Com uma escopeta poderosa e um corpo esguio, Mala precisa fugir brevemente para dentro de uma maleta mística e se teletransportar com uma capa voadora para sobreviver a embates próximos.
Com uma escopeta poderosa e um corpo esguio, Mala precisa fugir brevemente para dentro de uma maleta mística e se teletransportar com uma capa voadora para sobreviver a embates próximos.
- Always updated! True Aura Faming returns, now with actual auras! There's no strict order, but each section should typically be completed before moving on to the next.
- Check back for changes as I'm always trying to improve the build, and message me in the Discord if you have any questions! @Gami
I
Ativa
Rito de Cura
Emotional Support Healing Rite. Skippable if lane going well, but highly recommended.
I
Munição Mata-Monstro
Good lane pressure and builds into Cultist later.
II
Ativa
Frente Fria
Your fifth ability, use it often!
III
Ativa
Salto Majestoso
Your main way of engaging, use it to stack Barrage and evaluate the fight.
I
Golpe Espiritual
Nice damage burst in lane and good resist shred for the cost.
I
Espírito Adicional
Very cost efficient damage boost. Can be sold for slots later if needed.
Early Situational
II
Emblema do Encantador
Really strong stats, especially when we start with negative spirit resist.
II
Barreira Reativa
Excellent into teams that frequently movement lock you.
II
Proteção Espiritual
Strong sustain against Spirit heroes.
II
Proteção Balística
Strong sustain against Gun heroes. Not quite as versatile as Reactive or Spirit.
II
Supressão
Surprisingly good base stats and a strong anti-meta item.
II
Avanço Cinético
Solid boost to our gun for cheap.
III
Ativa
Ritual de Sacrifício
Lots of good stats! Use it to steal T3 minions in the enemy jungle.
IV
Recarga Transcendente
Reduces your cooldowns further. Now also affects your multiple active items.
III
Revigoração
More movement upgrades.
III
Roubo Espiritual
Even more spirit shred, since we play close range.
III
Pulso Atormentador
Surprisingly high damage numbers.
III
Contrafeitiço
Stop that right now!
IV
Ativa
Flagelo
Massive damage in late game teamfights. Put it on yourself or a brawler and cause chaos.
Typically pick one or two Early Situational items to get you through the laning phase. If the lane is going really well, you can skip them.
+ Damage
III
Ativa
Fogo Alquímico
Surprisingly strong if you can force people to play grouped.
III
Ativa
Onda Silenciadora
Makes Spirit Sap an area effect and adds CC for larger teamfights.
III
Antitanque
"True" spirit damage means we can deal with high resist heroes.
IV
Ativa
Lente Focal
Curse alternative for when damage is more important than Disarm. Buy instead of Silence Wave.
IV
Queima Espiritual
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.
Components
I
Vigor Adicional
Good boost to your movement.
II
Imbue [E]
Compressão de Recarga
Less Affliction downtime is always good.
III
Recarga Superior
More abilities, more damage, more escape.
Upgrades
II
Espírito Aprimorado
An upgrade for Extra Spirit if you find yourself with spare money and slots.
IV
Ativa
Explosão Ártica
Stun peopple in close range if you're struggling to land melees.
IV
Espírito Livre
Unlimited money late game item.
+ Escape
II
Redutor de Malefícios
For avoiding minor stuns and debuffs
III
Ativa
Removedor de Malefícios
Useful for non-stun debuffs like Infernus Afterburn or Mirage Mark.
III
Ativa
Pedra Errática
Good escape, the extra bullet resist is also very valuable.
IV
Ativa
Irrefreável
Your late game answer to all crowd-control effects.
+ Survival
III
Resiliência Balística
Useful against characters with actual gun damage, rather than on-hit effects.
IV
Armadura de Placas
Late game fire-rate debuff-stack counter.
IV
Quebra-Magias
Late game spirit burst counter.
IV
Ativa
Troca Etérea
Very short cycle time with Transcendant Cooldown.
Items in these final two rows are situational. Use them to add to the core build if you find yourself lacking in a particular category.
1
2
1
2
1
2
5
1
2
5
5
5