
워든은 최전방에서 활약하며 전투에 뛰어들어 적군이 효과적으로 싸우지 못하도록 방해합니다. 그러나 때로는 워든의 과감함을 무모함으로 삼아 반격하는 이들이 있으므로 조심하지 않으면 곤경에 처할 수 있습니다.
워든은 최전방에서 활약하며 전투에 뛰어들어 적군이 효과적으로 싸우지 못하도록 방해합니다. 그러나 때로는 워든의 과감함을 무모함으로 삼아 반격하는 이들이 있으므로 조심하지 않으면 곤경에 처할 수 있습니다.
For fun build. My build got kinda gutted last patch.
If you want a good build use Oses build.
If you want to play Hybrid Warden use this build.
Its probably ok but Oses is a lot better.


III
독성탄
Scales, incredibly nice in 1v1s. got buffed for no reason


IV
Imbue [E]
수은 매그넘
Kinda meh when you buy it but becomes monster after boundless.


III
활성 효과
약화 제거
Very strong item


III
마법 저항
Dont usually need to buy this. But if you are in a pinch and cant buy spellbreaker


III
활성 효과
강철 피부
Ignore Haze ulti and Infernus all in


III
마법 방어
Lash, Wraith, Pocket


II
마법 체력 흡수
Buys into Leech later, bought to hit 9.6k bonus.


IV
거머리
Remember to buy spirit lifesteal instead of bullet lifesteal


IV
약화 헤드샷
Don't sleep on this item. Crazy good, better than all other gun items.


IV
활성 효과
거인
I think this item might be super great for Warden this patch. Extra HP and slows are very good.


IV
활성 효과
저주
Start building this more, OP (Counters Billy and Wraith HARD)


III
헌터의 오라
You are sidelaning a lot and they have drifter, haze etc


III
활성 효과
영웅의 오라
You are being carried and enemy team has a lot of gun dmg


II
활성 효과
둔화 주술
Against Calico, Mina, Infernus


II
억제
M1 heroes are taking over early
Radiant Regeneration from Deadlock is often considered a bad item because it looks stronger on paper than it actually is in real matches. While passive health regeneration sounds useful, the item simply doesn’t keep up with the pace and damage output of the game.First, the regeneration is too slow to matter during fights. In Deadlock, most engagements are decided quickly by burst damage, crowd control, and positioning. Radiant Regeneration only provides value over time, which means it helps after a fight, not during one. If you’re being focused, the healing is negligible and won’t save you.Second, the item has poor cost efficiency. The resources you spend on Radiant Regeneration could be used on items that give immediate impact—such as damage, mobility, shields, or lifesteal. Those alternatives help you win fights, secure objectives, and snowball advantages, whereas Radiant Regeneration just helps you recover slowly if nothing else is happening.Another issue is that it encourages passive play. Instead of rewarding aggressive or skillful decisions, the item promotes backing off and waiting for health to come back. In a fast, momentum-based game like Deadlock, this can put you behind in pressure and map control.Finally, Radiant Regeneration scales poorly into the late game. As enemy damage increases, flat regeneration becomes less and less relevant. By that stage, items that provide survivability through shields, resistances, or active effects are far more valuable.Overall, Radiant Regeneration is a trap item: it feels safe and comfortable, especially for newer players, but it rarely contributes to winning fights or games. In most situations, investing in more proactive and impactful items is the better choice.
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