O posicionamento perfeito é crucial para McGinnis, seja para criar uma área mortal ou separar a equipe inimiga. Ela consegue ajudar a manter a equipe de pé, fortalecendo os aliados.
O posicionamento perfeito é crucial para McGinnis, seja para criar uma área mortal ou separar a equipe inimiga. Ela consegue ajudar a manter a equipe de pé, fortalecendo os aliados.
BOMBDOX GUIDE SOON. :copium:
This is the Bombdox build I've been running as of late. More orientated around gun early as it provides her a lot of general/safer value than melee. Pretty easy to follow from left to right and hopefully easier to play in comparison to my previous. Hope you all like it and if there's a need for reference, my youtube and twitch are my user. Look forward to the Bombdox guide soon.
Your main poke DMG early. Use off cooldown. Sell Later for Mystic Shot
95 Spirit Shield and good Weapon DMG. Sell later for Soul Shredder.
Gives her one of the best lane combos of Carbine + Nade + LMelee. Amazing DMG and 80 Spirit Shield.
Makes Carbines really hurt, can be omitted for Decay.
Great early game sustain item, upgrades into one of the strongest actives. (Slowing Hex)
Provides you a lot of early HP, upgrades into one of your core powerspikes. (Fortitude)
Locks Movement Abilities, stacks with Nade slow, and has it's DMG amped by Nade. One of the best actives in the game.
Provides mobility, makes up for you not maxing ult. Carbine + Warp Stone + Swap
Only buy when confidentally ahead. A good buy generally if favored though.
Snowballs heavily when ahead. Play to build stacks and safely secure/initate kills for your team.
Your first tier 2. Gives you a LOT of bullet shield which pairs well with your existing spirit shield. Good benefits too.
My 2nd buy, but nothing after barrier is mandatory. Very strong in lane and upgrades into SS.
Rush. Allows you to duel nearly anyone, roam, split push, etc.
Helps deal with early spirit armor and gives you more Spirit DMG.
Great burst Spirit DMG when paired with Carbine, Alch Fire, and Nade Amps.
Can be delayed.
Weakest Tier 2 here, but is still very strong. This + Mystic Vuln + nade, completely removes Spirit Armor.
Anti-Heal, very good into tankier/feed characters that survive the Bomb combo.
Your sustain Mid-Late. Makes your roam/chase faster and Weapon DMG more impressive.
With conditional, provides you 114% Weapon DMG! One of highest stat increases in the game.
Party Time. Either rush this after Alch Fire or get it before/after spikes.
Big Bomb = Scarier Bombs Gives ULT some range.
The threat of your bombs increases significantly. Allows you to command team/objective fights.
Weakest general upgrade. Unnecessary if CDs are managed well.
More valuable the tankier the opponent's are.
Anti-Fliers, guarentees carbines and allows easier nade scenarios.
Prevents you from being bursted in your nades and gives you time on riskier swaps.
[Carbine + SG] or [Swap + SG] have amazing synergy. Answers Yamato, Geist, and Vicious.
Amazing benefits, good HP gain, and a lot of Weapon DMG.
Granada Pulsante
Parede Temporal
Carabina Cinética
Troca Paradoxal
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