빈딕타는 여유롭게 날아다니며 적군을 탐색하고, 까마귀로 적군을 쪼아 출혈 피해를 입힙니다. 피해를 입은 적군은 거리에 상관없이 치명적인 피해를 입히는 빈딕타의 저격을 조심해야 합니다.
빈딕타는 여유롭게 날아다니며 적군을 탐색하고, 까마귀로 적군을 쪼아 출혈 피해를 입힙니다. 피해를 입은 적군은 거리에 상관없이 치명적인 피해를 입히는 빈딕타의 저격을 조심해야 합니다.
Around +800 DPS in Late Game. (if you hit all of your shots)
Over 1,2K DPS if you have max Glass Cannon stacks.
(DPS METER does not calculate conditional DPS boosts)
Feel free to copy and edit this build however you like.
Can be bought later if easy lane.
Passive healing increase. Pretty good against constant poking.
Allows you play slightly more aggressive can also save you from bursts. Nice movement speed buff too.
Never sell this item since we're going to need that extra ammo.
Good if you can get stacks up quickly.
Pretty good item on Warden when you have T3 Flask but I personally don't like it.
Don't get this if you can't get stacks. Personally I like this item on Warden since he need the firerate and has a good amount of health.
Pick anything you need.
Buy against Rullet Resist or Plated Armor
Good for area damage. Pairs well with items that proc with weapon damage. (Doesn't work with Siphon.)
Buy against Weapon damage or if slows are a struggle.
Buy against Heavy Weapon damage or for reducing on-hit effects.
Useful if you get targeted by alot of CC.
Buy if spirit damage hurts too much.
Buy if weapon damage hurts too much.
Debuffs don't last as long on you. Builds into "Debuff Remover"
Useful for removing crucial stuns. Built from "Debuff Reducer"
You can literally parry ults with this. OP if used right.
You can pretty much win any 1v1 with this. Pairs well with "Ricochet" for team wide Antiheal + Damage Penalty.
Pretty good with Glass Cannon helps you keep your stacks.
Antiheal + Bleed. Very strong against tanky heroes.
if you're forced to fight at a longer distance. Builds into "Sharpshooter"
Fight even further. Built from "Long Range"
Works pretty well with "Headhunter" Builds into "Crippling Headshot"
Resist reduction and antiheal its pretty good but situational. Built from "Weakening Headshot"
Fun item for Ganking and Surprising people.
Pretty good till late mid game. Cage people much easier and secure kills more often.
Useful in teamfights and even easier time putting people in a cage.
Good for Shutting down enemy ults and carries.
Dodge everything. Basically a panic button every 20 Seconds.
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