操控时间的本领让悖论在一对一的战斗中快人一步。她通过换位大法让敌人置于脉冲手雷的攻击、时间墙的阻隔,或是队友的包围之下,并凭此制霸沙场。
"Expelling goo!"
The 5th build in the "Concerns of The Deep" series.
This one is oriented around Splatter (1). You'll be goopin' all over them and dealing huge damage!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5
Buy left to right. During laning phase, you want to use Splatter (1) whenever it's off-cooldown and constantly poke your enemies. If you're struggling, buy a healing item, then sell it later.
I
秘术爆发
An increase of damage for Splatter (1). |Upgrade into Tankbuster|
I
大伤元气
Melee attacks will lower your enemy's Spirit Resistance. This can be triggered with Puddle Punch (3).
I
灵力扩增
More spirit means more damage! |Upgrade into Improved Spirit|
II
灵力高涨
More spirit means more damage! |Upgrade into Boundless Spirit|
II
加强
冷却压缩
Reduces the cooldown of Splatter (1), meaning you'll be able to deal a lot of damage more often! |Upgrade into Superior Cooldown|
II
附魔纹章
As long as you remain above 65% health, you'll gain more spirit and some cooldown reduction. This also grants you Spirit Resistance. |Can be sold for a slot|
Buy one of those items to remain in lane and not miss out on souls! Sell the item you picked later.
I
加速回血
Grants you some health regen to remain in lane without needing to go back to base. |Can be sold for a slot|
I
主动
治疗仪式
Useful during laning if you're really struggling. Avoid getting shot or hit by a tower when using this! Otherwise it'll turn it off!
II
主动
疗愈护符
If you tend to be close to enemies that spam abilities, this will allow you to stock up on stacks. More stacks equals more healing! The healing scales with Spirit!
Buy left to right. When possible, try to dash-jump before using Splatter (1) to trigger Arcane Surge. Try to also stay above 65% health to benefit from Enchanter's Emblem bonuses. Upon acquiring Echo Shard, your burst damage will be greatly increased as you'll be able to throw TWO Splatter (1) in a row.
I
耐力补给
One more stamina to move around! |Upgrade into Arcane Surge|
II
秘法涌动
After a dash-jump, your next ability will be empowered! Always try to dash-jump before using Splatter (1) with this!
III
加强
灵能涌动
Increases Splatter (1)'s damage and gain fire rate and movement speed when using it!
IV
加强
主动
回音碎片
Allows you to reset the cooldown of Splatter (1). You'll be able to throw TWO Splatter (1) in a row!
III
重装克星
Increases Splatter (1)'s damage by a considerable amount. The bigger the max health of the enemy, the more the damage! Has a cooldown, so after using Echo Shard, it will not trigger instantly.
III
元灵收割
Melee Attacks will steal your enemy's Spirit Resistance and Spirit Power! This means they get weaker, and you get stronger! Can be triggered with Puddle Punch (3).
III
超速冷却
Reduces the cooldown of all of your abilities but also items, like Echo Shard!
If you find yourself dying a lot, or simply taking a large amount of damage, consider one (or more!) of those items.
II
武器防护
If you take too much GUN damage in quick succession, this item will grant you a nice Barrier to help you survive!
II
元灵防护
If you take too much SPIRIT damage in quick succession or a big burst of damage, this item will grant you a nice Barrier to help you survive!
III
枪弹不催
Very useful if the enemy team is mostly Bullet oriented.
III
灵力不催
Very useful if the enemy team is mostly Spirit oriented.
II
应急屏障
Grants you decent Barrier when you get CC'd, including when you get Parried! Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep and more!
II
减益缩短
Lowers the duration of Infernus' Burn, Mirage's Tornado, any form of stuns or immobilize and more.
III
主动
减益消除
Removes Bebop's Bomb, Infernus' Burn, Vindicta's Tether, Mirage's Tornado, and more! NO LONGER removes Pocket's Affliction.
III
法术反制
Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...
II
主动
护卫结界
Upon use, you (Or an ally!) gain a Barrier, along with some move speed.
IV
主动
神圣屏障
Remove all forms of debuff from yourself (Or an ally!) and gain a Barrier along with move speed.
You can buy left to right, or in the order you wish. If the enemy is building Spirit Resistance against you (18% or above), check the category below to fight back and lower their Spirit Resistance! If the enemy has a lot of healing, get Spirit Burn sooner!
IV
主动
灵力灌注
Grants you with a large amount of Spirit Power that is increased further with Boundless Spirit, which results in more damage, while also gaining a massive amount of Spirit Lifesteal.
IV
加强
秘术余波
Upon hitting an enemy with Splatter (1), it'll slow them and trigger a delayed burst in the form of an Area of Effect. Has a cooldown, so with Echo Shard, only your first Splatter (1) will trigger it.
IV
灵力无边
A large amount of Spirit Power. Any additional Spirit Power triggered by items, like Infuser, is affected by the 10% more Spirit Power!
IV
元灵燃烧
Your double Splatter (1) with Echo Shard can easily activate this! This will reduce the enemy's healing greatly and deal additional damage!
IV
巫师锁甲
Upon taking Spirit Damage, the cooldown of one of your abilities will be reduced. This includes Goo Ball (4).
