Dynamo hält sich und seine Verbündeten am Leben, während er auf den richtigen Moment wartet. Nur wenige Dinge können einen Teamkampf mehr beeinflussen als ein gut koordinierter Einsatz von Singularität.
Dynamo hält sich und seine Verbündeten am Leben, während er auf den richtigen Moment wartet. Nur wenige Dinge können einen Teamkampf mehr beeinflussen als ein gut koordinierter Einsatz von Singularität.
Utilizes Dynamo's stomp and black hole.
Constant updates will be made.
Ability upgrades are up to your discretion, but this is how I would upgrade.
Feel free to use it.
New players, learn to dash jump and use arcane surge more often.
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Zusätzliche Aufladung
Must have for better uptime on stomps.
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Zusätzliche Regeneration
Sustain priority in lane.
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Wappen des Zauberers
Must have for cooldown and extra spirit. The stats it gives are good as well.
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Kampfweste
This but for bullet resist. More into a hybrid-ish build for Dynamo.
II
Arkane Verstärkung
Dash jump first, before casting any abilities for added benefit. Don't always have to proc it if it's not necessary.
Read annotations
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Reaktiver Schild
Pretty good against Abrams in particular.
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Magieschild
Survive any high spirit burst.
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Aktiv
Heilendes Amulett
If you are up close more often and wanna be more supportive.
L - R but learn to buy items according to situation.
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Schnelle Aufladung
Powerspike item
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Aktiv
Teleport-Stein
Land a nice knockup from 1 then follow up with a black hole and warp into them to wrap up fights. Good for disengage as well.
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Mystischer Schleier
Got nerfed a bit, but we don't rush it anymore.
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Überlegene Abklingzeit
Cooldown priority for more uptime on stomps and black hole.
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Imbue [E]
Verlängerte Dauer
Usually without T2 black hole, this can effectively replace it until you can get the boon. Once you do, it's just added benefit anyways.
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Kopfjäger
Extra damage, heal and movement speed if you plan to go for a more stomp into headshot build.
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Aktiv
Heroische Aura
Buy it for any comps that rely on bullet resist shred. Keep your allies up and buff them.
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Panzerschreck
True damage stomps.
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Magische Einverleibung
I really like the stats and extra stats you can get from the enemy.
Get what is necessary. No more L - R. Learn to see what you need to counterpick for the enemy.
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Aktiv
Auffrischer
Two black holes if the first one didn't had much impact. Be unpredictable with the cooldown. Only refresh when you really need it.
Good options as well. Pick and choose.
Definitely Slow Hex and Silence Wave
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Aktiv
Fluch der Langsamkeit
A really strong disable for most of the cast. Pair with stomp slow and knockup they can't move.
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Aktiv
Welle der Verstummung
Combos really well with any CC in general.
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Imbue [E]
Mystischer Hall
Give your stomp the damage and the omega slow after your base stomp slow runs out.
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Rüstung des Weissagers
Maybe? But I don't really think is a good item in general.
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Hexenpanzer
Any spirit damage that does constant ticks, like Infernus, Pocket, Victor. You can get this.
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Schwächender Kopfschuss
1.6k item that shreds their bullet resist. Damn this item is busted.
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Aktiv
Alchemie-Feuer
I really like the Silence Wave into Stomp + Alchemical Fire for the double resist shred.
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