
O Guarda lidera a linha de frente, saltando para a batalha e dificultando a efetividade dos seus adversários. Mas toda essa coragem também pode ser vista como imprudência, e ele pode entrar em apuros facilmente caso não tenha cuidado.
O Guarda lidera a linha de frente, saltando para a batalha e dificultando a efetividade dos seus adversários. Mas toda essa coragem também pode ser vista como imprudência, e ele pode entrar em apuros facilmente caso não tenha cuidado.
razbombaclart


III
Balas Pesadas
Direly need Debuff Resist and Spirit Resist


II
Barreira Reativa
Against Abrams, Bebop ETC


I
Refutação
Prio this in Billy lane


I
Cara a Cara
Into Abrams, Billy, Viscous, Calico ETC.


IV
Balística Arcana
I like this more, fixes ammo issues and is more consistent and a safer pick


IV
Canhão de Vidro
You are winning hard and you aren't worried about sudden burst


III
Ativa
Pele de Aço
Disgusting op item


III
Contrafeitiço
Lash, Wraith, Pocket


III
Ativa
Aura Heroica
You are being carried and enemy team has a lot of gun dmg


III
Ativa
Tributo de Sangue
Direly need Move Speed and Debuff Resist


II
Ativa
Feitiço Desacelerador
Against Calico, Mina, Infernus


IV
Armadura de Placas
This is good against Infernus Haze, decent against Wraith but not as good as you think


IV
Quebra-Magias
Crazy good item, I buy it in most matches.


IV
Balas Absorventes
Used to be good extremely mediocre now
Radiant Regeneration from Deadlock is often considered a bad item because it looks stronger on paper than it actually is in real matches. While passive health regeneration sounds useful, the item simply doesn’t keep up with the pace and damage output of the game.First, the regeneration is too slow to matter during fights. In Deadlock, most engagements are decided quickly by burst damage, crowd control, and positioning. Radiant Regeneration only provides value over time, which means it helps after a fight, not during one. If you’re being focused, the healing is negligible and won’t save you.Second, the item has poor cost efficiency. The resources you spend on Radiant Regeneration could be used on items that give immediate impact—such as damage, mobility, shields, or lifesteal. Those alternatives help you win fights, secure objectives, and snowball advantages, whereas Radiant Regeneration just helps you recover slowly if nothing else is happening.Another issue is that it encourages passive play. Instead of rewarding aggressive or skillful decisions, the item promotes backing off and waiting for health to come back. In a fast, momentum-based game like Deadlock, this can put you behind in pressure and map control.Finally, Radiant Regeneration scales poorly into the late game. As enemy damage increases, flat regeneration becomes less and less relevant. By that stage, items that provide survivability through shields, resistances, or active effects are far more valuable.Overall, Radiant Regeneration is a trap item: it feels safe and comfortable, especially for newer players, but it rarely contributes to winning fights or games. In most situations, investing in more proactive and impactful items is the better choice.
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