Міраж може оточити себе сильним торнадо, щоби наздогнати ворогів і здійняти їх у повітря. Його скарабеї допомагають вистояти в сутичці з численними ворогами, і він завжди готовий допомогти союзнику чи покарати ворога в будь-якому місці мапи.
Міраж може оточити себе сильним торнадо, щоби наздогнати ворогів і здійняти їх у повітря. Його скарабеї допомагають вистояти в сутичці з численними ворогами, і він завжди готовий допомогти союзнику чи покарати ворога в будь-якому місці мапи.
Around +800 DPS in Late Game. (if you hit all of your shots)
Over 1,2K DPS if you have max Glass Cannon stacks.
(DPS METER does not calculate conditional DPS boosts)
Feel free to copy and edit this build however you like.
Can be bought later if easy lane.
Passive healing increase. Pretty good against constant poking.
Allows you play slightly more aggressive can also save you from bursts. Nice movement speed buff too.
Never sell this item since we're going to need that extra ammo.
Fortitude and Headhunter should give you enough healing but buy this if you need extra sustain.
Good if you can get stacks up quickly.
Pretty good item on Warden when you have T3 Flask but I personally don't like it.
Don't get this if you can't get stacks. Personally I like this item on Warden since he need the firerate and has a good amount of health.
You can sell Headhunter once you've bought this.
Pick anything you need.
Buy against Rullet Resist or Plated Armor
Good for area damage. Pairs well with items that proc with weapon damage. (Doesn't work with Siphon.)
Buy against Weapon damage or if slows are a struggle.
Buy against Heavy Weapon damage or for reducing on-hit effects.
Useful if you get targeted by alot of CC.
Debuffs don't last as long on you. Builds into Debuff Remover
Useful for removing crucial stuns. Built from Debuff Reducer
You can literally parry ults with this. OP if used right.
You can pretty much win any 1v1 with this. Pairs well with Ricochet for team wide Antiheal + Damage Penalty.
Pretty good with Glass Cannon helps you keep your stacks.
Antiheal + Bleed. Very strong against tanky heroes.
if you're forced to fight at a longer distance. Builds into Sharpshooter
Fight even further. Built from Long Range
Works pretty well with Headhunter Builds into Crippling Headshot
Resist reduction and antiheal its pretty good but situational. Built from Weakening Headshot
Fun item for Ganking and Surprising people.
Pretty good till late mid game. Cage people much easier and secure kills more often.
Useful in teamfights and even easier time putting people in a cage.
Good for Shutting down enemy ults and carries.
Dodge everything. Basically a panic button every 20 Seconds.
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