no shred compared to Hollow Point, HOWEVER, it builds from a powerful item (Close Quarters) and offers movement slow, which can let you skip Slowing Bullets
LEFT ---> RIGHT
III
Feuerstoß
Great item for boosting raw damage, giving you well... more "Burst" damage. Has a lot of raw firerate that is amazing for short engagements/fights.
IV
Glaskanone
Big powerspike, I almost ALWAYS build this. This item will give you absolutely stupid dps output if you get kills and stacks. If you keep dying and have 0 stacks, this item is still generally ok.
IV
Glückstreffer
Buffs your gun damage output by ~30%. INSANE DAMAGE powerspike.
Buy AT LEAST 1.
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Aktiv
Schwächungsentferner
Lots of debuffs on the enemy team? This item is generally great against all characters. Mo ult, Infernus burn, Stuns, literally almost everything. Grab this if you are struggling with debuffs.
III
Verstärkte Magierüstung
Very good survival item. Lets you live a lot longer after being bursted down by several spirit heroes. Works great if you have lots of sustain items (Like vampiric burst, or siphon bullets)
III
Steigende Belastbarkeit
Lots of raw gun damage hurting and killing you? this item gives a lot of different good stats, and will let you generally take less damage from gun.
LEFT -> RIGHT
IV
Inhibitor
Prioritize over silencer always. UNBELIEVABLE damage reduction is what this item gives, amazing for neutering seven ults, gun carry damage, and other carries. Also antiheals.
IV
Querschläger-Kugeln
This item is the beggining of when your DPS build transitions into a Teamfight debuff build. By itself, adds dps and farming potential. It allows you to proc inhib/silencer/toxic/slow on enemies.
IV
Verstummer
This item will reduce all spirit damage of any enemy, combined with inhib, makes spirit heroes do almost no damage. Also silences, which provides insane utility.
III
Aktiv
Fluch der Entwaffnung
Amazing if there is a single gun carry running down your team. (Like a vyper or wraith)
III
Aktiv
Welle der Verstummung
Amazing against spirit heroes that are decimating your team (Like Geist)
IV
Aktiv
Kondensator
Good if viscous cube is annoying, and you need to slow people down to a halt, or interrupt certain buffs from enemies.
Buy Accordingly.
IV
Aktiv
Unaufhaltsam
Too many stuns? Great if you are being picked off in fights exclusively due to stuns and cc. Buy at 30k+ souls preferably.
IV
Zauberbrecher
Base stats are useful. Particularily useful against heavy single-burst heroes, like grey talon arrow, lash stomp, yamato slash. Preferably buy this in a case where you could use the debuff resist too.
IV
Panzerrüstung
Insanely good against gun heroes, and ones that apply on hits, such as wraith, infernus, vyper.
IV
Moloch
Great stats. Alright against melee heavy comps, and amazing if enemy team has several gun carry heroes like wraith and vyper.
IV
Aktiv
Koloss
Provides significant survivability. Good if you are being targeted in teamfights, or you are running siphon.
Can be good, read descriptions to see if they are good in your match.
II
Schnelllader-Magazin
Can be a good alternative to intensifying magazine. Unlike it, buy this right after tesla, instead of after titanic/fortitude. This is because super early firerate and lifesteal is super useful.
III
Giftige Kugeln
Amazing late game buy, especially with ricochet, as people have 3-4k health by that time, and this item does %maxhp damage. Also a great mid game buy if behind.
IV
Verkrüppelnder Kopfschuss
If your in super late into the game (50-60k+ souls) sell Hollow Point for this item, espescially if low on flex slots.
IV
Aktiv
Vampirischer Kraftstoß
This item is good IF there is minimal CC/Stuns on the enemy team, and they have not built spirit burn yet. Unstoppable is a FAR better choice otherwise.
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