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Haze
Schleicht sich an und entfesselt einen Kugelhagel

Wenn sich Haze erst einmal auf ein Ziel fixiert hat, ist dessen Schicksal quasi besiegelt. Sie zieht einseitige Kämpfe vor, in denen sie eigenen Schaden geschickt vermeidet und ihre ahnungslosen Ziele aus der Nähe in einem Wimpernschlag ausschaltet.

Haze
Schleicht sich an und entfesselt einen Kugelhagel

Wenn sich Haze erst einmal auf ein Ziel fixiert hat, ist dessen Schicksal quasi besiegelt. Sie zieht einseitige Kämpfe vor, in denen sie eigenen Schaden geschickt vermeidet und ihre ahnungslosen Ziele aus der Nähe in einem Wimpernschlag ausschaltet.

Description

Updated 5/18 - More big improvements, some relic exchanges and refinements to make us stronger quicker.

Chrome's Rapid Haze aims to maximize Haze's ability to create one-sided, unfair exchanges. Strong Fixation and Dagger damage is paired with crushing debuffs to confirm high value kills. Check the guide in the official discord for updates and ask questions :)

Item Build
Lane

item
Kopfschuss-Verstärker
800

Prioritize triggering off cooldown, spend downtime clearing waves.

item
Verräterklinge
1600

Incredibly strong harass tool. 100 Spirit damage on a single trigger. Shoot for triggers, not just for gun damage.

item
Schnellfeuer-Magazin
800
item
Zusätzliche Ausdauer
800
item
Zusätzliche Magiekraft
800
Lane Tech

item
Zusätzliche Regeneration
800

If taking chip damage in lane and need to stay healthy.

item
Aktiv
Heilungsritus
800

If taking big chunks of damage from ability combos (Bebop hook, Shiv dash, etc.) pop Healing Rite and go break statues / boxes while regening.

item
Widerstand
800

New stuff! If you're in a very melee brawly lane, this can be a game changer.

Early Game

QSR on Dagger

item
Kommando-Kugeln
2400
item
Kinetischer Spurt
2400

Best used when springing fights onto enemies, no longer a "stamina saver". With this, we need to be more cautious of our stamina usage. Also a great farming tool.

item
Quecksilber-Nachlader
1600

Use at the end of your first magazine to extend your damage output during fights and farming.

Mid Game

Surge on Dagger

item
Tesla-Kugeln
3200
item
Aktiv
Fluch der Langsamkeit
1600
item
Hemmende Kugeln
1600
item
Ansteigende Magiekraft
4000
item
Überlegene Abklingzeit
4800
item
Aktiv
Kondensator
9600

INSANE relic for Haze, use this in reaction to buffs during solo engagements (use it regardless, just not too early). In teamfights, seek out their buff-heavy carry to sap them entirely.

item
Aktiv
Vampirischer Kraftstoß
8000

Use for gank engagements and mid-fight for a health re-up. Shutdown hard by Spirit Burn.

Late Game Damage

Annotations!

item
Panzerbrechende Munition
7200

To counter a Plated Armor pickup on the enemy team, be checking the HUD often to try and react to their purchase before the fight happens.

item
Magische Sättigung
6400

A strong universal boon to our Gun and Dagger output. Hard to go wrong with this.

item
Aktiv
Echosplitter
6400

For absolutely nuking single enemies, be sure to pop Echo Shard before shooting after the first dagger to cancel the animation. An exceptional picking tool, it's basically a Krill Combo.

item
Magiebrand
6400

Either by daggering or stacking Tesla / Fixation, Spirit Burn absolutely nukes Leech heroes. A low commitment relic that can have a large impact.

Tech & Sustain

Read Annotations!

item
Verstärkte Magierüstung
3200

If in need of extra Spirit Resist, no longer core to our gameplay as we stay out of the way.

item
Seelenkraft
4000

If incredibly map active, Fortitude is excellent. I'm wary to buy this unless I am massively ahead, Fortitude can accelerate tempo but also kill it if bought too early.

item
Meisterhafte Ausdauer
4000

If in need of extreme maneuverability, I advise you become more disciplined with stamina in late game though.

item
Inhibitor
6400

If you're in the position to apply this adequately during teamfights, Inhibitor can be exceptionally effective.

item
Aktiv
Unaufhaltsam
8000

Buy for late game when big CC is a huge issue, I prefer this for Haze over Counterspell.

item
Aktiv
Schwächungs­entferner
4800

To cleanse overwhelming and dangerous debuffs such as Spirit Burn, Bebop Bombs, Warden Cage, etc. No longer works on Affliction and Telekinesis.

item
Zusätzliche Aufladung
800

Buy if you have free slots when grabbing Smoke T3. Can be ignored otherwise.

Annotations!

Hover over relics to check out helpful annotations for use cases and general tips.

UPDATED 5/18 - Core Path Improvements

I've made some cuts and exchanges to generally expand our playbook and give us more versatility and strength earlier.

Ability Point Order

Schlafdolch

Rauchbombe

Fixierung

Kugelhagel

1

2

1

2

1

5

1

2

2

5

5

5