Viscoso atrapalha os seus adversários com esquivas inteligentes e curas estratégicas, permitindo que resista aos ataques inimigos mais brutais.
Viscoso atrapalha os seus adversários com esquivas inteligentes e curas estratégicas, permitindo que resista aos ataques inimigos mais brutais.
"It's not just restorative, it's great for your skin!"
The 3rd Build in the "Concerns of The Deep" series.
This one is oriented around The Cube (2) and being a SUPPORT for your team, healing them while also debuffing the enemy team!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5
Buy left to right. Mystic Burst will allow you to deal more damage to the enemy with Splatter (1), and Guardian Ward will allow you to keep your laning partner safe when they go in, or try to get out. Feel free to grab an Extra Starter for more healing.
I
Explosão Mística
Increases the damage of Splatter (1).
II
Surto Arcano
Dash-Jump before the Cube (2) to increase its duration, but you can also use it with Splatter (1) to deal more damage!
II
Ativa
Sentinela Guardiã
Provide you (Or an ally!) with a Barrier and some movement speed for a few seconds. Can be used to help an ally survive a dire situation! |Upgrade into Divine Barrier|
II
Emblema do Encantador
Grants you more Spirit and cooldown reduction when you are above 65% health. Also gives you some nice Spirit Resistance.
II
Infundir
Compressão de Recarga
Reduces the cooldown of your Cube (2) to be able to use it more often!
Healing Rite turns later into Rescue Beam. Pick Restorative Locket if the enemy spam abilities. Rebuttal if your enemies melee a lot. Extra Regen for more passive regen.
I
Ativa
Rito de Cura
This item will keep you (Or your ally) in lane without having to go back to base to heal! |Upgrade into Rescue Beam|
I
Refutação
If the enemy melees a lot during laning phase, this item will help you punish them. You also get a reduced parry cooldown!
I
Regeneração Adicional
Some more health regen to help you remain in lane.
II
Ativa
Pingente Restaurador
If the enemies spam abilities, this item will store charges each time a nearby enemy uses an ability. The more charges, the stronger the healing. Can be used on an ally on The Cube (2).
Buy left to right. Use Rescue Beam on someone in The Cube (2) to pull them to you safely! Positioning is key, so always try to remain behind your allies rather than in front of them. Once you get Echo Shard, you'll be able to Double Cube your allies! Use Divine Barrier on allies to give them a barrier or cleanse them of Debuffs, like Infernus' burn for example!
III
Ativa
Feixe de Resgate
Your bread and butter. You'll use it to pull your allies to safety, this even works when your allies are in The Cube (2)! You can also simply use it to heal yourself and an ally.
III
Troféus de Caça
As you rack Assists (And maybe even kills!), you'll gain stacks. Each stack grants you with more health, ability range, spinrt speed and passive soul generation! Check current stats on the item desc.
IV
Ativa
Barreira Divina
Removes all the debuffs from an ally (Or yourself), and grants them a large Barrier with some movement speed. Useful to save someone from a debuff Active, or Pocket's Affliction for example.
III
Recarga Superior
Lowers the cooldown of all your abilities! |Upgrade into Transcendent Cooldown|
IV
Recarga Transcendente
Lowers the cooldown of all your abilities, but also your items! Like Echo Shard, Divine Barrier and Rescue Beam!
IV
Infundir
Ativa
Fragmento Ecoante
This item will allow you to reset the cooldown of The Cube (2), which means you'll be able to use it on the same person twice in a row, or two different allies!
If you find yourself dying a lot, or simply taking a large amount of damage, consider one (or more!) of those items.
II
Proteção Balística
If you take too much GUN damage in quick succession, this item will grant you a nice Barrier to help you survive!
II
Proteção Espiritual
If you take too much SPIRIT damage in quick succession or a big burst of damage, this item will grant you a nice Barrier to help you survive!
III
Resiliência Balística
Very useful if the enemy team is mostly Bullet oriented.
III
Resiliência Espiritual
Very useful if the enemy team is mostly Spirit oriented.
II
Barreira Reativa
Grants you decent Barrier when you get CC'd, including when you get Parried! Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep and more!
II
Colete de Batalha
Grants you some fire rate and gun damage when above 65% health. Also grants you some nice bullet resistance.
II
Ativa
Retornar Fogo
Send back some damage that you take. Pairs well with Metal Skin.
III
Contrafeitiço
Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...
IV
Armadura de Placas
Gain a chance to deflect bullets and ignore on-hit effects. Really good against gun-oriented characters!
IV
Quebra-Magias
Grants you a decent amount of Spirit Resistance, lowers the duration of CCs/Debuffs and will reduce the damage of the next burst of Spirit damage you take every 10s!
You can grab Alchemical Fire or another Active from the lists on the right. If there are not enough gun-oriented heroes on your team, or too much mobility on the enemy team, do not get Alchemical Fire. You can consider some of the Alchemical Fire Debuffs items below to empower Alchemical Fire with various debuffs if you bought it!
III
Roubo Espiritual
This will allow you to lower the enemy's Spirit Resistance when you hit them with Puddle Punch (3), resulting in more damage for you and your allies!
III
Ativa
Fogo Alquímico
The debuffer. Throw this at the enemies. If they step in the fire, they'll take spirit damage and have their Bullet resistance reduces. Consider some of the items below to make the debuffs stronger!
III
Grande Expansão
Increases the range of your abilities, but also your items, like Rescue Beam, Achemical Fire and more!
III
Duração Superior
Increases the duration of all your abilities, but also your items and buffs like Healing Tempo!
These will help your team take down strong opponents easily! Silence Wave, Curse or Focus Lens are recommended.
