Balçık, zekice kaçışlar ve stratejik iyileştirmelerle rakiplerini alt ederek, en acımasız düşman saldırılarına bile dayanabilir.
Balçık, zekice kaçışlar ve stratejik iyileştirmelerle rakiplerini alt ederek, en acımasız düşman saldırılarına bile dayanabilir.
"Expelling goo!"
The 5th build in the "Concerns of The Deep" series.
This one is oriented around Splatter (1). You'll be goopin' all over them and dealing huge damage!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5
Buy left to right. During laning phase, you want to use Splatter (1) whenever it's off-cooldown and constantly poke your enemies. If you're struggling, buy a healing item, then sell it later.
I
Mistik Patlama
An increase of damage for Splatter (1). |Upgrade into: Tankbuster|
II
Mistik Atış
It'll go on cooldown even if you miss. Use your alt-fire to land it easily. This Spirit bullet can trigger Mystic Burst once you obtain enough Spirit!
I
Büyülü Yumruk
This can be triggered with Puddle Punch (3). |Upgrade into: Spirit Snatch|
II
Büyücü Amblemi
Sustain, survival, cooldown reduction & damage! Keep it for as long as you can. |Can be sold for a slot|
II
Imbue [E]
Kısa Dolum Süresi
Reduces the cooldown of Splatter (1), for more poke! |Upgrade into: Superior Cooldown|
I
Imbue [E]
Mistik Genişleme
Increases the explosion radius of Splatter (1), making it easier to hit enemies! |Upgrade into: Greater Expansion|
Buy one of those items to remain in lane and not miss out on souls! Sell the item you picked later.
I
Anticanavar Mermileri
Helps you hold your lane, but requires you to focus on Troopers more than the enemies. |Upgrade into: Cultist Sacrifice| |Can be sold for a slot|
I
Ekstra Yenilenme
Sustain in lane! |Can be sold for a slot|
I
Aktif
İyileştirme Ayini
A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Upgrade into: Rescue Beam| |Can be sold for a slot|
II
Aktif
Şifalı Madalyon
Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies.
Buy left to right. Try to stay above 65% health to benefit from Enchanter's Emblem bonuses and use Puddle Punch (3) with Spirit Snatch to weaken your enemies and empower yourself!
III
Büyü Kapma
They get weaker, and you get stronger! Can be triggered with Puddle Punch (3).
IV
Imbue [E]
Aktif
Yankı Parçası
Huge powerspike. You basically double your burst damage!
III
Tank Patlatan
Another powerspike. Has to charge up, so after using Echo Shard, it will not trigger instantly.
III
Büyük Genişleme
Compared to Mystic Expansion, it'll further increase the radius of Splatter (1) !
III
Üstün Dolum Süresi Azaltıcı
Reduces the cooldown of all your abilities! |Upgrade into: Transcendent Cooldown|
IV
Muazzam Dolum Süresi Azaltıcı
Lower the cooldown of all your abitilies but also your items, like Echo Shard & Mystic Shot!
I
Ekstra Büyü
More spirit means more damage! |Upgrade into: Improved Spirit|
II
Geliştirilmiş Büyü
More spirit means more damage! |Upgrade into: Boundless Spirit|
If you find yourself dying a lot, or simply taking a large amount of damage, consider one (or more!) of those items.
II
Silah Kalkanı
Taking too much GUN damage, too quickly? Take this. It'll give you a nice Barrier and out of combat regen.
II
Büyü Kalkanı
Taking too much SPIRIT damage? Take this. This item will grant you a nice Barrier and out of combat regen.
III
Mermi Dayanıklılığı
Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)
III
Büyü Dayanıklılığı
Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)
II
Reaktif Bariyer
Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!
II
Zayıflatma Azaltıcı
Lowers the duration of Infernus' Burn, any form of stuns, silence, immobilize and more.
III
Aktif
Zayıflatma Arındırıcı
Removes Bebop's Bomb, Infernus' Burn, and more! Does NOT remove Pocket's Affliction.
III
Karşı Büyü
Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...
II
Aktif
Koruyucu Bariyer
If you want to Support an ally, this will help them survive more! |Upgrade into: Divine Barrier|
IV
Aktif
İlahi Bariyer
Debuff Remover but stronger and for an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...)
You can buy left to right, or in the order you wish. If the enemy is building Spirit Resistance against you (30% or above), check the category below to fight back and lower their Spirit Resistance! If the enemy has a lot of healing, get Spirit Burn sooner!
IV
Sınırsız Büyü
A LOT more Spirit! Only consider it if the enemy has low resistances.
IV
Aktif
Esans
More damage, while also gaining massive lifesteal. Use it before using Splatter (1)!
