是轻松取胜还是仓皇落败,全看能不能及时治疗队友、适时分裂对手。开尔文四处游走,拖慢敌人,让自己的队伍能够掌控局面、占据优势,从而实现目标。
THIS BUILD PLAYS LIKE A LATE-GAME CARRY AND STILL HAS CRAZY HEALING, SO A GOOD SUPPORT TOO AS WE INVEST IN NADE. DON'T BE AFRAID TO BUY LANE OPTIONALS OR COUNTER ITEMS, WE ARE TECHNICALLY A SUPPORT SO BUY SUPPORT ITEMS IF WE FALL BEHIND.
L-R Buy Everything, Can Sometimes Swap Greens Later


I
额外充能
Extra Frost Grenade


I
灵力扩增
Spirit Power


III
痛苦脉冲
4.8k Spirit Spike + DPS


I
疾跑靴
Speed + Regen, upgrades into Enduring


II
疾速不怠
Mostly just a comfort item for making Kelvin faster, probably swappable especially if no opps have slow


II
不治魔咒
Anti-Heal. Lots of people build sustain in this game, usually only swap this once you have Spirit Burn


II
元灵吸收
Lifesteal (dont swap this one it upgs into infuser + just heals you a lot we like spirit DMG)


I
Imbue [E]
秘术扩张
Larger Frost Grenade. Helps more than you would think for healing allies more comfortably or hitting some throws on enemies
Sell Later


I
主动
金鹅蛋
Honestly not horrible for farming. Make this your first buy then skip Extra Spirit, sell for Core buys when at a multiple of 80 souls and after 10 minute mark


I
加速回复
Need extra sustain in aggressive lanes


I
对等还击
Good into Melee-Heavy lanes like Viscous/Abrams/Billy - GOOD FOR NEW URN AS OF 5/22 PATCH
L-R Buy Everything, Our Main Stuff + Investment Spikes


III
火速充能
Frost Grenades more often and stronger


III
超速冷却
Lower CD on ALL Abilities


IV
伤上加伤
Huge DMG increase, longer you hold beam on someone = more damage they take from your spirit.


IV
灵力无边
Huge Boost in Spirit DMG + Frost Grenade Scaling


III
强效扩张
Larger everything. Really helps with Dome and Frost Grenade coverage, while also helping Beam range


III
余威久久
Longer duration on everything, pairs nice with infuser, debuffs, Ice Path when running, Beam uptime, Dome, helps everything but not too crazy overall just a cherry on top


IV
主动
灵力灌注
Burst of extra lifesteal and DPS, can warrant buying Transcendent Cooldown super duper late-game
Buy Early if Saving / Need


II
秘术脆弱
Upgrades into Escalating Exposure, RES shred


II
Imbue [E]
冷却压缩
Upgrades into Superior Cooldown. This item really doesn't help our core too much until the upgrade later, but if you feel an ability has low uptime you can buy this early. Generally Beam


II
灵力高涨
Upgrades into Boundless Spirit, more Spirit Power


II
Imbue [E]
余威回荡
Upgrades into Superior Duration, longer Dome can feel nice before then
General L-R in Value, All Optional Usually Ignore


IV
破阵之势
Upgrades from our Enduring Speed anyway, helps counter gun enemies and increase our survivability


IV
主动
神圣屏障
Great supporting item as a debuff remover + barrier, only thing in the game to cleanse ultimate debuffs (Pocket). Can also be self-cast for movespeed on Ice Path lol


IV
元灵燃烧
Anti-Heal and DPS, can maybe rush earlier if anti-heal really needed or if you're tryna replace Healbane.


IV
Imbue [E]
秘术余波
Makes nades do a lot more burst DMG and lifesteal


IV
主动
刷新环
Double Dome if we hate 1 guy or we're just an ult robot in team fights


IV
超凡冷却
Reduce Item CDs. We won't always have too many active items in this build though


III
重装克星
Extra % HP scaling damage in case the enemies have lots of HP late game
Buy Whenever Needed


III
主动
天锤压顶
Flying opp we can't reach: Vindicta, Seven, Greytalon, Lash, etc.


II
主动
减速魔咒
Gotta stop slippery enemies: Mina, Apollo, Lash, Infernus, etc.


III
主动
沉默之潮
Shut people down from using abilities, can be clutch in team fights or assist in chases


III
主动
缴械魔咒
Enemy gun carry is wreaking havoc, or maybe enemy team is just gun-heavy idk use your noggin
Buy AT LEAST 1 Whenever Needed Depending on Causes of Death, but General L-R by How Commonly We Want


III
主动
驱散魔法
Almost always buy, debuffs are everywhere. Especially good into Infernus, Mirage, Shiv, or Seven. And great for Kelvin to remove forms of Anti-Heal like Toxic Bullets


III
元灵护体
Spirit Resist is super valuable in current meta, almost every game our main cause of death will be bursts of Spirit Damage


II
元灵防护
After 5/22 patch the Shielding items are pretty good, saving for Metal Skin or Plated is better than Weapon Shielding though


III
主动
铜皮铁骨
Usually best counter item for gun carries like Haze, Drifter, Vyper, etc.


IV
破咒护符
Debuff Resist + Best for tanking Spirit Burst DMG, kinda expensive though


IV
铁板重甲
Great for countering gun carries, specifically ones with on-hit effects like Haze or Infernus too


IV
主动
势不可挡
Counters CC spam, gotta know when to use it


IV
不屈之志
Pretty much Anti-Pick ults, cancels 1 form of CC. Good for Knockdown after new path change. Can buy Reactive when planning to buy this


III
法术反制
Buy this if there's something on the enemy team you know you can counterspell but this generally can always get value if you know how to use it


III
子弹坚甲
Helps with bullet-heavy enemies, but generally I think there are way better gun counters


III
主动
营救光束
Sometimes you might just need a burst of healing, or maybe a teammate does + you can pull them and play more like a support
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