Holliday depende da sua habilidade de pontaria, atirando contra objetos que ela lançou no ar. Com uma boa mira, ela pode causar dano pesado. As suas habilidades de movimentação a permitem isolar-se de inimigos ou partir em retirada.
Holliday depende da sua habilidade de pontaria, atirando contra objetos que ela lançou no ar. Com uma boa mira, ela pode causar dano pesado. As suas habilidades de movimentação a permitem isolar-se de inimigos ou partir em retirada.
Carry Ivy Gun Build. Start by scaling, stealing/invading farm with maxed kudzu, transition into a gun carry, and then
become a teamfight god with debuffing into the late game.
For questions, contact @Highdocker on discord. Valid since the 5/8/25 Shop Rework Update.
Last Updated: 5/18/25:
(Added even more annotations, removed quicksilver reload,
replaced it with active as an optional item, and changed build order.)
This item alone is required to have any chance at dealing damage in lane. You can sell this first later when you need slots.
Left ---> Right
Required for cultist sacrifice rush, and provides the ability to push individual lane creeps very fast.
When you first get this item (4:00-5:00 mark) sacrafice a lane creep. At 8:00 mark, sacrafice a tier 3 jungle creep. Be aware you will lose the buff if you die. Invading camps is good with this.
More ammo. More damage in trades. Slightly faster farming.
Important to give yourself more base health, as cultist sacrifice alone might not be enough. This will also cover you for your downtime when cultist buff is down.
Rush for farming efficiency, and bonus damage. The earlier you buy, the more impactful the flat damage it gives is. Note that you will proc the spirit damage more often with higher firerate.
Preferably buy this when your lane loses/wins, or buy early if you often do box runs. This item is great for keeping your roaming tempo active throughout the game.
Dont be afraid to buy this item in lane if you are struggling. It maintains value throughout early-mid game with the sprint speed that it gives while active.
LEFT ---> RIGHT
Insanely valuable 1600 cost gun item. The amount of damage you can dish out in a full clip is insane, and with this alone you will likely not need other ammo items.
Insanely useful item, will no longer make you squishy, give movespeed for tempo, and heals you when you arent farming or fighting so that you dont waste time going to base.
Great for slowing down targets, useful if you have trouble aiming. Can be kept for a long time as it works on Richochet.
First powerspike item that lets you shred people super quickly. Feels even better with herioc aura with both giving conditional movespeed and firerate in bulk.
Can be bought earlier if slowing resistance is needed, otherwise, purchase as soon as you are capable of doing damage, so that you can slide more and faster for more ammo in fights. Great for roaming.
Amazing item at the moment. Good for support, but mainly good for extra bullet tankiness, pushing, roaming for movespeed and fights, and of course, fire rate to add to overall dps.
If you are struggling with ammo still, or prefer building active reload early, feel free to use this item. It helps with damage output, clip size, and sustain in the midst of a battle.
Gives very useful raw stats. Thats about it. Good against abundant gun heroes on the enemy team. Take this with/over disarming hex if there are far too many gun characters on the enemy team.
If your having trouble against spirit heroes, this item is very good. Makes you super resillient at low health which lets your team come in and potentially save you as well.
Great against all debuffs in the game. Good buy if the enemy team buys disarming hex to counter you.
If you are exclusively dying to stuns and disrupts late game, and nothing else is stopping you, this item is great.
LEFT ---> RIGHT
This item lets you jumpstart your carry potential in the game. Aquiring stacks is insanely good, allowing up to +56% non-conditional firerate (is insanely good). Inhibitor after alleviates hp problem.
This is your first debuff item that will lead this build into a debuff oriented build. Reduces ALL damage, and reduces ALL healing. Amazing in teamfights when paired with richochet.
Raw unconditional firerate makes this item super good, and is INSANELY strong in teamfights. Begin purchasing other debuff items once you get this.
INSANELY OP LATE GAME ITEM - Think of it as another inhibitor, reducing spirit damage, and SILENCING people in teamfights. MUST BUY WITH RICHOCHET! (Can purchase earlier for super spirit heavy teams).
Helps significantly with tanky enemies with maxhp damage in teamfights, and with inhibitor, you will antiheal the team for over 50% antiheal.
Will fix any resemblance of health issue you have into the super late game, for as long as you have unstoppable to avoid cc.
This is a MUST BUY if the enemy has a vyper. Can also be bought if there is a problematic wraith, or other gun carry causing havoc and instakilling you and your team. DO NOT SLEEP ON THIS ITEM!!!
If your team is struggling against a singular spirit heavy hero (Geist is a perfect example), this will silence for a significant amount of time, and multiply your damage output. Great against carries
Extends the range and procs of your tesla bullets, adding to dps in teamfights. Additionally, the active is INSANELY good for removing hero buffs that might be problematic. (Like Vindicta Flight).
Great buy post 50k souls. Can be bought at around 35-40k if you need firerate reduction for gun heroes, though Disarming Hex is preferable for that purpose.
Amazing item to buy if you are over 40-50k souls. By that time, you will have insane amounts of raw weapon damage and firerate to be multiplied by the damage bonus this item gives.
Might be good.
Good alternative to glass cannon. Must stay close for the effect to apply however, which is not preferable in late game 6v6s.
Good item, but you are better off buying debuffs to pair with your richochet to help your team by the time you would want to buy this. If you are selfish, you can buy this over any late game 6.4k.
Great against spirit heroes that fully invested into single ability damage, such as yamato slash with mystic reverb that does 1500 damage (this will reduce it to 375), and it also gives spirit resist.
May potentially be a good buy with slowing bullets, and tesla bullets to proc it. Only purchase if you are super ahead and have plenty of flex slots, as this item does not build into anything good.
Insanely good item, however requires incredible amounts of practice to know how to toggle this effectively. Works INSANELY well with beserker. Good alternative to debuff remover.
Good alternative to glass cannon if you are not comfortable with it, however you will need to actively take significant damage to get any value out of this.
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