Sarmaşık, düşmanları yavaşlatarak ve sersemleterek çatışmanın gidişatını değiştirebilecek yeteneklere sahiptir. Bir dosta bağlanarak kendisinin ve dostunun silahlarını güçlendirirme ve iyileştirme paylaşma konusunda oldukça etkilidir.
Sarmaşık, düşmanları yavaşlatarak ve sersemleterek çatışmanın gidişatını değiştirebilecek yeteneklere sahiptir. Bir dosta bağlanarak kendisinin ve dostunun silahlarını güçlendirirme ve iyileştirme paylaşma konusunda oldukça etkilidir.
Carry Ivy Gun Build. Start by scaling, stealing/invading farm with maxed kudzu, transition into a gun carry, and then
become a teamfight god with debuffing into the late game.
For questions, contact @Highdocker on discord. Valid since the 5/8/25 Shop Rework Update.
Last Updated: 6/1/2025. Changes:
(Changed build order, more incentive to rush
glass cannon, earlier burst fire, later point blank.)
LEFT ---> RIGHT
Helps you push wave faster. Very good.
Ivy needs a little more health in lane. This item gives you a better chance at surviving tough lanes, and after making a mistake yourself.
Very good buy right after tesla, as it allows you to constantly proc Tesla Bullet's flat damage for longer.
Insanely good item. Significantly accelerates your farming speed, adds good hero damage output, and scales well with firerate.
With Tesla Bullets, you will be capable of doing great trades with a large magazine, and allow you to farm significantly faster.
Allows you to mantain significant tempo throughout Early-Late game, giving more movespeed for roaming, damage for farming and fights, and healing out of combat saves time from going to base.
Best item to buy in a bad lane. Sprint speed that it gives makes it remain useful even after laning phase for roaming. Great for quickly recovering in lane. Do a box run while riting, dont miss wave.
Generally good healing over time for super difficult lanes.
Amazing against viscous punches. Can also be bought late game against super melee focused enemies.
LEFT ---> RIGHT
Great for box runs, but more importantly getting around the map in general. Pays itself back with roaming.
Insanely powerful item right now. Sprint speed and movespeed values are INSANE for roaming and fights. Gives resistances for you and your team, and firerate for more damage.
Big powerspike, I almost ALWAYS build this. This item will give you absolutely stupid dps output if you get kills and stacks. If you keep dying and have 0 stacks, this item is still generally ok.
Insane item on gun ivy, as you want to be sliding constantly to save ammo as you farm/fight, and it also helps you catch up. Movement slow resist is also great in general.
Great item for boosting raw damage, giving you well... more "Burst" damage. Has a lot of raw firerate that is amazing for short engagements/fights.
Insanely great item once you already have good established damage. Prevents your enemy from running away, and hinders their movement. Works well with ricochet. Take this over mystic slow.
If you have lots of flex slots, and want even more slows to cause your enemies utter pain, you can take this with point blank and slowing bullets to put your enemies to a halt. USE ONLY IF VERY AHEAD!
Lots of debuffs on the enemy team? This item is generally great against all characters. Mo ult, Infernus burn, Stuns, literally almost everything. Grab this if you are struggling with debuffs.
Very good survival item. Lets you live a lot longer after being bursted down by several spirit heroes. Works great if you have lots of sustain items (Like vampiric burst, or siphon bullets)
Lots of raw gun damage hurting and killing you? this item gives a lot of different good stats, and will let you generally take less damage from gun.
This item will fill in the void of having low bonus damage. Combined with your firerate items, you will now be dealing significantly more damage. Also slows as a bonus, and is great for melee resist.
Decide if you want to do insane single target dps, or if you want to transition into ricochet towards a debuff oriented build so you can support your team during late game teamfights.
LEFT ---> RIGHT
This item is the beggining of when your DPS build transitions into a Teamfight debuff build. By itself, adds dps and farming potential. It allows you to proc inhib/silencer/toxic/slow on enemies.
Prioritize over silencer always. UNBELIEVABLE damage reduction is what this item gives, amazing for neutering seven ults, gun carry damage, and other carries. Also antiheals.
This item will reduce all spirit damage of any enemy, combined with inhib, makes spirit heroes do almost no damage. Also silences, which provides insane utility.
Amazing late game buy, especially with ricochet, as people have 3-4k health by that time, and this item does %maxhp damage. Gives ~50% antiheal with inhibitor.
Amazing if there is a single gun carry running down your team. (Like a vyper or wraith)
Amazing against spirit heroes that are decimating your team (Like Geist)
Great stats. Alright against melee heavy comps, and amazing if enemy team has several gun carry heroes like wraith and vyper.
Might be good.
Experimenting with this item. Can be a good buy for early game damage output after you have titanic magazine and/or enough movespeed/active reload for magazine uptime.
Sometimes Ivy sustain feels weak. Can potentially be a good buy early game due to tether being significantly nerfed in terms of bullet lifesteal value.
Very good item, however requires lots of skill, and practice. Still testing this. Can be a great alternative to spirit resilliance.
Are you ahead? Are there no pick heroes that can solo you out? (Bepop, Paradox, Mo), then this item will help you mantain significant sustaining in fights to stay alive.
WARNING: Changes this builds playstyle. You will have a INSANE early game powerspike, so take fights early with this. Prolonged Fights > Short Fights with this item. Adds significant tankiness to Ivy.
Insanely high skill item. Recently got buffed, and has lots of value. Can buy for debuff resist alone if theres things like contant stuns, mo ult, and other things. Pairs well with beserker.
Only use this item if you need damage after getting siphon bullets, or are building blood tribute. Always buy after blood tribute, and make sure you have 2.8k+ hp as a good frame of reference.
Insanely good against gun heroes, and ones that apply on hits, such as wraith, infernus, vyper.
Provides significant survivability. Good if you are being targeted in teamfights, or you are running siphon.
Too many stuns? Great if you are being picked off in fights exclusively due to stuns and cc. Buy at 30k+ souls preferably.
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