I
Ativa
Cilindro Enferrujado
Lowers an enemy's fire rate considerably. Useful against Haze, Wraith, Infernus, Vyper and more.
II
Ativa
Exaustor Espiritual
Lower an enemy's Spirit Resistance and Spirit power for lenghty duration.
II
Ativa
Feitiço Desacelerador
Silence the movement abilities of an enemy. This active also locks Movement items! (Like Warp Stone). Buy if facing Calico, Lash, Vindicta, Grey Talon. Cast it BEFORE they use their movement!
III
Ativa
Degeneração
Reduces the healing of a target while also making them bleed based off their current health. Useful against characters that heal a lot like Shiv, Abrams, Mo&Krill, Geist and more!
III
Ativa
Feitiço Desarmante
Disarms an enemy. Very useful against Haze, Wraith, Vyper, Infernus and more.
III
Ativa
Nocaute
Stuns a target after a short delay. This will rapidly bring down any flying enemy. Buy if facing Vindicta, Grey Talon, Seven, Bebop, Lash, and more!
III
Ativa
Onda Silenciadora
Unleash a wave forward that silences enemies hit, while also lowering their spirit and spirit resistance. Useful against anyone and helps your team deal more Spirit Damage!
IV
Ativa
Maldição
Silences, Disarms and Interrupts a target. This will also lock their Active items. Useful against any strong carry.
IV
Ativa
Lente Focal
Silence an enemy. Once the silence expire, the enemy will take 30% of the damage taken during the silence. Useful when a specific enemy needs to die!
IV
Ativa
Capacitor
You can remove any buff from an enemy except Unstoppable! Remove things like Return Fire, or Scourge and more!
All of those items will trigger once an enemy steps on the fire of Alchemical Fire or when you hit them with Splatter (1)!
II
Maldição Anticura
Your Spirit Damage will apply a Healing Reduction debuff. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.
II
Desaceleração Mística
Slow down enemies hit by Spirit Damage. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.
II
Supressão
Reduces the fire rate of enemies hit by Spirit Damage. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.
II
Balas Rompe-Resistências
Reduce the Bullet Resistance of enemies hit by Spirit Damage. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.
II
Vulnerabilidade Mística
Reduces the Spirit Resistance of enemies hit by Spirit Damage. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.
IV
Exposição Crescente
As you deal Spirit Damage to a target, they'll take more Spirit Damage from you! This still lowers their Spirit Resistance like Mystic Vulnerability.
These actives can give your team a huge advantage during a fight! Heroic Aura to help your gun carry, Scourge to help your frontliner!
III
Ativa
Aura Heroica
Passively increase nearby allies' bullet resistance by 15%. Upon use, give movement speed and fire rate to allies nearby! Useful when your team is gun-oriented!
III
Ativa
Aura de Cura
A burst of healing for everyone around you! If you plan to keep it in the long run, consider getting Healing Tempo!
IV
Ativa
Flagelo
Create an Area of Effect around yourself (Or an Ally!) that deals damage based off the enemy's max health. This also grants a large amount of Spirit Resistance. Use on your frontliner, like Abrams!
IV
Ativa
Teia Quântica
Throw a SQUID from THE DEEP! On impact, it'll pull enemies in, silencing their movement abilities and items, while also slowing them and reducing their dash distance.
These items are NOT part of the build but can be bought to create a playstyle that suits you more. Consider Healing Tempo if you have Healing Nova!
II
Balas Desaceleradoras
Whenever you shoot an enemy, you'll slow them down! Will help your allies with securing kills.
II
Tiro Desconcertante
Lower the enemy's bullet resistance when landing a headshot. This will help your team deal more damage.
II
Balas Rompe-Espíritos
Lowers the enemy's Spirit Resistance when you shoot them. This also provides Spirit Lifesteal against them for you and your allies!
II
Disparo Místico
Every 8s, your next bullet will deal extra Spirit Damage.
III
Fenda Espiritual
Provides the same effects as Spirit Shredder Bullets, while also lowering Spirit Resistance further when landing headshots.
IV
Tiro Debilitante na Cabeça
Lower the resistances of the enemy upon landing headshots. Also inflicts healing reduction. Very useful to help your team deal more damage.
I
Botas de Corrida
Grants you more Sprint speed and some out of combat regen. | Upgrade into Trophy Collector |
II
Amplificador de Cura
Increases the power of your healing, which includes The Cube (2) and your actives! | Upgrade into Healing Tempo |
III
Ativa
Pedra Errática
Allows you to teleport in the direction of your choice. Can be used to redirect Goo Ball (4).
III
Ativa
Pele de Aço
Ignore bullet damage for a few seconds. Useful especially against Haze and Wraith.
III
Ativa
Salto Majestoso
Leap up high and gain a barrier! Useful to save a teammate when paired with Rescue Beam.
III
Revigoração
Can be used to TRIPLE jump in Goo Ball (4).
IV
Ritmo de Cura
Whenever you heal an ally, you'll give them a LOT of fire rate and extra movement speed! Healing Nova will allows you to give the buff to multiple allies!
I
Carga Adicional
One extra charge of Puddle Punch (3)! |Can be sold for a slot|
I
Golpe Espiritual
Adds some Spirit Damage to Puddle Punch (3), while also lowering the enemy's spirit resistance. |Upgrade into Spirit Snatch|
I
Infundir
Expansão Mística
Increases the size of Splatter (1) for easier hits! |Upgrade into Greater Expansion|
II
Infundir
Extensor Temporal
Increases the duration of the Cube (2) for longer safety! |Upgrade into Superior Duration|
III
Antitanque
Increase your Splatter (1) and Goo Ball (4) damage by a considerable amount.
III
Recarga Rápida
More charges of Puddle Punch (3) if displacing the enemy is something you tend to be doing a lot!
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