IV
Yakıcı Büyü
Your double Splatter (1) with Echo Shard can easily activate this!
IV
Artan Hassasiyet
Stacks easily with Spirit Burn! So get Spirit Burn first!
IV
Imbue [E]
Mistik Titreşimler
A huge powerspike. Increases your burst even more!
IV
Cadı Zırhı
You'll take a lot of spirit damage late game, so you'll get a lot of cooldown reduction.
Those powerful items will allow you to tailor your playstyle to something that suits you more! From damage, to healing, to crowd control, a wide variety!
IV
Aktif
Gölge Pelerin
To embush people, but also rotate around the map with ease.
III
Aktif
Işınlanma Taşı
To escape or engange. Also grants some bullet resistance upon use.
III
Aktif
Kurtarma Işını
You can pull people that are in your Cube (2).
II
Aktif
Soğuk Dalga
A strong slow and more damage. Consider it if you tend to be close to your enemy.
III
Aktif
Susturma Dalgası
Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.
IV
Aktif
Girdap Ağı
Throw a SQUID from the DEEP. Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.
IV
Aktif
Arktik Patlama
Same as Cold Front, but with more damage and CC potential!
IV
Aktif
Odaklı Mercek
Silence Wave but on a single target and with more damage.
IV
Aktif
Bela
If you tend to go in with Goo Ball (4), and want more damage while doing so.
IV
Aktif
Ruhani Değişim
Useful against: Anyone but especially Lash & Bebop.
If you realize at some point that the enemy is building Spirit Resistance against you during Late Game, consider those items. Spirit Rend requires you to shoot your enemy and land headshots. Crippling Headshot makes Headshots mandatory. Mystic Vulnerability and Escalating Exposure require you to land Splatter (1) or trigger Spirit Burn for them to work. Finally, Silence Wave is a powerful debuff that will lower Spirit Resistance, Spirit Power while also Silencing your opponents.
II
Büyü Parçalayan Mermiler
Shoot first before using Splatter (1) !
III
Büyü Parçalama
Same as Spirit Shredder Bullets, but with further shredding!
IV
Sakatlayan Kafadan Vuruş
Land a headshot before using Splatter (1)!
II
Mistik Hassasiyet
Easily triggered by your first Splatter (1)!
II
Aktif
Büyü Zayıflatma
Use it before Splatter (1) for more damage! Useful against: Grey Talon, Lash, Pocket, Geist, Mina, Sinclair, Bebop and Yamato.
III
Aktif
Susturma Dalgası
Use it before Splatter (1) for more damage! Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.
These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.
III
Aktif
Simya Alevi
This can stack Escalating Exposure easily.
IV
Büyülü Coşkunluk
If you want to use your gun more while also empowering your Splatter (1).
I
Hızlı Koşma Botları
More Sprint speed and some out of combat health regen. |Upgrade into: Trophy Collector|
I
Ekstra Kuvvet
One more stamina to move around! |Upgrade into: Arcane Surge|
II
Aktif
İade-i Ateş
Send back some of the damage you take! Useful against: Haze, Drifter, Wraith, Vyper and more.
II
Kalıcı Hız
If facing considerable slows and want to move around faster.
II
İyileşme Laneti
An easy to trigger anti-heal. Useful against anyone. This can be used against Victor.
III
Aktif
İyileştirme Dalgası
If you want to heal your allies!
III
Aktif
Metal Deri
Useful against: Haze, Wraith, Vyper, Drifter and more.
III
Kuvvet Ustalığı
Allows you to TRIPLE jump during Goo Ball (4).
III
Ödül Toplayıcı
Bigger Splatter (1) radius, when you rack up kills and assists!
IV
Kâhinin Kevlar Zırhı
If you tend to use Goo Ball (4) a lot and want more survivability.
I
Aktif
Paslı Namlu
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.
II
Aktif
Yavaşlatma Büyüsü
Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.
II
Baskılayıcı
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.
II
Gizemli Dalgalanma
Always try to dash-jump before using Splatter (1) or Goo Ball (4).
III
Imbue [E]
Güç Artışı
More damage for Splatter (1), and allows you to use your gun more.
III
Aktif
Çürüme
A decent anti-heal. Useful against Geist, Abrams, Mo&Krill, McGinnis and more. DO NOT USE AGAINST VICTOR.
III
Aktif
Nakavt
Useful against: Vindicta, Grey Talon, Bebop, Seven, Haze, McGinnis, Lash, Victor, Warden and Vyper.
III
Aktif
Etkisizleştirme Büyüsü
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.
IV
Aktif
Lanet
Useful against: Anyone.
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