Докучає суперникам кмітливим ухилянням та стратегічним застосуванням лікування, що дозволяє йому витримувати найжорстокіші атаки ворогів.
Докучає суперникам кмітливим ухилянням та стратегічним застосуванням лікування, що дозволяє йому витримувати найжорстокіші атаки ворогів.
Use Goo Ball for damage in the early game, especially
after you get T2. T1 in Punch for displacement and
rotations.
Pick Splatter or Cube to max second. After Core Items
build as needed
Almost makes Splatter feel like it did pre shop update
Dash jump for bonus damage on Splatter, always for Goo Ball unless you're fucked
Earlier is fine
You can maybe skip this, but I rarely see a game where I feel like I don't need antiheal
0-2
Use it to keep Emblem active, or your lane partner alive
Just some extra health back
If you're struggling to keep the wave away from tower
Double Goo Ball hit. You should have Goo Ball T5 right around now
I like this early, helps with farming, applies your Healbane
Doesn't feel as good as before, but still really important for damage
1-2
Especially vs slows or roots. Seven, Warden, Vindicta, Infernus
Extra damage back vs M1s. A little more offensive than Suppressor
I think this item is underrated. The fire rate slow is comparable to Juggernaut, bonus Spirit is rare these days, and Torment Pulse / Splatter T5 apply this really easily
In lane vs the big Spirit people. GT, Yamato, Pocket, maybe Geist
Good with Cube and you can rescue people in Goo Ball. Nice to have at least one on a team
I like all of the things this item does. The health is notably really good with your ult. Also makes it easier to kill objectives
All semi optinal
If they have Bebop, Lash, Seven, Gray Talon, or Vindicta I would buy this. More optional otherwise but still very good against M1s
You don't really care about duration on anything but Goo Ball, but you want the T2 anyway, it's only 1600 more, and it is +6%
I kind of see this an upgrade / replacement for Arcane Surge. Ability range is also crazy on Viscous
As needed, probably 0-2
If you bought Debuff Reducer, just upgrade it
Actually does a ton of damage and good anti heal. Only problem is that it's single target
If you bought Spirit Sap, plan to upgrade
Starting to feel really good. If they have a Spirit heavy team, look for this pretty early
Haze, Infernus, maybe Wraith, Seven. Anyone with on hit stuff
Straight health and more time in Goo Ball. Good grab if you're dying too fast
A nice kind of supporty option, that isn't healing based
Flying Goo Ball!
If they have one person you cannot deal with
Straight damage bump on everything
Really good damage, esepcially if they're heavy on tanky frontliners
Mostly for the antiheal, but the damage is nice too
Kind of testing this right now. Popping this and then smacking someone with Goo Ball and Splatter sounds fun
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