IV
元灵漫溢
After shooting an enemy a few times, you'll gain a lot of fire rate but also more Spirit which means more damage with Splatter (1) !
Those powerful items will allow you to tailor your playstyle to something that suits you more! From damage, to healing, to crowd control, a wide variety!
III
主动
传送石
Teleport in a desired direction instantly. Also grants some bullet resistance upon use.
III
主动
营救光束
Can be used to heal yourself (And an ally!). You can pull people that are in your Cube (2).
IV
主动
来去无踪
Upon use, turn invisible and once you break invisibility, gain a large amount of spirit. This results in a lot more damage for Splatter (1)
II
主动
冰天雪地
Unleash a burst of damage around you that slows.
III
主动
沉默之潮
Unleash a wave forward that silences enemies, while lowering their Spirit Resistance and Spirit Power. Use it first before using Splatter (1) for more damage!
IV
主动
雷织漩涡
Throw a SQUID from THE DEEP! On impact, it'll pull enemy to the center, blocking their movement abilities and items while also reducing their movement speed and dash distance.
IV
主动
极地冰暴
Unleash a wave of ice around you that deals damage and freeze enemies. Frozen enemies take more damage!
IV
主动
聚焦透镜
Silence a target. Once the silence expire, the enemy will take a portion of the damage they took while silenced, as a burst.
IV
主动
敌之灾患
Create an Area of Effect around you (Or an Ally!) that deals spirit damage based off the enemy's max health. Also grants a lot of Spirit Resistance.
If you realize at some point that the enemy is building Spirit Resistance against you during Late Game, consider those items. Spirit Rend requires you to shoot your enemy and land headshots. Crippling Headshot makes Headshots mandatory. Mystic Vulnerability and Escalating Exposure require you to land Splatter (1) or trigger Spirit Burn for them to work. Finally, Silence Wave is a powerful debuff that will lower Spirit Resistance, Spirit Power while also Silencing your opponents.
II
碎灵子弹
Lower the Spirit Resistance of enemies you shoot with your gun while also granting you (And your allies!) with spirit lifesteal against them. So shoot first before using Splatter (1) !
III
灵噬之创
Same effects as Spirit Shredder Bullets, but further reduces Spirit Resistance whenever you land a headshot.
IV
爆头破防
Lower your enemy's resistances (Gun&Spirit) and also inflict them with healing reduction by landing a headshot. So land a headshot before using Splatter (1)!
II
秘术脆弱
Reduce the enemy's Spirit Resistance when inflicting Spirit Damage to them. Easily triggered by your first Splatter (1)!
IV
伤上加伤
Deal more Spirit Damage to the enemy when inflicting Spirit Damage to them. Stacks easily with Spirit Burn!
II
主动
元灵衰竭
Lower an enemy's Spirit power and Spirit resistance for a lenghty duration. Use this before using Splatter (1) for more damage!
These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.
II
秘术射击
Every 8s, your next shot will be empowered with Spirit damage. It'll go on cooldown even if you miss. This Spirit bullet can trigger Mystic Burst!
III
主动
炼金之火
A more debuff oriented item. This will help your team deal more Gun Damage. This can also stack Escalating Exposure easily.
I
疾跑靴
More Sprint speed and some out of combat health regen. |Upgrade into Trophy Collector|
II
主动
回应射击
Send back some of the damage you take!
II
疾速不怠
More movement speed and you'll be slowed less by any form of slows!
II
不治魔咒
Lower the enemy's healing when you deal Spirit damage to them.
III
主动
治疗之环
A burst of healing for all the allies around you and yourself!
III
主动
铜墙铁壁
Allows you to ignore any bullet damage for a few seconds. Useful against Haze, Wraith, Vyper and more!
III
跑酷大师
Grants you more mobility and allows you to TRIPLE jump during Goo Ball (4).
III
寻猎季节
Grants you a lot of bonuses, like soul generation and bigger Splatter (1) radius, when you rack up kills and assists!
IV
金刚宝衫
Grants you a large Barrier and some Spirit when using Goo Ball (4).
I
加强
秘术扩张
Increases the explosion radius of Splatter (1), making it easier to hit enemies! |Upgrade into Greater Expansion|
I
主动
锈蚀枪管
Lowers an enemy's fire rate. Useful against Haze, Wraith, Vyper and more!
II
主动
减速魔咒
Blocks a target's movement abilities and movement items (Like Warp Stone) for a short duration. Use it BEFORE they use their movement ability.
II
元灵压制
Lower the enemy's fire rate when dealing Spirit Damage to them. Useful if the enemy is stacking fire rate.
III
强效扩张
Increases the range of all of your abilities, but also items! Compared to Mystic Expansion, it'll further increase the radius of Splatter (1) !
III
主动
衰变
Reduces the healing of a target and deals damage based off their current health. Useful against Abrams, Infernus, Mo&Krill and more!
III
主动
天锤压顶
Applies a delayed stun to a target. Also rapidly brings down any flying hero to the ground. Useful against Seven, Lash, Grey Talon, Vindicta and more.
III
主动
缴械魔咒
Disarms an enemy. Extremely useful against Haze, Wraith, Vyper, Infernus and more.
IV
主动
诅咒
Disarms, Interrupts and Silences an enemy. Extremely powerful to take down any carry.
1
2
1
5
1
2
5
1
2
5
2
5