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魔液
恣意翻滚,刀枪不入

魔液凭借巧妙的闪躲和对治疗技能恰到好处的使用,令对手愤恨不已。凭此他可以承受住敌人最猛烈的攻击。

魔液
恣意翻滚,刀枪不入

魔液凭借巧妙的闪躲和对治疗技能恰到好处的使用,令对手愤恨不已。凭此他可以承受住敌人最猛烈的攻击。

Description

Updated with some new insights.

Rush torment pulse, slowing hex optional but strong against lots of heroes, resto locket for sustain.

Ball has a lot of armor, use it well.

Item Build
Lane phase

L-R is fine, HVM early only if you're struggling with LH

item
近战吸血
500

Heals 106 hp off base puddle punch, core lane sustain. Sell 2nd/1st.

item
大伤元气
500

Reduces spirit resist for more damage on splatter + extra dmg. Sell 2nd for spirit items later

item
额外充能
500

One more puddle punch + reduces PP cooldown, great for lane. Sell 1st for spirit items later

item
秘术爆发
500

More damage on splatter/ball, simple as that

item
触手可及
500

Splatter and PP easier to hit, increases ball size as we unlock it

item
高速弹匣
500

Needed for securing souls at distance because we have slowest bullet velocity in game. Delay until after mystic shot if not struggling with hitting orbs

item
主动
疗愈护符
1250

Incredibly strong item right now, and let's you keep yourself up in fights a lot. The stats will also help you farm. This or mystic shot first, depending on how your lane is going.

item
秘术射击
1250

Easy to proc with our alt fire, part of our burst combo. Abuse in lane to bully enemy.

item
猎怪弹
500

Overall great item for lane phase, makes troopers super easy to kill/decreases a ton of their damage. Also really good for doing camps and taking guardian. Sell for warpstone later.

item
近战蓄力
1250

Good for farming camps after lane and good damage if land melee in lane, works well with burst combo too.

item
灵力魔障
1250

Good early spirit shield + CDR/Spirit item. Will drop for armors later.

Fill vital slots (pick 1)

item
主动
治疗仪式
500

Strong in lane, can build in to healing nova if you want to be a little more support focused. Sell as needed.

item
耐力补给
500

Generally good default choice, makes ball a little easier and lets you dodge more. Not strictly required.

item
元灵常驻
500

Only build this in lane if you are going the Slowing Hex route; it provides minimal healing otherwise.

item
减益缩短
1250

Rarely pick this up in lane unless its super matchup specific. Like rushing it against an abrams to get out of the stun, that's about it.

Core Path

Torment Pulse Rush: CF doesn't give much value for farm, TP is your strong item

item
痛苦脉冲
3000

Tons of damage from this item. With ball you'll stay in fights for a long time, and with this you'll deal damage the whole time. Also accelerates your farming.

item
秘术脆弱
1250

Works well with torment pulse + ball, you can keep the debuff spread around giving you +12% damage overall.

item
主动
传送石
3000

Important mobility tool. You can't get flying enemies quite yet, but you can grab low hanging bebops, people trying to be sneaky, etc.

item
增强爆发
3500

Core to your damage. Makes splatter deadly, makes ball do more damage, and scales through the end of the game.

Secondary

Utility items that you will sometimes neeed before your 6ks cores.

item
主动
减速魔咒
1750

You will only be going this if you are countering heroes: Calico, Lash, Infernus, Vindicta, Greytalon, etc. Making a spot for this can be tough.

item
不治魔咒
1250

You naturally spread a lot of spirit damage meaning you are an effective healbane user. It also builds in to leech, if the game goes late.

item
超凡耐力
3500

Only buy this here if you are rotating a lot and have extra slots. You'll arrive in lane with more resources, but it's 3k and pretty hefty.

item
主动
冰天雪地
1250

It's okay now. Extra damage, but it doesn't accelerate your farming at all. Delay until you have maxxed out ball.

6k Core

item
主动
魔毯
6000

Extra shields + great stats for ball. You will generally pick this first. Adds a lot of mobility too.

item
主动
幻影突袭
6000

Your second 6k item. You can build first if you need to take down a lash mid ult or a seven (before they have unstop).

Ball Up

Imbue all on 4

item
手到擒来
3500
item
余威久久
4250
item
超速冷却
4250
Late Vitality 1

Default.

item
主动
巨人
6000

You benefit from armor less than other heroes; balls gives a lot. With both armors you cap out at 85%; Colossus gives close to that.

item
吸血蝗
7250

Bonus health and lifesteal is good, especially as you hit splatter and multiple enemies. Important, the 60% healing reduction is easy for you tos pread with ball + splatter.

Late Spirit

item
灵力无边
9500

This is overall strong stats for late game. If you have a preference for mystic reverb, that's a viable alternative.

item
金刚宝衫
6000

Alternative to escalating exposure. CDR is good, but shields are worth a lot less since they don't (currently) benefit from armor.

item
伤上加伤
7250

Split between this and Diviner's Kevlar. You will deal more damage with this overall, as -12% spirit resist is good, but the actual effect is mediocre.

Late Gun

Least important

item
无暇勋章
3500

Easy pick up for spirit power + builds naturally from HVM.

item
元灵漫溢
6000

One of the last items you should buy; CDR is more valuable than mystic shot at this point. That's kind of the only reason you get this.

Late Vitality 2

Alt.

item
主动
势不可挡
6000

Against hyper stun teams this is important, but you can generally cube dodge singular lash ults and such.

item
吸血蝗
7250
Notes (CF/SH

I tested this a lot to see, but coldfront is largely ineffective as a farming tool now, and not great until you have maxed ball. You farm slightly faster, but not meaningfully faster with CF vs. SH. Neither farms significantly faster than the laning stage items, and Torment Pulse is really your power spike. So when it comes down to it, you are going to delay Torment Pulse only if slowing hex will help you deal with a problematic enemy, which it can a lot. The reduced dash distance + movement disable is really strong in to a lot of current meta heroes. CF has a movement slow attached, but since it doesn't disable movement abilities, it's less valuable.

More notes

Past the mid-late sections, you are in kind of uncharted waters. If you finish this guide out you're above 80k souls, which would be a massively late game where most characters will start shredding you, ball or not. So while this guide will help, it's very much a guide; you might find that you desperately need metal skin over another T4 spirit item, and if you do, use that. Once you have your core 6k items (MC/PS) anything else is going to be small improvements on top of that; adjust accordingly.

Ability Point Order

爆汁魔球

复原立方

绿水神拳

浓浆滚滚

1

2

1

5

1

2

5

2

5

1

2

5