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Bebop
Engancha um inimigo para nocauteá-lo

Bebop pode combinar as suas habilidades de várias formas diferentes. Atrapalhando o posicionamento inimigo, salvando aliados ou causando dano explosivo. Quando o momento não requer sutileza, o seu Hiper-Raio pode resolver muitos problemas.

Bebop
Engancha um inimigo para nocauteá-lo

Bebop pode combinar as suas habilidades de várias formas diferentes. Atrapalhando o posicionamento inimigo, salvando aliados ou causando dano explosivo. Quando o momento não requer sutileza, o seu Hiper-Raio pode resolver muitos problemas.

Description

Updated regularly.
Use your early burst to constantly harass in your lane. Splatter
really hurts after you get T2.

Look to brawl in the mid game, Goo Ball is mostly for team fights
or a couple hits in a 1v1. After 19k, Puddle Punch hits really hard.

After the midgame you're leaning into Goo Ball for team fights. I
like dedicating most of my Flex slots to Vitality items and tanking
up as much as possible.

Item Build
Lane

item
Golpe Espiritual
500

Only sell if you absolutely need to. You can upgrade late game for more damage and shred

item
Punhos Vampíricos
500

Sell this for some other vitality item later. Better early to midgame

item
Carga Adicional
500

Hang onto as long as you can, but you might have to sell late game

item
Ponta Oca
500

Sell later

item
Explosão Mística
500

Good damage in lane, you can proc with Mystic Shot

item
Disparo Místico
1250
item
Espírito Resiliente
500

Nice in lane, but otherwise just a placeholder. Skip if you need an early Vitality 1250

Lane Options

item
Ativa
Rito de Cura
500

Turns a loosing lane into a stalemate. Sell later. Use + self cube for half of your health back for free. Skip Enduring Spirit for it

item
Munição Mata-Monstro
500

If your lane is starting to feel iffy, skip Hollow Point Ward and pick this up

Late Lane / Early Mid

item
Expansão Mística
500

Such an underrated item for Viscous. Helps all 4 abilties, Divine Barrier, Warp Stone, Torment Pulse, and Phantom Strike

item
Ativa
1250

More ability range is awesome. Pretty good save your ass or your lane partner's ass item. Sell for a Vitality T4 if needed

item
Golpe Carregado
1250

Helps your early / mid game farm, lots of heavy melee damage, reload once you get max Puddle Punch

item
Vida Adicional
500

Buy earlier if you're taking a lot of poke

item
Avanço Cinético
1250

Extra Stamina at home but orange

Mid Power

item
Ativa
Pedra Errática
3000

Use in ball form for the second or further hit. If you're good you can cancel Seven ult with it. Sell your Weapon T1 for the slot

item
Pulso Atormentador
3000

Flex 1

item
Resiliência
3500

Really good. Makes you tanky, fast, and gets around antiheal. Also bumps Puddle Punch damage a little

item
Antitanque
3500

This is gonna hard carry your Splatter and Goo Ball damage until Diviner's Kevlar

Mid Game Options

item
Armadura Balística
1250
item
Ressurreição Anímica
item
Armadura Espiritual
1250
item
Redutor de Malefícios
1250

All around useful, but especially against Infernus, Pocket, Warden, Vindicta

item
Maldição Anticura
1250

Not an every game item anymore, but if they have a big heal hero or two and no one else has Healbane, grab it

Late Game

item
Compressão de Recarga
1250

Flex 2

item
Ativa
Ataque Fantasma
6000

Feels like an every game item now, even if they don't have a flyer it's just good. Sell Divine Barrier if you need a slot

item
Colete do Vidente
6000

Flex 3 or sell a Spirit T1. Love this item. Good damage bump, good survivability, good statlines

item
Recarga Superior
4250

Imbue 4. At this point you're relying on Goo Ball for team fights

item
Extensor Temporal
1250

Flex 3/4 or sell a Spirit T1

Late Game Options

item
Resiliência Balística
4250
item
Resiliência Espiritual
4250
item
Ativa
Removedor de Malefícios
4250

Generally a good item. Pickup if they have Infernus / Pocket or a lot of movement based CC so you can cleanse in Goo Ball

End Game Options

item
Sanguessuga
7250

Good if you really really need antiheal in a game, and it makes you really hard to kill in Goo Ball. Wouldn't rush it though

item
Ativa
Colosso
6000

Makes you really tanky. If they're really heavy on 1 damage type, you can buy this after an Improved Armor

End Game

item
Roubo Espiritual
3500

If you somehow still have Extra Charge, this is a pretty good pickup. More shred, more damage. Good with Improved Reach

item
Duração Superior
4250

Imbue 4. If team fights are lasting longer than Goo Ball

item
Grande Expansão
3500

Imbue 4. Helps so many things, especially people trying to juke away from Goo Ball hits

item
Ativa
Tapete Mágico
6000

You can swap for Diviner's Kevlar if you feel like you want even more movement items for Goo Ball. Otherwise good build finisher

Ability Point Order

Poça Grudenta

O Cubo

Soco Pegajoso

Bola de Gosma

1

1

2

2

1

2

5

5

5

1

2

5