Deadlock Coach死锁教练
电击成群的敌军

老七最善于在小规模对峙中伺机而动。时机对了他便如风暴一般卷入战斗,用倾泻如注的闪电击倒敌人。

电击成群的敌军

老七最善于在小规模对峙中伺机而动。时机对了他便如风暴一般卷入战斗,用倾泻如注的闪电击倒敌人。

Description

Fully annotated Ball focused Seven build. All items labelled. Off meta spirit carry, reject boring ult builds.

Ball does not carry solo! Use the whole kit to survive early, and snowball with Mercurial :)

Item Build

#Citadel_HeroBuilds_EarlyGame

Just manage the wave until some spirit comes online.

Deadlock Item

I

猎怪弹

Great for clearing, bit of weapon damage from investment, and regen is super handy. First to sell.

Deadlock Item

I

加速回复

Can replace with your preferred survivability but I find this is the most consistent.

Deadlock Item

II

附魔纹章

Spirit Resist is good but Regen + CDR + Spirit kinda cracked.

Deadlock Item

I

灵力扩增

Prereq for Improved Spirit.

Deadlock Item

II

灵力高涨

It's an upgrade, can grab if the souls are spare. Regen is nice early.

Deadlock Item

II

加强

冷却压缩

Need some CDR for balls. Skippable for later if needed.

Deadlock Item

I

疾跑靴

Sprint boots are a viable pick up early. Nothing too crazy but if you're going for enduring, you might as well.

Early Defensive

Deadlock Item

II

元灵压制

This item goes crazy early in lane against gun heavy lanes, but trying to fit it in long term is rough.

Deadlock Item

II

不治魔咒

Decent item to stop healing, with some of your own on kill. Replace with Spirit Burn late if healing is still an issue.

Deadlock Item

II

元灵防护

Swap for resists late.

Deadlock Item

II

武器防护

Spirit Shielding is easier to proc, barrier works against all damage.

#Citadel_HeroBuilds_MidGame

Ball and Surge spirit damage will scale, and with Magnum you can take fights confidently.

Deadlock Item

II

主动

轻盈飞步

On demand speed, but the real star is full speed while shooting.

Deadlock Item

IV

灵力无边

Crazy power spike, usually have enough room to save up here but if you're really struggling can pick up a little later.

Deadlock Item

II

加强

魔力装填

Mid item on its own, but Magnum makes it worth. Helps with ammo.

Deadlock Item

IV

加强

水银重弹

Good item that can help with the downtime when ball is on cooldown or just as extra damage. Scales great with Seven's high base dmg.

Deadlock Item

I

额外充能

Meh pick up to fill some gaps, fell out of favour early as 2>3 charges didn't feel impactful.

Deadlock Item

III

火速充能

Rapid fire Balls. Needed for the reduced cooldown between charges.

Mid Support

Can pick these up throughout Mid Game or all at the end.

Deadlock Item

II

元灵吸收

Good item now, skippable if you aren't getting tagged at all.

Deadlock Item

II

秘术缓速

Decent debuff to keep enemies in the ball as long as possible. Skippable.

Deadlock Item

IV

主动

灵力灌注

Technically not as consistent as Leech but stronger when its active by a LOT. Can also use with ult in a panic to full heal.

Deadlock Item

II

疾速不怠

I love this item for the positioning but resisting slows is super important. Feel free to rush for the regen if you think its needed.

Deadlock Item

I

加强

秘术扩张

Luxury item if the slots are free. Look ahead at other items first.

#Citadel_HeroBuilds_LateGame

Look to sell early def, and eventually gun items.

Deadlock Item

III

强效扩张

Great upgrade for not just ball but stun too. Again dependant on slots first.

Deadlock Item

III

超速冷却

Will always be a great item for global CDR, skippable if you want though.

Deadlock Item

IV

破阵之势

Just a nice upgrade to Enduring, but its not needed. Great against gun teams.

Deadlock Item

IV

雷鸣卷轴

Very mid upgrade, really don't bother rushing this. Luxury upgrade.

Deadlock Item

IV

超凡冷却

Again mostly a luxury upgrade but at least you can build a lot of good items to make use of the item CDR.

Mid to Late Defensive

Deadlock Item

II

减益缩短

Good vs stuns and DOTs. Usually not needed but can pick up if planning on getting remover or unstop.

Deadlock Item

III

主动

减益消除

Good item for its very niche purpose. Removes incoming effects like Warden Cage, Bebop bomb, and further reduces DOT duration.

Deadlock Item

III

子弹坚甲

Not many good bullet counters late game so this might have to do if its all bullet.

Deadlock Item

III

元灵护体

This item is good but spellbreaker is basically an upgrade if you can afford it.

Deadlock Item

IV

破咒护符

Spirit AND Debuff AND burst resist, if you don't need to rush Spirit Res.

Deadlock Item

IV

主动

势不可挡

If there's a lot of CC, you can grab this if its annoying.

End Game/Random Stuff to Test

If you have any questions or just want to talk Seven, check out the Seven hero channel in the Deadlock discord :)

Deadlock Item

IV

主动

身躯虚化

Very good pick up, with cooldown can use this all the time for evading everything. Don't forget the big buff after.

Deadlock Item

III

法术反制

Very popular item if you're good enough to use it.

Deadlock Item

IV

元灵燃烧

Use ball, surge and magnum to activate for some extra burst and very nice anti healing.

Deadlock Item

IV

铁板重甲

An option for late game bullet, but its unreliable.

Deadlock Item

II

主动

元灵衰竭

Prerequisite to Silence Wave, its okay.

Deadlock Item

III

主动

沉默之潮

Crazy item that is super easy to use. Shred and silence for a good price. Difficult to slot in.

Deadlock Item

IV

加强

主动

回音碎片

Good for double stun, that's about it.

Deadlock Item

IV

主动

扰动

If one enemy is carrying a bit too much. Not really great to pick up on Seven though.

Deadlock Item

III

加强

灵能涌动

Can stick this on 1 or 3 butttt hard to fit in.

Deadlock Item

II

秘术脆弱

Looking more at this item lately but still planning how to fit it. Useless if other teammates build it.

Deadlock Item

IV

伤上加伤

Mid upgrade to vuln, meh.

Ability Point Order

球状闪电

静态电荷

澎湃电力

雷霆风暴

1

1

2

5

1

2

5

2

5

1

2

5